Player Matchup

Chang'e
Chang'e
Foffyloo
Chang'e
Level 12
God Stats
11W - 11L
1,672 SR
Queue Stats
49W - 47L
1,425 Elo+
Solo
Merlin
Merlin
HoudiniDoMagic7
Merlin
Level 29
God Stats
53W - 28L
1,557 SR
Queue Stats
125W - 124L
1,456 Elo+
Party 2
Jormungandr
Jormungandr
Pequeno_Hellboy
Jormungandr
Level 10
God Stats
6W - 2L
1,500 SR
Queue Stats
21W - 23L
1,375 Elo+
Solo
Cerberus
Cerberus
Rhino613_
Cerberus
Level 14
God Stats
24W - 17L
1,584 SR
Queue Stats
24W - 17L
1,492 Elo+
Solo
Hachiman
Hachiman
Super_Storm3
Hachiman
Level 29
God Stats
8W - 17L
1,328 SR
Queue Stats
23W - 35L
1,286 Elo+
Party 2
Team Averages
Level 19
1,528 SR
1,407 Elo+

VS

Team Averages
Level 14
1,413 SR
1,416 Elo+
Osiris
Osiris
ChocolatBottom28
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 231L
1,516 Elo+
Party 1
Nox
Nox
Dat_Assassin21
Nox
Level 9
God Stats
6W - 8L
1,268 SR
Queue Stats
72W - 84L
1,357 Elo+
Solo
Bacchus
Bacchus
DocDelicious
Bacchus
Level 20
God Stats
35W - 35L
1,423 SR
Queue Stats
222W - 219L
1,509 Elo+
Party 1
Neith
Neith
toto881205
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,317 Elo+
Solo
Charybdis
Charybdis
xxpro001slim
Charybdis
Level 24
God Stats
9W - 6L
1,372 SR
Queue Stats
25W - 28L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Foffyloo
Chang'e
20
2 / 6 / 18
13,151
939
20,474
18,994
7,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 1 / 12
15,878
1,134
31,869
11,710
5,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Pequeno_Hellboy
Jormungandr
20
2 / 4 / 17
13,360
954
12,723
23,836
29,190
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Rhino613_
Cerberus
20
4 / 7 / 12
13,241
946
23,811
24,352
15,311
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
Super_Storm3
Hachiman
20
8 / 5 / 8
14,542
1,039
26,100
20,799
8,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 15
12,830
916
9,991
28,868
28,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
8 / 6 / 9
14,666
1,048
19,554
22,197
8,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
DocDelicious
Bacchus
20
5 / 5 / 13
14,494
1,035
19,104
27,438
42,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
20
2 / 5 / 11
13,059
933
18,825
19,837
7,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
xxpro001slim
Charybdis
20
7 / 3 / 8
14,525
1,038
21,771
23,996
12,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
79
27
Kills
23
23
Deaths
27
67
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
8
15
1.06
L
8
6
9
2.08
L
Bacchus
DocDelicious
Bacchus
5
5
13
2.3
W
Chang'e
Foffyloo
Chang'e
2
6
18
1.83
W
11
1
12
17
W
Jormungandr
Pequeno_Hellboy
Jormungandr
2
4
17
2.63
W
Cerberus
Rhino613_
Cerberus
4
7
12
1.43
W
Hachiman
Super_Storm3
Hachiman
8
5
8
2.4
L
Neith
2
5
11
1.5
L
Charybdis
xxpro001slim
Charybdis
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,977
Damage
89,245
99,691
Taken
122,336
65,230
Mitigated
99,456
27,040
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,991
5,050
0
0
28,868
28,153
0
22,343
6,525
0
26,283
L
19,554
2,544
0
610
22,197
8,866
0
16,139
6,058
40,827
0
L
Bacchus
DocDelicious
Bacchus
19,104
3,011
323
2,033
27,438
42,282
0
20,526
6,912
33,172
0
W
Chang'e
Foffyloo
Chang'e
20,474
2,716
8,398
5,994
18,994
7,138
0
10,803
8,191
34,804
0
W
31,869
2,277
240
2,405
11,710
5,105
0
4,689
7,021
65,794
0
W
Jormungandr
Pequeno_Hellboy
Jormungandr
12,723
2,899
0
0
23,836
29,190
0
8,531
12,314
41,383
0
W
Cerberus
Rhino613_
Cerberus
23,811
1,987
0
4,750
24,352
15,311
0
7,349
17,003
44,465
0
W
Hachiman
Super_Storm3
Hachiman
26,100
18,441
605
4,648
20,799
8,486
0
7,286
13,513
0
48,059
L
Neith
18,825
7,083
0
979
19,837
7,747
0
13,527
6,310
0
46,115
L
Charybdis
xxpro001slim
Charybdis
21,771
10,870
0
2,738
23,996
12,408
0
16,342
7,654
0
46,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,172
Gold Earned
69,574
310
Minions Killed
251
5
Camps Cleared
4
1,231,454
Distance Traveled
1,272,813
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,830
916
38
3
2
253,888
1
L
Nox
14,666
1,048
60
4
1
270,996
0
L
Bacchus
14,494
1,035
23
2
0
295,294
0
W
Chang'e
13,151
939
30
2
1
240,903
1
W
Merlin
15,878
1,134
85
6
0
275,902
0
W
Jormungandr
13,360
954
50
4
0
259,827
0
W
Cerberus
13,241
946
70
5
3
212,246
0
W
Hachiman
14,542
1,039
75
5
1
242,576
0
L
Neith
13,059
933
83
6
1
222,364
0
L
Charybdis
14,525
1,038
47
3
0
230,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role