Player Matchup

Izanami
Izanami
Anaftasiy
Izanami
Level 20
God Stats
19W - 28L
1,158 SR
Queue Stats
133W - 162L
1,359 Elo+
Solo
Ares
Ares
Hippoguy6
Ares
Level 26
God Stats
9W - 11L
1,619 SR
Queue Stats
109W - 81L
1,489 Elo+
Party 2
Set
Set
RainbowFart75
Set
Level 27
God Stats
2W - 3L
1,408 SR
Queue Stats
90W - 58L
1,476 Elo+
Party 2
Jing Wei
Jing Wei
SwordOfTruth159
Jing Wei
Level 21
God Stats
2W - 8L
1,459 SR
Queue Stats
2W - 9L
1,444 Elo+
Solo
Thanatos
Thanatos
monkeymaster47
Thanatos
Level 26
God Stats
1W - 2L
1,416 SR
Queue Stats
87W - 75L
1,432 Elo+
Party 2
Team Averages
Level 24
1,412 SR
1,440 Elo+

VS

Team Averages
Level 28
1,597 SR
1,472 Elo+
Cthulhu
Cthulhu
IceBroly99
Cthulhu
Level 28
God Stats
1W - 0L
1,691 SR
Queue Stats
9W - 17L
1,273 Elo+
Solo
Nike
Nike
Laaaaaaazy
Nike
Level 29
God Stats
4W - 3L
1,628 SR
Queue Stats
81W - 71L
1,540 Elo+
Party 1
Vulcan
Vulcan
LordOfTheLead
Vulcan
Level 29
God Stats
5W - 5L
1,557 SR
Queue Stats
95W - 64L
1,563 Elo+
Party 1
Bastet
Bastet
MissFortuneQwQ
Bastet
Level 25
God Stats
11W - 3L
1,724 SR
Queue Stats
195W - 126L
1,706 Elo+
Party 1
Cupid
Cupid
fataldream0o7
Cupid
Level 29
God Stats
25W - 33L
1,385 SR
Queue Stats
101W - 155L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anaftasiy
Izanami
11
1 / 3 / 2
6,192
516
3,098
6,397
2,052
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
8
2 / 4 / 1
5,824
485
3,934
12,708
6,436
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 11 / 1
5,757
480
3,516
10,692
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
7
0 / 10 / 2
5,033
419
3,028
8,444
2,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
8
2 / 9 / 1
6,244
520
2,254
8,929
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IceBroly99
Cthulhu
10
4 / 1 / 7
6,336
528
6,664
7,956
5,312
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
6 / 0 / 8
7,486
624
4,942
5,779
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
9 / 1 / 2
7,673
639
9,066
4,322
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
11 / 3 / 4
7,563
630
9,592
7,833
2,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
6 / 2 / 2
6,767
564
6,665
5,955
1,805
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
36
37
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
Anaftasiy
Izanami
1
3
2
0.67
L
Ares
2
4
1
0.63
W
Cthulhu
IceBroly99
Cthulhu
4
1
7
7.5
W
6
0
8
10
W
9
1
2
10
W
11
3
4
4.33
L
1
11
1
0.14
L
Jing Wei
0
10
2
0.1
W
6
2
2
3.5
L
Thanatos
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,830
Damage
36,929
47,170
Taken
31,845
17,782
Mitigated
13,395
6,458
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Anaftasiy
Izanami
3,098
1,540
55
472
6,397
2,052
0
2,102
4,259
0
31,674
L
Ares
3,934
331
0
3,188
12,708
6,436
0
4,241
8,429
15,396
0
W
Cthulhu
IceBroly99
Cthulhu
6,664
1,467
349
712
7,956
5,312
279
1,685
6,271
19,815
0
W
4,942
983
0
1,597
5,779
2,435
0
0
5,779
0
41,250
W
9,066
2,718
0
875
4,322
1,405
374
252
4,070
41,103
0
W
9,592
4,368
0
999
7,833
2,438
178
562
7,271
0
35,181
L
3,516
1,797
0
1,054
10,692
4,330
0
2,801
7,689
0
16,960
L
Jing Wei
3,028
1,895
0
0
8,444
2,040
414
3,613
4,747
0
17,947
W
6,665
4,337
154
2,128
5,955
1,805
1,510
1,435
4,520
0
30,853
L
Thanatos
2,254
829
0
1,689
8,929
2,924
0
2,539
6,316
0
13,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,050
Gold Earned
35,825
186
Minions Killed
295
0
Camps Cleared
0
977,455
Distance Traveled
1,111,342
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,192
516
72
6
0
193,821
4
L
Ares
5,824
485
24
2
0
210,718
4
W
Cthulhu
6,336
528
26
2
0
226,336
0
W
Nike
7,486
624
73
6
0
208,553
1
W
Vulcan
7,673
639
77
6
0
265,438
4
W
Bastet
7,563
630
68
6
0
230,294
2
L
Set
5,757
480
32
3
0
193,699
2
L
Jing Wei
5,033
419
32
3
0
204,026
0
W
Cupid
6,767
564
51
4
0
180,721
0
L
Thanatos
6,244
520
26
2
0
175,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role