Player Matchup

Sol
Sol
EleonoraSama
Sol
Level 29
God Stats
3W - 2L
1,357 SR
Queue Stats
54W - 46L
1,510 Elo+
Party 3
Rama
Rama
Junya666
Rama
Level 15
God Stats
2W - 3L
1,447 SR
Queue Stats
15W - 18L
1,430 Elo+
Solo
Baba Yaga
Baba Yaga
Yosokushi
Baba Yaga
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,456 Elo+
Party 3
Cthulhu
Cthulhu
andryhabenz
Cthulhu
Level 27
God Stats
8W - 8L
1,382 SR
Queue Stats
138W - 137L
1,468 Elo+
Solo
Hun Batz
Hun Batz
eomer202
Hun Batz
Level 28
God Stats
4W - 0L
1,740 SR
Queue Stats
27W - 17L
1,505 Elo+
Solo
Team Averages
Level 22
1,485 SR
1,474 Elo+

VS

Team Averages
Level 16
1,395 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
AkitoKilian
Jormungandr
Level 13
God Stats
0W - 1L
1,248 SR
Queue Stats
4W - 4L
1,497 Elo+
Party 1
Artemis
Artemis
Shiwsu
Artemis
Level 18
God Stats
10W - 10L
1,532 SR
Queue Stats
123W - 118L
1,369 Elo+
Party 1
Tsukuyomi
Tsukuyomi
chomikujpl
Tsukuyomi
Level 6
God Stats
11W - 7L
1,283 SR
Queue Stats
67W - 49L
1,559 Elo+
Party 2
Baba Yaga
Baba Yaga
monster1210
Baba Yaga
Level 18
God Stats
6W - 10L
1,414 SR
Queue Stats
200W - 155L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 17
13,974
1,165
28,674
19,994
7,740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
7 / 10 / 12
12,683
1,057
19,188
20,083
6,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Yosokushi
Baba Yaga
20
5 / 5 / 20
12,960
1,080
15,490
13,165
5,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
andryhabenz
Cthulhu
20
7 / 1 / 22
14,257
1,188
18,677
19,633
23,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
eomer202
Hun Batz
20
14 / 4 / 8
14,452
1,204
16,813
15,884
6,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
0 / 12 / 10
11,169
931
12,310
23,947
10,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
AkitoKilian
Jormungandr
19
2 / 4 / 13
12,461
1,038
11,237
18,365
23,251
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Shiwsu
Artemis
18
7 / 8 / 4
12,698
1,058
18,714
20,979
9,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
chomikujpl
Tsukuyomi
20
10 / 14 / 7
14,639
1,220
23,578
24,686
11,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
monster1210
Baba Yaga
19
6 / 5 / 13
13,286
1,107
16,940
15,815
7,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
72
43
Kills
25
25
Deaths
43
79
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
12
10
0.42
L
Jormungandr
AkitoKilian
Jormungandr
2
4
13
2.13
W
10
5
17
3.7
W
Rama
7
10
12
1.3
L
Artemis
Shiwsu
Artemis
7
8
4
1.13
W
Baba Yaga
Yosokushi
Baba Yaga
5
5
20
3
W
Cthulhu
andryhabenz
Cthulhu
7
1
22
18
L
Tsukuyomi
chomikujpl
Tsukuyomi
10
14
7
0.96
W
Hun Batz
eomer202
Hun Batz
14
4
8
4.5
L
Baba Yaga
monster1210
Baba Yaga
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,842
Damage
82,779
88,759
Taken
103,792
50,810
Mitigated
61,424
9,089
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,310
2,477
0
2,104
23,947
10,103
0
15,833
8,114
26,817
0
L
Jormungandr
AkitoKilian
Jormungandr
11,237
2,423
0
250
18,365
23,251
0
13,589
4,776
40,986
0
W
28,674
12,728
0
5,341
19,994
7,740
0
10,136
9,858
56,132
0
W
Rama
19,188
12,199
0
1,581
20,083
6,943
0
8,567
11,516
0
39,459
L
Artemis
Shiwsu
Artemis
18,714
9,503
0
1,082
20,979
9,272
0
13,437
7,542
0
34,886
W
Baba Yaga
Yosokushi
Baba Yaga
15,490
1,194
0
1,509
13,165
5,928
0
5,886
7,279
27,999
0
W
Cthulhu
andryhabenz
Cthulhu
18,677
395
658
0
19,633
23,997
0
9,119
10,514
31,423
0
L
Tsukuyomi
chomikujpl
Tsukuyomi
23,578
6,785
0
185
24,686
11,308
0
11,128
13,558
0
38,404
W
Hun Batz
eomer202
Hun Batz
16,813
9,447
0
0
15,884
6,202
0
6,779
9,105
0
36,718
L
Baba Yaga
monster1210
Baba Yaga
16,940
438
0
2,366
15,815
7,490
0
8,854
6,961
33,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,326
Gold Earned
64,253
203
Minions Killed
201
8
Camps Cleared
8
1,176,953
Distance Traveled
1,179,850
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,169
931
29
2
1
222,363
1
L
Jormungandr
12,461
1,038
67
6
0
217,796
0
W
Sol
13,974
1,165
71
6
2
224,342
0
W
Rama
12,683
1,057
33
3
1
193,798
0
L
Artemis
12,698
1,058
46
4
0
210,249
0
W
Baba Yaga
12,960
1,080
32
3
0
224,372
1
W
Cthulhu
14,257
1,188
15
1
0
273,563
1
L
Tsukuyomi
14,639
1,220
19
2
7
251,609
1
W
Hun Batz
14,452
1,204
52
4
5
260,878
0
L
Baba Yaga
13,286
1,107
40
3
0
277,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role