Player Matchup

Ares
Ares
BlueDragonMT
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,316 Elo+
Solo
Zeus
Zeus
JDelSol
Zeus
Level 30
God Stats
7W - 5L
1,504 SR
Queue Stats
172W - 180L
1,413 Elo+
Solo
Thanatos
Thanatos
LibelousHen581
Thanatos
Level 16
God Stats
4W - 12L
1,647 SR
Queue Stats
69W - 98L
1,266 Elo+
Solo
Achilles
Achilles
muddygirl12609
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,241 Elo+
Solo
Nox
Nox
mysterious_thot
Nox
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,310 Elo+
Solo
Team Averages
Level 19
1,530 SR
1,309 Elo+

VS

Team Averages
Level 21
1,450 SR
1,340 Elo+
Loki
Loki
DWT_KwenttT
Loki
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 26L
1,382 Elo+
Solo
Scylla
Scylla
NSY Kiztune
Scylla
Level 23
God Stats
7W - 15L
1,445 SR
Queue Stats
117W - 119L
1,402 Elo+
Solo
Cthulhu
Cthulhu
ivecried
Cthulhu
Level 17
God Stats
7W - 5L
1,307 SR
Queue Stats
8W - 15L
1,136 Elo+
Solo
Ullr
Ullr
militar2019feliz
Ullr
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
95W - 95L
1,298 Elo+
Solo
Chaac
Chaac
yvngkilo98
Chaac
Level 22
God Stats
15W - 12L
1,500 SR
Queue Stats
74W - 96L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,284
347
4,057
18,928
11,053
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Zeus
JDelSol
Zeus
16
3 / 10 / 3
9,488
452
8,649
18,078
8,027
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
12
10 / 15 / 3
10,294
490
13,303
19,509
6,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
16
2 / 6 / 9
10,011
477
5,231
18,154
15,127
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate

Breastplate

+20
Physical Protection

10
3 / 6 / 6
8,078
385
4,869
8,930
2,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 10
11,984
571
12,222
16,118
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
19
15 / 1 / 7
13,101
624
19,898
8,087
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ivecried
Cthulhu
15
6 / 2 / 6
10,632
506
6,935
12,868
10,411
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
8 / 4 / 10
11,325
539
9,063
10,959
2,512
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
15
11 / 7 / 13
11,645
555
14,352
20,841
16,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
18
Kills
46
46
Deaths
19
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
6
5
10
2.2
L
Zeus
JDelSol
Zeus
3
10
3
0.45
L
Thanatos
10
15
3
0.77
W
Scylla
15
1
7
18.5
W
Cthulhu
ivecried
Cthulhu
6
2
6
4.5
W
8
4
10
3.25
L
Achilles
2
6
9
1.08
L
3
6
6
1
W
Chaac
11
7
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,109
Damage
62,470
83,599
Taken
68,873
43,554
Mitigated
36,505
11,007
Healing
17,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,057
749
0
704
18,928
11,053
242
4,629
14,213
23,517
0
W
12,222
5,442
0
6,136
16,118
5,112
530
4,557
11,464
0
67,910
L
Zeus
JDelSol
Zeus
8,649
1,243
124
2,704
18,078
8,027
144
6,471
11,305
60,704
0
L
Thanatos
13,303
4,564
0
4,028
19,509
6,513
297
6,367
12,866
0
23,974
W
Scylla
19,898
1,149
270
1,949
8,087
2,406
4,398
2,103
5,804
77,087
0
W
Cthulhu
ivecried
Cthulhu
6,935
1,938
50
2,095
12,868
10,411
2,012
3,655
9,132
35,354
0
W
9,063
6,499
0
988
10,959
2,512
4,810
2,632
8,327
0
44,131
L
Achilles
5,231
1,262
0
1,244
18,154
15,127
0
8,129
9,763
0
40,430
L
4,869
1,234
192
2,011
8,930
2,834
468
1,019
7,876
22,866
0
W
Chaac
14,352
5,242
600
5,176
20,841
16,064
5,031
4,628
15,871
1,212
33,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,155
Gold Earned
58,687
259
Minions Killed
430
0
Camps Cleared
0
1,535,802
Distance Traveled
1,894,406
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,284
347
19
1
0
325,521
0
W
Loki
11,984
571
105
5
0
416,952
1
L
Zeus
9,488
452
113
5
0
285,370
0
L
Thanatos
10,294
490
24
1
0
332,468
0
W
Scylla
13,101
624
139
7
0
406,703
0
W
Cthulhu
10,632
506
63
3
0
355,154
0
W
Ullr
11,325
539
69
3
0
367,110
0
L
Achilles
10,011
477
59
3
0
392,594
0
L
Nox
8,078
385
44
2
0
199,849
2
W
Chaac
11,645
555
54
3
0
348,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role