Player Matchup

Baba Yaga
Baba Yaga
RaymanM2
Baba Yaga
Level 96
God Stats
50W - 44L
1,539 SR
Queue Stats
361W - 360L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
krewznosa
Kuzenbo
Level 77
God Stats
14W - 11L
1,561 SR
Queue Stats
72W - 80L
1,527 Elo+
Party 1
Izanami
Izanami
krissisgod
Izanami
Level 160
God Stats
86W - 52L
1,602 SR
Queue Stats
430W - 427L
1,505 Elo+
Party 1
Sol
Sol
strock
Sol
Level 125
God Stats
20W - 20L
1,629 SR
Queue Stats
305W - 281L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
xMalth
Ne Zha
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 145L
1,541 Elo+
Party 1
Team Averages
Level 123
1,566 SR
1,524 Elo+

VS

Team Averages
Level 112
1,614 SR
1,504 Elo+
Thoth
Thoth
ByNoxterSG
Thoth
Level 81
God Stats
3W - 3L
1,625 SR
Queue Stats
35W - 36L
1,543 Elo+
Party 2
Sobek
Sobek
CyriXs
Sobek
Level 123
God Stats
1W - 1L
1,761 SR
Queue Stats
211W - 208L
1,506 Elo+
Party 3
Ao Kuang
Ao Kuang
Nincex
Ao Kuang
Level 76
God Stats
0W - 1L
1,723 SR
Queue Stats
97W - 90L
1,553 Elo+
Party 2
Chaac
Chaac
Rayloo
Chaac
Level 124
God Stats
5W - 2L
1,537 SR
Queue Stats
28W - 27L
1,424 Elo+
Solo
Skadi
Skadi
papah91
Skadi
Level 154
God Stats
7W - 6L
1,421 SR
Queue Stats
388W - 362L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
RaymanM2
Baba Yaga
10
0 / 2 / 0
5,388
674
3,395
4,667
2,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
krewznosa
Kuzenbo
8
2 / 0 / 3
5,163
645
3,081
5,682
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
krissisgod
Izanami
11
5 / 0 / 0
6,125
766
3,780
2,979
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
strock
Sol
8
2 / 1 / 3
5,010
626
5,517
4,814
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
xMalth
Ne Zha
9
1 / 1 / 4
5,434
679
2,916
4,600
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
5
0 / 2 / 0
3,820
478
605
2,972
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
CyriXs
Sobek
6
1 / 3 / 0
4,703
588
3,185
7,354
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Nincex
Ao Kuang
8
1 / 3 / 0
4,643
580
1,747
5,849
1,304
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Rayloo
Chaac
10
2 / 0 / 1
5,852
732
4,317
7,155
3,909
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
papah91
Skadi
7
0 / 2 / 1
4,439
555
3,550
4,951
1,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
4
4
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
2
0
0
L
Sobek
CyriXs
Sobek
1
3
0
0.33
L
Ao Kuang
Nincex
Ao Kuang
1
3
0
0.33
L
Chaac
Rayloo
Chaac
2
0
1
2.5
W
Baba Yaga
RaymanM2
Baba Yaga
0
2
0
0
W
Kuzenbo
krewznosa
Kuzenbo
2
0
3
3.5
W
Izanami
krissisgod
Izanami
5
0
0
5
L
Skadi
papah91
Skadi
0
2
1
0.25
W
Sol
strock
Sol
2
1
3
3.5
W
Ne Zha
xMalth
Ne Zha
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,689
Damage
13,404
22,742
Taken
28,281
9,742
Mitigated
10,924
8,510
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
605
35
0
250
2,972
482
31
0
2,972
10,825
0
L
Sobek
CyriXs
Sobek
3,185
516
183
2,544
7,354
4,030
0
5,549
1,805
8,378
0
L
Ao Kuang
Nincex
Ao Kuang
1,747
368
0
1,700
5,849
1,304
0
117
5,687
18,029
0
L
Chaac
Rayloo
Chaac
4,317
677
0
4,818
7,155
3,909
0
2,643
3,828
0
32,268
W
Baba Yaga
RaymanM2
Baba Yaga
3,395
351
0
1,575
4,667
2,301
0
71
4,208
27,305
0
W
Kuzenbo
krewznosa
Kuzenbo
3,081
1,386
0
2,240
5,682
3,532
150
1,978
3,704
10,226
0
W
Izanami
krissisgod
Izanami
3,780
2,813
0
707
2,979
1,086
930
1,845
1,134
0
38,675
L
Skadi
papah91
Skadi
3,550
1,201
0
550
4,951
1,199
0
2,955
1,996
0
27,787
W
Sol
strock
Sol
5,517
2,955
0
2,508
4,814
1,091
1,088
1,272
3,542
29,942
0
W
Ne Zha
xMalth
Ne Zha
2,916
1,261
0
1,480
4,600
1,732
0
589
3,928
0
30,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,120
Gold Earned
23,457
285
Minions Killed
200
0
Camps Cleared
0
829,244
Distance Traveled
732,633
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,820
478
25
3
0
109,447
1
L
Sobek
4,703
588
14
2
0
147,722
1
L
Ao Kuang
4,643
580
36
5
0
157,855
1
L
Chaac
5,852
732
72
9
0
172,754
3
W
Baba Yaga
5,388
674
67
8
0
160,411
3
W
Kuzenbo
5,163
645
13
2
0
169,417
8
W
Izanami
6,125
766
81
10
0
158,714
3
L
Skadi
4,439
555
53
7
0
144,855
3
W
Sol
5,010
626
58
7
0
161,246
0
W
Ne Zha
5,434
679
66
8
0
179,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role