Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Moyster__Oyster
Athena
Level 66
God Stats
17W - 23L
1,489 SR
Queue Stats
231W - 225L
1,492 Elo+
Party 1
Tiamat
Tiamat
alberto975123gl
Tiamat
Level 88
God Stats
36W - 31L
1,540 SR
Queue Stats
257W - 257L
1,440 Elo+
Party 1
Team Averages
Level 81
1,509 SR
1,477 Elo+

VS

Team Averages
Level 22
1,560 SR
1,512 Elo+
Chaac
Chaac
Dyslexi8301
Chaac
Level 16
God Stats
2W - 3L
1,622 SR
Queue Stats
5W - 6L
1,654 Elo+
Solo
Ra
Ra
Redfloo_10102020
Ra
Level 4
God Stats
10W - 26L
1,500 SR
Queue Stats
60W - 84L
1,500 Elo+
Solo
Pele
Pele
sporty619
Pele
Level 45
God Stats
24W - 15L
1,557 SR
Queue Stats
495W - 468L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
8 / 1 / 7
8,275
919
7,728
7,106
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 1 / 11
7,221
802
4,881
8,801
6,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 0 / 10
7,755
862
7,464
6,496
5,556
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,959
551
782
2,767
1,032
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 10 / 1
6,278
698
3,110
8,734
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
9
1 / 5 / 0
5,581
620
3,739
11,887
3,377
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
2
2
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
1
7
11.5
L
0
1
0
0
W
3
1
11
8.5
L
1
10
1
0.15
W
5
0
10
10
L
Pele
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
7,631
22,403
Taken
23,388
14,649
Mitigated
8,080
8,628
Healing
741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,728
2,085
0
2,793
7,106
2,704
1,290
1,058
6,048
0
34,306
L
782
0
0
231
2,767
1,032
0
2,052
715
0
2,981
W
4,881
873
0
1,984
8,801
6,389
546
1,417
7,265
13,330
0
L
3,110
609
184
290
8,734
3,671
0
4,378
4,356
12,318
0
W
7,464
351
166
3,685
6,496
5,556
358
1,055
5,345
22,848
0
L
Pele
3,739
869
0
36
11,887
3,377
0
6,025
5,862
0
20,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,251
Gold Earned
16,818
111
Minions Killed
63
7
Camps Cleared
1
527,168
Distance Traveled
295,344
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,275
919
56
6
4
181,589
1
L
Chaac
4,959
551
0
0
0
31,258
0
W
Athena
7,221
802
12
1
1
173,347
3
L
Ra
6,278
698
27
3
0
108,431
0
W
Tiamat
7,755
862
43
5
2
172,232
2
L
Pele
5,581
620
36
4
1
155,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role