Player Matchup

Tsukuyomi
Tsukuyomi
BleakHorizons45
Tsukuyomi
Level 19
God Stats
2W - 0L
1,836 SR
Queue Stats
37W - 37L
1,420 Elo+
Party 2
Sol
Sol
KillNasty1125
Sol
Level 117
God Stats
57W - 18L
1,779 SR
Queue Stats
443W - 221L
1,726 Elo+
Party 2
Mulan
Mulan
MrMccoy709
Mulan
Level 29
God Stats
68W - 30L
1,643 SR
Queue Stats
191W - 91L
1,717 Elo+
Party 2
Team Averages
Level 55
1,753 SR
1,621 Elo+

VS

Team Averages
Level 46
1,533 SR
1,367 Elo+
Morgan Le Fay
Morgan Le Fay
Frontyardhobo
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,698 SR
Queue Stats
3W - 9L
1,251 Elo+
Party 1
Hou Yi
Hou Yi
Frontyardhobo
Hou Yi
Level 44
God Stats
20W - 16L
1,401 SR
Queue Stats
36W - 41L
1,460 Elo+
Party 1
Osiris
Osiris
IX B3ASTBLADE X
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BleakHorizons45
Tsukuyomi
11
3 / 3 / 13
8,050
805
5,471
6,477
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
11 / 1 / 7
9,564
956
13,750
6,643
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
12
5 / 0 / 12
8,399
840
6,764
6,568
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Frontyardhobo
Morgan Le Fay
10
1 / 9 / 2
6,617
662
5,721
9,483
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 3 / 1
7,800
780
4,597
7,837
2,425
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 4
6,497
650
1,852
13,110
8,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
4
4
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BleakHorizons45
Tsukuyomi
3
3
13
3.17
L
Morgan Le Fay
Frontyardhobo
Morgan Le Fay
1
9
2
0.22
L
3
3
1
1.17
L
0
7
4
0.29
W
11
1
7
14.5
W
Mulan
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,985
Damage
12,170
19,688
Taken
30,430
12,802
Mitigated
13,561
7,494
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BleakHorizons45
Tsukuyomi
5,471
1,592
0
708
6,477
2,848
480
2,632
3,845
0
19,705
L
Morgan Le Fay
Frontyardhobo
Morgan Le Fay
5,721
809
122
733
9,483
3,001
0
3,273
5,994
21,590
0
L
4,597
1,607
173
358
7,837
2,425
0
3,351
4,301
0
17,207
L
1,852
760
255
1,982
13,110
8,135
0
6,463
6,393
0
7,952
W
13,750
5,093
0
3,419
6,643
2,702
1,985
1,834
4,809
48,640
5,921
W
Mulan
6,764
774
286
3,081
6,568
7,252
0
1,594
4,974
0
12,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
20,914
129
Minions Killed
74
8
Camps Cleared
2
537,467
Distance Traveled
479,425
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,050
805
33
3
2
179,440
0
L
Morgan Le Fay
6,617
662
32
3
1
136,834
0
L
Hou Yi
7,800
780
30
3
1
162,766
0
L
Osiris
6,497
650
12
1
0
179,825
0
W
Sol
9,564
956
82
8
5
166,863
2
W
Mulan
8,399
840
14
1
1
191,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role