Player Matchup

Medusa
Medusa
Ewgen136
Medusa
Level 7
God Stats
2W - 0L
1,685 SR
Queue Stats
7W - 14L
1,329 Elo+
Solo
Raijin
Raijin
Makuzco
Raijin
Level 19
God Stats
4W - 2L
1,562 SR
Queue Stats
43W - 29L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
TheJubnub
Sylvanus
Level 49
God Stats
11W - 2L
1,811 SR
Queue Stats
91W - 46L
1,559 Elo+
Party 1
Team Averages
Level 25
1,686 SR
1,482 Elo+

VS

Team Averages
Level 23
1,536 SR
1,435 Elo+
Chiron
Chiron
Merovingien2001
Chiron
Level 12
God Stats
21W - 11L
1,697 SR
Queue Stats
43W - 40L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Playber
Morgan Le Fay
Level 27
God Stats
6W - 9L
1,500 SR
Queue Stats
156W - 214L
1,402 Elo+
Party 2
Nox
Nox
Wukio
Nox
Level 29
God Stats
0W - 4L
1,412 SR
Queue Stats
206W - 322L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ewgen136
Medusa
15
4 / 4 / 10
11,261
662
15,893
13,572
6,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Makuzco
Raijin
16
11 / 4 / 4
12,618
742
20,091
12,273
5,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
TheJubnub
Sylvanus
15
3 / 2 / 13
11,284
664
5,885
19,281
20,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 5
11,906
700
12,074
19,204
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Playber
Morgan Le Fay
12
0 / 5 / 5
9,122
537
12,503
12,908
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
Wukio
Nox
15
5 / 5 / 5
11,346
667
13,019
14,213
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
10
10
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ewgen136
Medusa
4
4
10
2.25
W
Raijin
Makuzco
Raijin
11
4
4
3.25
L
5
8
5
0.94
L
Morgan Le Fay
Playber
Morgan Le Fay
0
5
5
0.5
W
Sylvanus
TheJubnub
Sylvanus
3
2
13
4.75
L
Nox
Wukio
Nox
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,869
Damage
37,596
45,126
Taken
46,325
32,832
Mitigated
12,650
13,271
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ewgen136
Medusa
15,893
8,150
0
3,528
13,572
6,371
2,052
8,644
4,202
0
40,877
W
Raijin
Makuzco
Raijin
20,091
436
0
1,211
12,273
5,678
917
5,372
6,315
58,783
0
L
12,074
6,492
512
4,216
19,204
5,296
1,050
10,243
8,522
0
40,034
L
Morgan Le Fay
Playber
Morgan Le Fay
12,503
946
57
959
12,908
3,159
198
7,703
5,006
35,360
0
W
Sylvanus
TheJubnub
Sylvanus
5,885
939
2,965
5,567
19,281
20,783
174
9,329
8,982
16,577
0
L
Nox
Wukio
Nox
13,019
1,151
0
162
14,213
4,195
0
7,061
6,770
22,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,163
Gold Earned
32,374
158
Minions Killed
174
4
Camps Cleared
4
870,091
Distance Traveled
813,762
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,261
662
57
3
1
294,460
1
W
Raijin
12,618
742
80
5
2
287,369
3
L
Chiron
11,906
700
66
4
2
265,371
0
L
Morgan Le Fay
9,122
537
68
4
1
276,215
0
W
Sylvanus
11,284
664
21
1
1
288,262
2
L
Nox
11,346
667
40
2
1
272,176
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role