Player Matchup

Fenrir
Fenrir
Chrjx
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 10L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
EskimoYoYo907
Jing Wei
Level 27
God Stats
141W - 132L
1,542 SR
Queue Stats
233W - 231L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Follerman
Cthulhu
Level 7
God Stats
3W - 5L
1,316 SR
Queue Stats
41W - 41L
1,114 Elo+
Solo
Olorun
Olorun
Luizcom_Z
Olorun
Level 12
God Stats
4W - 7L
1,748 SR
Queue Stats
10W - 14L
1,622 Elo+
Solo
Neith
Neith
iAhrjx
Neith
Level 27
God Stats
14W - 11L
1,532 SR
Queue Stats
20W - 15L
1,492 Elo+
Party 1
Team Averages
Level 20
1,528 SR
1,445 Elo+

VS

Team Averages
Level 14
1,334 SR
1,293 Elo+
Zeus
Zeus
ALiMARYAMi
Zeus
Level 7
God Stats
1W - 5L
1,097 SR
Queue Stats
12W - 21L
1,098 Elo+
Party 2
Ares
Ares
Emad29
Ares
Level 4
God Stats
0W - 4L
1,072 SR
Queue Stats
37W - 50L
1,183 Elo+
Party 2
King Arthur
King Arthur
IgnatiusHC
King Arthur
Level 29
God Stats
1W - 6L
1,713 SR
Queue Stats
148W - 150L
1,514 Elo+
Solo
Ra
Ra
ThatFKK
Ra
Level 27
God Stats
14W - 24L
1,641 SR
Queue Stats
97W - 91L
1,523 Elo+
Solo
Thor
Thor
Vahid91
Thor
Level 5
God Stats
1W - 7L
1,145 SR
Queue Stats
38W - 53L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chrjx
Fenrir
20
12 / 2 / 20
14,924
1,066
22,147
14,089
10,141
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
EskimoYoYo907
Jing Wei
20
7 / 5 / 23
13,556
968
16,248
14,413
6,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Follerman
Cthulhu
20
10 / 2 / 21
14,802
1,057
22,496
27,384
36,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Luizcom_Z
Olorun
20
6 / 2 / 24
13,701
979
16,829
14,485
6,981
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
iAhrjx
Neith
20
10 / 0 / 25
14,666
1,048
38,807
12,384
5,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 4
13,121
937
20,614
17,908
7,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Emad29
Ares
19
3 / 11 / 6
12,758
911
9,224
32,619
50,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
IgnatiusHC
King Arthur
19
2 / 11 / 6
12,505
893
16,733
35,475
46,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
3 / 1 / 5
13,433
960
24,211
15,788
7,904
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Vahid91
Thor
18
0 / 12 / 2
10,963
783
7,615
21,116
9,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
34
45
Kills
11
11
Deaths
45
113
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
W
Fenrir
Chrjx
Fenrir
12
2
20
11
L
Ares
Emad29
Ares
3
11
6
0.55
W
Jing Wei
EskimoYoYo907
Jing Wei
7
5
23
3.7
W
Cthulhu
Follerman
Cthulhu
10
2
21
10.25
L
King Arthur
IgnatiusHC
King Arthur
2
11
6
0.45
W
Olorun
Luizcom_Z
Olorun
6
2
24
9
L
3
1
5
5.5
L
Thor
Vahid91
Thor
0
12
2
0.08
W
Neith
iAhrjx
Neith
10
0
25
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,527
Damage
78,397
82,755
Taken
122,906
65,439
Mitigated
122,060
16,119
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,614
1,743
0
1,003
17,908
7,119
0
4,812
13,096
53,810
0
W
Fenrir
Chrjx
Fenrir
22,147
2,883
363
898
14,089
10,141
0
9,524
4,565
0
33,776
L
Ares
Emad29
Ares
9,224
712
0
96
32,619
50,385
0
10,696
21,923
20,157
0
W
Jing Wei
EskimoYoYo907
Jing Wei
16,248
13,445
0
2,540
14,413
6,529
0
10,032
4,381
0
32,663
W
Cthulhu
Follerman
Cthulhu
22,496
3,332
319
0
27,384
36,371
0
17,199
10,185
45,073
0
L
King Arthur
IgnatiusHC
King Arthur
16,733
2,522
0
5,109
35,475
46,817
0
12,216
23,259
0
32,157
W
Olorun
Luizcom_Z
Olorun
16,829
10,268
1,355
4,341
14,485
6,981
0
9,021
5,464
29,789
0
L
24,211
1,799
2,919
4,929
15,788
7,904
0
5,731
10,057
73,780
0
L
Thor
Vahid91
Thor
7,615
2,732
0
93
21,116
9,835
0
5,870
15,093
0
14,381
W
Neith
iAhrjx
Neith
38,807
21,205
412
5,891
12,384
5,417
0
8,273
4,111
0
74,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,649
Gold Earned
62,780
240
Minions Killed
238
7
Camps Cleared
6
1,191,242
Distance Traveled
1,267,863
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,121
937
61
4
1
233,973
1
W
Fenrir
14,924
1,066
18
1
5
256,527
0
L
Ares
12,758
911
7
1
0
233,096
2
W
Jing Wei
13,556
968
50
4
1
213,693
0
W
Cthulhu
14,802
1,057
67
5
1
271,301
0
L
King Arthur
12,505
893
31
2
1
269,872
1
W
Olorun
13,701
979
31
2
0
217,779
1
L
Ra
13,433
960
129
9
3
312,002
0
L
Thor
10,963
783
10
1
1
218,920
0
W
Neith
14,666
1,048
74
5
0
231,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role