Player Matchup

Jormungandr
Jormungandr
Actually Ur Dad
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dom7480
Tsukuyomi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,320 Elo+
Party 1
Zeus
Zeus
Jeff 0069
Zeus
Level 48
God Stats
17W - 27L
1,376 SR
Queue Stats
45W - 63L
1,336 Elo+
Party 1
Gilgamesh
Gilgamesh
Joshasp
Gilgamesh
Level 15
God Stats
21W - 11L
1,495 SR
Queue Stats
35W - 43L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
LaXaLtY
Kukulkan
Level 15
God Stats
34W - 27L
1,518 SR
Queue Stats
53W - 74L
1,326 Elo+
Party 1
Team Averages
Level 18
1,478 SR
1,366 Elo+

VS

Team Averages
Level 24
1,455 SR
1,400 Elo+
Chang'e
Chang'e
 
Chang'e
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Eques_CladeJC
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,352 Elo+
Solo
Ares
Ares
P E R C 3 O iii
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,288 Elo+
Solo
Guan Yu
Guan Yu
Richy1603
Guan Yu
Level 27
God Stats
0W - 2L
1,328 SR
Queue Stats
23W - 40L
1,460 Elo+
Solo
Sobek
Sobek
Topshelf-Pane
Sobek
Level 29
God Stats
190W - 234L
1,449 SR
Queue Stats
207W - 250L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Actually Ur Dad
Jormungandr
20
5 / 0 / 21
14,002
1,000
14,669
10,799
11,486
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Dom7480
Tsukuyomi
19
2 / 7 / 10
12,185
870
12,927
13,504
5,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
20
13 / 0 / 18
15,055
1,075
36,766
8,015
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Joshasp
Gilgamesh
20
5 / 0 / 23
13,084
935
22,040
18,773
19,087
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
LaXaLtY
Kukulkan
20
9 / 1 / 18
14,410
1,029
34,851
11,980
4,291
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 4 / 2
12,619
901
17,051
24,460
8,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Eques_CladeJC
King Arthur
18
2 / 11 / 3
11,863
847
14,750
32,243
20,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 12 / 6
11,649
832
12,403
31,959
34,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Richy1603
Guan Yu
19
0 / 7 / 8
12,062
862
7,752
35,999
43,329
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
0 / 0 / 3
12,493
892
4,276
5,871
4,600

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
30
34
Kills
8
8
Deaths
34
90
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
4
2
1.5
W
Jormungandr
Actually Ur Dad
Jormungandr
5
0
21
15.5
W
Tsukuyomi
Dom7480
Tsukuyomi
2
7
10
1
L
King Arthur
Eques_CladeJC
King Arthur
2
11
3
0.32
W
Zeus
13
0
18
22
W
Gilgamesh
Joshasp
Gilgamesh
5
0
23
16.5
W
Kukulkan
LaXaLtY
Kukulkan
9
1
18
18
L
1
12
6
0.33
L
Guan Yu
Richy1603
Guan Yu
0
7
8
0.57
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,253
Damage
56,232
63,071
Taken
130,532
42,791
Mitigated
112,439
8,367
Healing
22,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
17,051
353
5,829
4,217
24,460
8,750
0
18,013
5,887
40,800
0
W
Jormungandr
Actually Ur Dad
Jormungandr
14,669
4,602
0
18
10,799
11,486
0
5,666
5,133
46,469
0
W
Tsukuyomi
Dom7480
Tsukuyomi
12,927
4,023
0
257
13,504
5,181
0
6,775
6,213
0
24,945
L
King Arthur
Eques_CladeJC
King Arthur
14,750
2,203
0
4,818
32,243
20,869
0
20,433
10,678
0
36,001
W
Zeus
36,766
3,607
912
2,640
8,015
2,746
0
3,934
4,081
47,801
0
W
Gilgamesh
Joshasp
Gilgamesh
22,040
4,803
0
2,464
18,773
19,087
0
10,133
8,640
11,766
22,577
W
Kukulkan
LaXaLtY
Kukulkan
34,851
5,906
0
2,076
11,980
4,291
0
7,222
4,758
59,188
0
L
12,403
1,248
0
0
31,959
34,891
0
23,270
7,295
21,097
0
L
Guan Yu
Richy1603
Guan Yu
7,752
631
1,292
3,688
35,999
43,329
0
24,957
9,825
0
30,516
L
4,276
181
0
2,552
5,871
4,600
0
3,175
2,535
26,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,736
Gold Earned
60,686
231
Minions Killed
208
8
Camps Cleared
8
1,291,799
Distance Traveled
1,332,054
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,619
901
61
4
1
269,206
2
W
Jormungandr
14,002
1,000
74
5
0
246,728
0
W
Tsukuyomi
12,185
870
24
2
7
213,757
1
L
King Arthur
11,863
847
45
3
4
263,606
0
W
Zeus
15,055
1,075
35
3
1
273,895
0
W
Gilgamesh
13,084
935
34
2
0
293,648
0
W
Kukulkan
14,410
1,029
64
5
0
263,771
0
L
Ares
11,649
832
9
1
1
238,929
0
L
Guan Yu
12,062
862
46
3
0
266,864
0
L
Sobek
12,493
892
47
3
2
293,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role