Player Matchup

Discordia
Discordia
Johnbob5252
Discordia
Level 53
God Stats
48W - 35L
1,539 SR
Queue Stats
209W - 201L
1,512 Elo+
Party 1
Osiris
Osiris
SenpaiSanin
Osiris
Level 93
God Stats
3W - 3L
1,500 SR
Queue Stats
201W - 163L
1,499 Elo+
Solo
Ganesha
Ganesha
SoMeTh1NgCo0L
Ganesha
Level 125
God Stats
2W - 1L
1,342 SR
Queue Stats
198W - 195L
1,503 Elo+
Party 1
Fenrir
Fenrir
SunlitGazelle32
Fenrir
Level 59
God Stats
102W - 95L
1,554 SR
Queue Stats
105W - 100L
1,538 Elo+
Solo
Hel
Hel
Wintersun17
Hel
Level 129
God Stats
44W - 41L
1,523 SR
Queue Stats
121W - 133L
1,500 Elo+
Solo
Team Averages
Level 92
1,492 SR
1,510 Elo+

VS

Team Averages
Level 118
1,515 SR
1,477 Elo+
Hercules
Hercules
ACFRO096
Hercules
Level 125
God Stats
44W - 44L
1,590 SR
Queue Stats
457W - 486L
1,532 Elo+
Solo
Cupid
Cupid
Dead_Body27
Cupid
Level 105
God Stats
31W - 32L
1,457 SR
Queue Stats
264W - 270L
1,446 Elo+
Solo
Skadi
Skadi
Fright2000
Skadi
Level 64
God Stats
5W - 5L
1,484 SR
Queue Stats
100W - 125L
1,444 Elo+
Solo
Cthulhu
Cthulhu
GetSomeNuts969
Cthulhu
Level 160
God Stats
0W - 2L
1,579 SR
Queue Stats
148W - 141L
1,514 Elo+
Solo
Discordia
Discordia
xEvolusx
Discordia
Level 136
God Stats
38W - 46L
1,464 SR
Queue Stats
973W - 1,064L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Johnbob5252
Discordia
18
3 / 3 / 17
10,517
1,052
17,371
8,229
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
17
8 / 0 / 9
10,401
1,040
15,269
16,327
16,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ganesha
18
0 / 2 / 24
10,778
1,078
9,798
17,372
20,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
13 / 3 / 8
11,399
1,140
16,755
13,484
8,905
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
4 / 0 / 9
10,158
1,016
8,804
12,207
7,414
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

251

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ACFRO096
Hercules
15
5 / 3 / 1
10,090
1,009
13,067
18,852
25,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

16
0 / 7 / 4
9,201
920
11,449
12,100
4,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Skadi
15
0 / 9 / 5
9,116
912
13,520
14,967
5,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 2 / 3
9,927
993
14,914
13,345
14,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
xEvolusx
Discordia
16
0 / 7 / 6
9,269
927
9,440
13,241
4,652
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
28
Kills
8
8
Deaths
28
67
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
ACFRO096
Hercules
5
3
1
1.83
L
0
7
4
0.29
L
Skadi
0
9
5
0.28
L
3
2
3
2.25
W
Discordia
Johnbob5252
Discordia
3
3
17
3.83
W
Osiris
8
0
9
12.5
W
Ganesha
0
2
24
6
W
13
3
8
5.67
W
4
0
9
8.5
L
Discordia
xEvolusx
Discordia
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,997
Damage
62,390
67,619
Taken
72,505
56,887
Mitigated
54,223
22,077
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ACFRO096
Hercules
13,067
4,320
0
5,112
18,852
25,338
0
10,355
8,497
191
17,426
L
11,449
5,002
937
1,204
12,100
4,666
0
6,437
5,663
0
36,250
L
Skadi
13,520
6,105
0
973
14,967
5,437
0
5,411
9,556
0
34,307
L
14,914
636
172
865
13,345
14,130
0
7,750
5,595
25,340
0
W
Discordia
Johnbob5252
Discordia
17,371
1,789
245
870
8,229
3,457
0
4,226
3,879
40,524
0
W
Osiris
15,269
8,037
0
2,410
16,327
16,224
0
6,324
9,370
80
32,539
W
Ganesha
9,798
1,028
1,101
1,474
17,372
20,887
0
5,319
11,741
13,100
0
W
16,755
3,280
0
1,185
13,484
8,905
0
5,110
8,062
0
22,800
W
8,804
232
8,445
6,347
12,207
7,414
0
3,566
8,353
31,032
0
L
Discordia
xEvolusx
Discordia
9,440
64
552
1,102
13,241
4,652
0
6,093
7,148
32,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,253
Gold Earned
47,603
169
Minions Killed
188
9
Camps Cleared
5
1,090,384
Distance Traveled
951,497
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,090
1,009
4
0
0
197,757
0
L
Cupid
9,201
920
60
6
1
171,553
2
L
Skadi
9,116
912
40
4
2
180,525
1
L
Cthulhu
9,927
993
32
3
1
219,918
0
W
Discordia
10,517
1,052
48
5
1
203,779
1
W
Osiris
10,401
1,040
52
5
0
232,612
0
W
Ganesha
10,778
1,078
0
0
0
205,341
0
W
Fenrir
11,399
1,140
11
1
5
225,909
0
W
Hel
10,158
1,016
58
6
3
222,743
0
L
Discordia
9,269
927
52
5
1
181,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role