Player Matchup

Izanami
Izanami
Asgardez
Izanami
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
138W - 154L
1,248 Elo+
Party 3
Zeus
Zeus
EleonoraSama
Zeus
Level 29
God Stats
1W - 1L
1,501 SR
Queue Stats
9W - 5L
1,463 Elo+
Party 2
Guan Yu
Guan Yu
Hawrok
Guan Yu
Level 14
God Stats
2W - 0L
1,722 SR
Queue Stats
14W - 16L
1,275 Elo+
Solo
Ymir
Ymir
RzrX7
Ymir
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
152W - 150L
1,471 Elo+
Party 3
Arachne
Arachne
Yosokushi
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,336 Elo+
Party 2
Team Averages
Level 16
1,545 SR
1,358 Elo+

VS

Team Averages
Level 21
1,451 SR
1,395 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DorisxDrage
Bellona
Level 8
God Stats
4W - 7L
1,107 SR
Queue Stats
8W - 15L
1,306 Elo+
Solo
Horus
Horus
FuryM9c
Horus
Level 28
God Stats
8W - 7L
1,476 SR
Queue Stats
67W - 94L
1,291 Elo+
Solo
Olorun
Olorun
OTB-KINGx
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,502 Elo+
Party 1
Artemis
Artemis
RokkiH
Artemis
Level 20
God Stats
6W - 3L
1,672 SR
Queue Stats
14W - 18L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asgardez
Izanami
13
4 / 0 / 4
7,729
515
5,531
6,806
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
13 / 3 / 0
10,652
710
13,633
8,593
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Hawrok
Guan Yu
12
0 / 1 / 4
6,954
464
4,848
7,140
6,800
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
RzrX7
Ymir
12
4 / 1 / 5
7,781
519
3,530
7,455
5,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Yosokushi
Arachne
15
10 / 0 / 4
9,521
635
9,902
12,526
6,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 5 / 0
7,062
471
5,665
8,440
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
DorisxDrage
Bellona
12
1 / 5 / 2
7,256
484
9,522
12,882
7,209
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
FuryM9c
Horus
8
0 / 3 / 2
6,109
407
870
11,572
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
OTB-KINGx
Olorun
11
3 / 15 / 0
7,094
473
5,999
15,065
5,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
RokkiH
Artemis
8
0 / 3 / 0
5,768
385
1,999
5,142
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
31
Kills
5
5
Deaths
31
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
0
0.2
W
Izanami
Asgardez
Izanami
4
0
4
6
L
Bellona
DorisxDrage
Bellona
1
5
2
0.4
W
13
3
0
4.33
L
Horus
FuryM9c
Horus
0
3
2
0.33
W
Guan Yu
Hawrok
Guan Yu
0
1
4
2
L
Olorun
OTB-KINGx
Olorun
3
15
0
0.2
L
Artemis
RokkiH
Artemis
0
3
0
0
W
Ymir
RzrX7
Ymir
4
1
5
6.5
W
Arachne
Yosokushi
Arachne
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,444
Damage
24,055
42,520
Taken
53,101
24,686
Mitigated
21,990
11,945
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,665
1,293
81
1,207
8,440
2,488
82
3,156
5,284
37,505
0
W
Izanami
Asgardez
Izanami
5,531
3,707
0
2,638
6,806
2,138
673
1,943
4,659
0
40,923
L
Bellona
DorisxDrage
Bellona
9,522
3,143
0
2,116
12,882
7,209
0
1,824
11,058
0
37,128
W
13,633
2,539
0
458
8,593
3,325
1,994
4,665
3,882
71,294
0
L
Horus
FuryM9c
Horus
870
464
139
3,694
11,572
5,481
0
2,365
9,207
0
15,849
W
Guan Yu
Hawrok
Guan Yu
4,848
593
515
1,767
7,140
6,800
0
652
6,448
0
22,038
L
Olorun
OTB-KINGx
Olorun
5,999
3,884
66
1,123
15,065
5,564
883
9,238
5,827
17,805
3,174
L
Artemis
RokkiH
Artemis
1,999
664
0
860
5,142
1,248
0
580
4,562
0
21,973
W
Ymir
RzrX7
Ymir
3,530
795
0
420
7,455
5,714
0
2,113
5,172
23,963
0
W
Arachne
Yosokushi
Arachne
9,902
6,847
0
6,147
12,526
6,709
26
1,051
11,475
0
68,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,637
Gold Earned
33,289
384
Minions Killed
248
0
Camps Cleared
0
1,494,527
Distance Traveled
1,123,122
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,062
471
86
6
0
250,607
5
W
Izanami
7,729
515
74
5
0
277,835
0
L
Bellona
7,256
484
69
5
0
278,346
4
W
Zeus
10,652
710
139
9
0
255,169
2
L
Horus
6,109
407
23
2
0
175,740
4
W
Guan Yu
6,954
464
44
3
0
321,033
4
L
Olorun
7,094
473
34
2
0
229,551
0
L
Artemis
5,768
385
36
2
0
188,878
2
W
Ymir
7,781
519
30
2
0
306,275
6
W
Arachne
9,521
635
97
6
0
334,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role