Player Matchup

Chang'e
Chang'e
KaTJutUk
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 31L
1,540 Elo+
Party 2
Jing Wei
Jing Wei
Limezio
Jing Wei
Level 12
God Stats
6W - 2L
1,806 SR
Queue Stats
13W - 5L
1,623 Elo+
Party 2
Chaac
Chaac
nekaneti
Chaac
Level 21
God Stats
5W - 6L
1,542 SR
Queue Stats
139W - 121L
1,525 Elo+
Party 2
Team Averages
Level 17
1,616 SR
1,563 Elo+

VS

Team Averages
Level 56
1,554 SR
1,526 Elo+
Danzaburou
Danzaburou
Bloodmoon2048
Danzaburou
Level 122
God Stats
10W - 5L
1,692 SR
Queue Stats
135W - 99L
1,600 Elo+
Party 1
Ymir
Ymir
CptnHamster
Ymir
Level 24
God Stats
12W - 5L
1,524 SR
Queue Stats
24W - 14L
1,713 Elo+
Party 1
Discordia
Discordia
SuaveJupiter639
Discordia
Level 22
God Stats
9W - 10L
1,447 SR
Queue Stats
38W - 62L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KaTJutUk
Chang'e
17
10 / 8 / 1
14,811
673
21,265
26,478
19,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Limezio
Jing Wei
16
2 / 8 / 7
12,826
583
17,907
20,649
10,038
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
nekaneti
Chaac
15
1 / 8 / 7
12,435
565
7,645
33,074
50,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bloodmoon2048
Danzaburou
16
9 / 9 / 12
15,174
690
30,757
22,089
12,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 0 / 21
15,745
716
10,833
20,078
32,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
SuaveJupiter639
Discordia
19
12 / 4 / 11
15,617
710
27,416
15,796
8,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
13
Kills
24
24
Deaths
13
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bloodmoon2048
Danzaburou
9
9
12
1.67
W
3
0
21
13.5
L
Chang'e
KaTJutUk
Chang'e
10
8
1
1.31
L
Jing Wei
Limezio
Jing Wei
2
8
7
0.69
W
Discordia
SuaveJupiter639
Discordia
12
4
11
4.38
L
Chaac
nekaneti
Chaac
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,817
Damage
69,006
80,201
Taken
57,963
79,848
Mitigated
52,879
15,624
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bloodmoon2048
Danzaburou
30,757
14,614
0
4,852
22,089
12,282
2,138
9,915
12,174
0
76,879
W
10,833
2,621
0
3,637
20,078
32,441
365
5,369
14,709
28,480
0
L
Chang'e
KaTJutUk
Chang'e
21,265
828
3,499
7,569
26,478
19,089
1,180
14,044
12,434
63,802
0
L
Jing Wei
Limezio
Jing Wei
17,907
13,515
0
704
20,649
10,038
1,497
8,961
11,688
0
58,251
W
Discordia
SuaveJupiter639
Discordia
27,416
1,840
652
3,792
15,796
8,156
420
6,625
9,171
66,445
0
L
Chaac
nekaneti
Chaac
7,645
520
0
3,852
33,074
50,721
174
16,045
17,029
0
23,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,072
Gold Earned
46,536
218
Minions Killed
223
10
Camps Cleared
5
1,078,683
Distance Traveled
1,122,365
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,174
690
114
5
0
319,379
0
W
Ymir
15,745
716
21
1
0
435,819
4
L
Chang'e
14,811
673
119
5
5
367,676
2
L
Jing Wei
12,826
583
78
4
5
367,224
6
W
Discordia
15,617
710
88
4
5
367,167
3
L
Chaac
12,435
565
21
1
0
343,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role