Player Matchup

Kali
Kali
BalenciFoster
Kali
Level 26
God Stats
11W - 13L
1,408 SR
Queue Stats
101W - 74L
1,510 Elo+
Party 1
Sol
Sol
Bloodlezlord
Sol
Level 17
God Stats
5W - 4L
1,539 SR
Queue Stats
63W - 53L
1,530 Elo+
Party 1
Izanami
Izanami
MedicMerkin
Izanami
Level 45
God Stats
5W - 0L
2,038 SR
Queue Stats
84W - 75L
1,517 Elo+
Party 1
Ne Zha
Ne Zha
Mista_Vert
Ne Zha
Level 28
God Stats
2W - 2L
1,427 SR
Queue Stats
90W - 66L
1,609 Elo+
Party 1
Ymir
Ymir
Reborn_Bry81
Ymir
Level 10
God Stats
3W - 0L
1,784 SR
Queue Stats
26W - 21L
1,545 Elo+
Party 1
Team Averages
Level 25
1,639 SR
1,542 Elo+

VS

Team Averages
Level 25
1,618 SR
1,524 Elo+
Skadi
Skadi
FGRH22 6
Skadi
Level 28
God Stats
18W - 13L
1,575 SR
Queue Stats
91W - 127L
1,415 Elo+
Solo
Izanami
Izanami
Feyked2641
Izanami
Level 27
God Stats
29W - 27L
1,543 SR
Queue Stats
75W - 67L
1,477 Elo+
Solo
Zeus
Zeus
WicanFox
Zeus
Level 28
God Stats
1W - 1L
1,758 SR
Queue Stats
3W - 5L
1,419 Elo+
Solo
Nu Wa
Nu Wa
grandmatres
Nu Wa
Level 29
God Stats
2W - 5L
1,715 SR
Queue Stats
8W - 14L
1,799 Elo+
Solo
Da Ji
Da Ji
oh9fall
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 16
12,756
1,063
11,038
14,452
7,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 4 / 19
12,618
1,052
15,334
15,511
5,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
MedicMerkin
Izanami
20
14 / 3 / 12
14,231
1,186
25,971
14,764
6,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Mista_Vert
Ne Zha
20
7 / 2 / 22
13,731
1,144
15,342
10,685
4,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 3 / 27
12,811
1,068
4,939
16,666
21,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FGRH22 6
Skadi
18
4 / 7 / 6
12,433
1,036
12,082
15,828
5,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Feyked2641
Izanami
18
8 / 10 / 5
13,155
1,096
24,110
22,439
8,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
18
3 / 7 / 10
11,921
993
18,455
14,148
4,653
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 0
9,040
753
0
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
oh9fall
Da Ji
18
1 / 11 / 13
11,611
968
10,518
23,026
9,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
50
35
Kills
16
16
Deaths
35
96
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
4
16
3.5
W
5
4
19
3.63
L
Skadi
FGRH22 6
Skadi
4
7
6
1
L
Izanami
Feyked2641
Izanami
8
10
5
1.05
W
Izanami
MedicMerkin
Izanami
14
3
12
6.67
W
Ne Zha
Mista_Vert
Ne Zha
7
2
22
9
W
3
3
27
5.5
L
Zeus
3
7
10
1.14
L
0
0
0
0
L
Da Ji
oh9fall
Da Ji
1
11
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,624
Damage
65,165
72,078
Taken
75,441
46,090
Mitigated
28,647
10,283
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,038
7,068
0
3,401
14,452
7,600
0
2,913
11,539
0
22,738
W
15,334
6,077
0
3,727
15,511
5,876
0
3,540
11,971
33,104
0
L
Skadi
FGRH22 6
Skadi
12,082
5,237
0
338
15,828
5,644
0
3,284
12,544
0
34,977
L
Izanami
Feyked2641
Izanami
24,110
17,289
0
1,571
22,439
8,800
0
6,807
15,632
0
59,362
W
Izanami
MedicMerkin
Izanami
25,971
17,983
0
1,934
14,764
6,430
0
3,851
10,913
0
59,048
W
Ne Zha
Mista_Vert
Ne Zha
15,342
3,476
0
1,177
10,685
4,999
0
3,204
7,481
0
42,939
W
4,939
645
0
44
16,666
21,185
0
4,947
11,719
16,317
0
L
Zeus
18,455
1,791
259
266
14,148
4,653
0
3,121
11,027
42,610
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
oh9fall
Da Ji
10,518
3,837
0
581
23,026
9,550
0
7,061
15,965
0
21,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,147
Gold Earned
58,160
244
Minions Killed
204
8
Camps Cleared
9
1,213,499
Distance Traveled
813,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,756
1,063
24
2
2
257,983
0
W
Sol
12,618
1,052
44
4
1
218,079
0
L
Skadi
12,433
1,036
47
4
3
218,538
0
L
Izanami
13,155
1,096
86
7
4
185,547
0
W
Izanami
14,231
1,186
87
7
2
235,603
0
W
Ne Zha
13,731
1,144
58
5
3
256,219
0
W
Ymir
12,811
1,068
31
3
0
245,615
0
L
Zeus
11,921
993
51
4
1
190,224
0
L
Nu Wa
9,040
753
0
0
0
7,997
0
L
Da Ji
11,611
968
20
2
1
211,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role