Player Matchup

Tyr
Tyr
Congoian
Tyr
Level 13
God Stats
3W - 5L
1,592 SR
Queue Stats
14W - 22L
1,403 Elo+
Solo
Heimdallr
Heimdallr
EternalRose09
Heimdallr
Level 28
God Stats
53W - 42L
1,491 SR
Queue Stats
85W - 83L
1,417 Elo+
Solo
Anhur
Anhur
Imnutts
Anhur
Level 12
God Stats
1W - 0L
1,765 SR
Queue Stats
7W - 4L
1,716 Elo+
Solo
Serqet
Serqet
Jdot5
Serqet
Level 26
God Stats
4W - 1L
1,594 SR
Queue Stats
70W - 61L
1,412 Elo+
Solo
Bacchus
Bacchus
aminethegoat
Bacchus
Level 17
God Stats
27W - 26L
1,553 SR
Queue Stats
132W - 149L
1,449 Elo+
Solo
Team Averages
Level 19
1,599 SR
1,479 Elo+

VS

Team Averages
Level 21
1,590 SR
1,422 Elo+
Chaac
Chaac
Kaiboski
Chaac
Level 18
God Stats
17W - 6L
1,715 SR
Queue Stats
92W - 90L
1,479 Elo+
Solo
Set
Set
Phoneix70
Set
Level 23
God Stats
1W - 2L
1,614 SR
Queue Stats
107W - 100L
1,440 Elo+
Party 1
Raijin
Raijin
cahenrique46
Raijin
Level 23
God Stats
6W - 6L
1,780 SR
Queue Stats
68W - 93L
1,379 Elo+
Party 2
Tiamat
Tiamat
ebtoxic
Tiamat
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 112L
1,444 Elo+
Party 1
Hel
Hel
oliveira20007
Hel
Level 17
God Stats
18W - 41L
1,342 SR
Queue Stats
38W - 65L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
7,021
540
7,846
10,209
8,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
EternalRose09
Heimdallr
15
15 / 0 / 0
9,166
705
13,743
10,170
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
Imnutts
Anhur
8
2 / 3 / 5
6,123
471
1,723
5,154
1,235
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
Jdot5
Serqet
13
2 / 0 / 2
7,101
546
4,032
6,564
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
aminethegoat
Bacchus
12
2 / 0 / 2
6,859
528
1,303
5,788
2,464
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kaiboski
Chaac
11
1 / 4 / 1
6,637
511
6,890
12,879
9,322
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 3 / 1
5,732
441
4,182
7,193
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
8
1 / 8 / 0
5,206
400
4,400
9,295
2,483
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
ebtoxic
Tiamat
9
1 / 4 / 0
6,099
469
2,920
4,851
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 7 / 0
4,988
384
3,546
8,173
2,086
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
26
Kills
4
4
Deaths
26
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
Heimdallr
EternalRose09
Heimdallr
15
0
0
15
W
Anhur
Imnutts
Anhur
2
3
5
1.5
W
Serqet
Jdot5
Serqet
2
0
2
3
L
Chaac
Kaiboski
Chaac
1
4
1
0.38
L
1
3
1
0.5
W
Bacchus
aminethegoat
Bacchus
2
0
2
3
L
Raijin
1
8
0
0.13
L
Tiamat
ebtoxic
Tiamat
1
4
0
0.25
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,647
Damage
21,938
37,885
Taken
42,391
18,011
Mitigated
18,716
15,029
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,846
2,294
0
3,758
10,209
8,311
166
1,374
8,835
0
30,781
W
Heimdallr
EternalRose09
Heimdallr
13,743
7,343
0
6,244
10,170
3,832
2,003
5,634
4,536
0
57,123
W
Anhur
Imnutts
Anhur
1,723
1,531
0
0
5,154
1,235
695
2,744
2,404
0
8,021
W
Serqet
Jdot5
Serqet
4,032
1,026
0
3,529
6,564
2,169
0
707
5,857
0
30,341
L
Chaac
Kaiboski
Chaac
6,890
1,270
118
4,152
12,879
9,322
350
0
12,527
6,531
27,435
L
4,182
2,620
0
1,491
7,193
2,536
38
0
7,193
0
21,748
W
Bacchus
aminethegoat
Bacchus
1,303
54
30
1,468
5,788
2,464
684
2,114
3,390
24,092
0
L
Raijin
4,400
951
0
0
9,295
2,483
448
0
9,295
21,435
0
L
Tiamat
ebtoxic
Tiamat
2,920
623
0
569
4,851
2,289
81
1,303
3,402
22,810
0
L
3,546
356
1,991
1,743
8,173
2,086
500
0
7,939
17,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,270
Gold Earned
28,662
292
Minions Killed
237
0
Camps Cleared
0
1,158,155
Distance Traveled
1,051,532
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,021
540
58
4
0
244,836
1
W
Heimdallr
9,166
705
98
8
0
218,595
2
W
Anhur
6,123
471
15
1
0
204,958
0
W
Serqet
7,101
546
69
5
0
258,356
0
L
Chaac
6,637
511
66
5
0
220,058
0
L
Set
5,732
441
53
4
0
180,235
4
W
Bacchus
6,859
528
52
4
0
231,410
2
L
Raijin
5,206
400
27
2
0
200,814
2
L
Tiamat
6,099
469
54
4
0
189,920
3
L
Hel
4,988
384
37
3
0
260,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role