Player Matchup

Athena
Athena
Gold II
Harrison11845
Athena
Gold II
Level 119
God Stats
8W - 4L
1,623 SR
Queue Stats
51W - 50L
1,580 MMR
Party 1
Merlin
Merlin
Gold III
Miquellriley
Merlin
Gold III
Level 101
God Stats
4W - 3L
1,690 SR
Queue Stats
342W - 339L
1,454 MMR
Solo
Cupid
Cupid
Gold II
Olvaax95
Cupid
Gold II
Level 122
God Stats
67W - 63L
1,589 SR
Queue Stats
812W - 807L
1,508 MMR
Party 2
Cabrakan
Cabrakan
Gold I
Weedyc
Cabrakan
Gold I
Level 125
God Stats
29W - 21L
1,606 SR
Queue Stats
579W - 581L
1,473 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
homerheretic
Erlang Shen
Silver I
Level 126
God Stats
2W - 1L
1,227 SR
Queue Stats
13W - 15L
1,388 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,547 SR
1,481 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,543 SR
1,481 MMR
Hel
Hel
Bronze III
Iron_Delle
Hel
Bronze III
Level 113
God Stats
0W - 1L
1,659 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Ravana
Ravana
Gold III
Sir_TiddyMilk
Ravana
Gold III
Level 129
God Stats
4W - 3L
1,736 SR
Queue Stats
279W - 283L
1,468 MMR
Solo
Artio
Artio
Gold IV
ThirstyWhiteKid
Artio
Gold IV
Level 130
God Stats
3W - 6L
1,391 SR
Queue Stats
420W - 412L
1,453 MMR
Solo
Cerberus
Cerberus
Bronze III
Wardabro
Cerberus
Bronze III
Level 108
God Stats
7W - 6L
1,475 SR
Queue Stats
69W - 75L
1,456 MMR
Solo
Artemis
Artemis
Gold III
lord_of_dudes
Artemis
Gold III
Level 48
God Stats
6W - 5L
1,454 SR
Queue Stats
71W - 69L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 20
12,233
489
7,983
21,071
25,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
7 / 2 / 12
14,486
579
19,097
13,852
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Olvaax95
Cupid
19
1 / 0 / 14
12,950
518
8,972
12,714
5,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
Weedyc
Cabrakan
20
7 / 0 / 11
14,209
568
23,439
19,329
19,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
homerheretic
Erlang Shen
20
10 / 2 / 13
15,274
611
18,941
22,645
15,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Morgan Le FayPersephoneTiamatLokiGilgamesh

VS

Bans
SetZhong KuiOdinSolAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
10,336
413
6,180
15,617
6,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 1
11,041
442
11,490
16,615
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 7 / 1
9,164
367
7,161
23,640
20,273
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Wardabro
Cerberus
17
1 / 7 / 0
10,611
424
9,777
32,404
22,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
20
1 / 3 / 0
12,720
509
14,054
13,916
4,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
11
27
Kills
7
7
Deaths
27
70
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
3
20
4
L
0
6
2
0.17
W
Merlin
7
2
12
6.5
W
Cupid
Olvaax95
Cupid
1
0
14
8
L
3
4
1
0.88
L
2
7
1
0.36
L
Cerberus
Wardabro
Cerberus
1
7
0
0.14
W
Cabrakan
Weedyc
Cabrakan
7
0
11
12.5
W
Erlang Shen
homerheretic
Erlang Shen
10
2
13
8.25
L
Artemis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,432
Damage
48,662
89,611
Taken
102,192
72,170
Mitigated
59,399
36,925
Healing
29,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,983
1,924
0
4,557
21,071
25,100
189
4,820
16,251
33,480
0
L
6,180
436
1,871
4,852
15,617
6,010
21
9,032
6,585
59,495
0
W
Merlin
19,097
1,519
0
4,067
13,852
6,368
1,417
3,797
10,055
123,819
0
W
Cupid
Olvaax95
Cupid
8,972
3,383
1,089
7,100
12,714
5,631
4,581
1,819
10,895
0
102,391
L
11,490
2,961
0
2,686
16,615
6,081
0
7,354
9,261
0
82,859
L
7,161
239
534
4,191
23,640
20,273
0
13,651
9,851
34,790
0
L
Cerberus
Wardabro
Cerberus
9,777
329
0
9,548
32,404
22,085
160
17,481
14,923
56,064
0
W
Cabrakan
Weedyc
Cabrakan
23,439
2,951
0
9,389
19,329
19,078
1,087
8,917
10,412
102,006
0
W
Erlang Shen
homerheretic
Erlang Shen
18,941
9,000
0
10,723
22,645
15,993
2,461
3,958
18,687
0
165,518
L
Artemis
14,054
4,918
0
5,842
13,916
4,950
5,052
3,178
10,738
0
124,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,152
Gold Earned
53,872
774
Minions Killed
626
0
Camps Cleared
0
2,487,908
Distance Traveled
2,153,232
46
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,233
489
30
1
0
516,674
6
L
Hel
10,336
413
127
5
0
440,491
8
W
Merlin
14,486
579
194
8
0
473,020
12
W
Cupid
12,950
518
173
7
0
492,840
11
L
Ravana
11,041
442
128
5
0
444,186
1
L
Artio
9,164
367
42
2
0
442,224
8
L
Cerberus
10,611
424
124
5
0
413,655
2
W
Cabrakan
14,209
568
195
8
0
435,656
10
W
Erlang Shen
15,274
611
182
7
0
569,718
7
L
Artemis
12,720
509
205
8
0
412,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role