Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DaddyDeath
Cupid
Level 135
God Stats
0W - 5L
1,052 SR
Queue Stats
67W - 80L
1,364 Elo+
Solo
Raijin
Raijin
FuegoDesperado
Raijin
Level 122
God Stats
1W - 2L
1,426 SR
Queue Stats
111W - 112L
1,443 Elo+
Solo
Ravana
Ravana
kkittens
Ravana
Level 108
God Stats
0W - 2L
1,253 SR
Queue Stats
118W - 119L
1,441 Elo+
Solo
Hera
Hera
xWARxJDAMx
Hera
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,409 Elo+
Solo
Team Averages
Level 119
1,346 SR
1,431 Elo+

VS

Team Averages
Level 95
1,437 SR
1,377 Elo+
Cu Chulainn
Cu Chulainn
FULLSENDGiNG
Cu Chulainn
Level 89
God Stats
4W - 2L
1,504 SR
Queue Stats
245W - 265L
1,394 Elo+
Solo
Xbalanque
Xbalanque
Jayarih
Xbalanque
Level 89
God Stats
1W - 1L
1,330 SR
Queue Stats
103W - 103L
1,362 Elo+
Solo
Zhong Kui
Zhong Kui
Link_of_Shadows
Zhong Kui
Level 157
God Stats
7W - 12L
1,324 SR
Queue Stats
600W - 658L
1,369 Elo+
Solo
Ah Puch
Ah Puch
MstkMagiKarp
Ah Puch
Level 47
God Stats
6W - 5L
1,529 SR
Queue Stats
308W - 344L
1,362 Elo+
Solo
Terra
Terra
tearful-sin302
Terra
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
15 / 7 / 11
14,916
829
24,073
21,851
8,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
18
5 / 9 / 14
12,180
677
23,282
21,634
8,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 7 / 12
12,888
716
27,543
17,300
7,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
kkittens
Ravana
18
3 / 8 / 21
11,732
652
13,994
18,764
15,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 2 / 18
12,365
687
16,421
8,298
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FULLSENDGiNG
Cu Chulainn
20
7 / 6 / 14
13,854
770
13,596
37,592
37,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
Jayarih
Xbalanque
18
3 / 10 / 16
12,012
667
14,799
17,998
8,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
Link_of_Shadows
Zhong Kui
20
10 / 5 / 15
14,329
796
20,519
23,633
17,509
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
MstkMagiKarp
Ah Puch
20
12 / 7 / 14
14,741
819
23,014
21,387
10,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 3 / 24
12,625
701
5,846
26,708
28,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
116
31
Kills
33
33
Deaths
31
76
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
15
7
11
2.93
L
Cupid
5
9
14
1.33
W
Cu Chulainn
FULLSENDGiNG
Cu Chulainn
7
6
14
2.33
L
6
7
12
1.71
W
Xbalanque
Jayarih
Xbalanque
3
10
16
1.1
W
Zhong Kui
Link_of_Shadows
Zhong Kui
10
5
15
3.5
W
Ah Puch
MstkMagiKarp
Ah Puch
12
7
14
2.71
L
Ravana
kkittens
Ravana
3
8
21
1.69
W
1
3
24
4.33
L
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,313
Damage
77,774
87,847
Taken
127,318
43,268
Mitigated
103,666
27,102
Healing
53,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
24,073
12,254
2,449
7,537
21,851
8,823
1,632
12,291
9,560
0
40,941
L
Cupid
23,282
12,544
3,138
4,843
21,634
8,140
767
13,026
8,608
0
41,331
W
Cu Chulainn
FULLSENDGiNG
Cu Chulainn
13,596
3,787
2,579
11,430
37,592
37,564
264
12,702
24,764
0
31,018
L
27,543
854
731
1,812
17,300
7,588
594
11,668
5,632
51,783
0
W
Xbalanque
Jayarih
Xbalanque
14,799
5,298
651
1,282
17,998
8,906
1,321
5,545
12,367
0
30,832
W
Zhong Kui
Link_of_Shadows
Zhong Kui
20,519
1,674
1,358
7,613
23,633
17,509
2,472
8,821
14,584
47,788
0
W
Ah Puch
MstkMagiKarp
Ah Puch
23,014
348
926
5,332
21,387
10,776
294
6,839
14,408
59,068
0
L
Ravana
kkittens
Ravana
13,994
3,937
1,701
2,528
18,764
15,081
483
8,402
10,362
0
23,145
W
5,846
405
12,408
10,223
26,708
28,911
1,537
9,327
17,231
20,510
0
L
16,421
3,766
1,276
1,087
8,298
3,636
404
3,992
4,306
32,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,081
Gold Earned
67,561
206
Minions Killed
203
0
Camps Cleared
0
1,480,629
Distance Traveled
1,572,832
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,916
829
41
2
0
331,388
0
L
Cupid
12,180
677
48
3
0
284,070
3
W
Cu Chulainn
13,854
770
42
2
0
313,471
0
L
Raijin
12,888
716
63
4
0
236,431
1
W
Xbalanque
12,012
667
28
2
0
272,870
0
W
Zhong Kui
14,329
796
58
3
0
315,631
0
W
Ah Puch
14,741
819
57
3
0
281,734
0
L
Ravana
11,732
652
11
1
0
299,421
0
W
Terra
12,625
701
18
1
0
389,126
1
L
Hera
12,365
687
43
2
0
329,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role