Player Matchup

Neith
Neith
BismarckSMaia
Neith
Level 26
God Stats
12W - 8L
1,505 SR
Queue Stats
41W - 28L
1,512 Elo+
Party 2
Freya
Freya
DemonOfDiniz
Freya
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Loki
Loki
Fr4nco0359
Loki
Level 27
God Stats
3W - 8L
1,125 SR
Queue Stats
64W - 75L
1,411 Elo+
Solo
Cthulhu
Cthulhu
LucasTheLenda
Cthulhu
Level 3
God Stats
2W - 4L
1,351 SR
Queue Stats
2W - 5L
1,292 Elo+
Party 1
Jormungandr
Jormungandr
jubivk
Jormungandr
Level 7
God Stats
3W - 8L
1,226 SR
Queue Stats
3W - 10L
1,214 Elo+
Party 1
Team Averages
Level 13
1,341 SR
1,386 Elo+

VS

Team Averages
Level 23
1,551 SR
1,466 Elo+
Hel
Hel
 
Hel
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Gabyfyre
Ah Puch
Level 24
God Stats
22W - 7L
1,608 SR
Queue Stats
147W - 141L
1,561 Elo+
Party 3
Mercury
Mercury
f3rmaldp
Mercury
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 99L
1,550 Elo+
Party 3
Nu Wa
Nu Wa
iCinder
Nu Wa
Level 26
God Stats
2W - 0L
1,355 SR
Queue Stats
24W - 20L
1,439 Elo+
Solo
Thanatos
Thanatos
joao2004031
Thanatos
Level 25
God Stats
2W - 0L
1,792 SR
Queue Stats
5W - 8L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
9,812
981
13,699
17,419
5,581
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 5 / 2
8,854
885
3,365
11,936
3,987
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 8 / 2
10,519
1,052
7,598
15,454
4,962
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
15
0 / 8 / 4
9,260
926
10,392
20,417
18,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
jubivk
Jormungandr
16
0 / 11 / 3
9,099
910
4,479
17,873
17,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

4

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 0 / 21
10,458
1,046
6,972
3,911
3,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Gabyfyre
Ah Puch
19
16 / 1 / 16
13,463
1,346
26,502
10,461
5,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
f3rmaldp
Mercury
18
9 / 1 / 17
11,015
1,102
14,335
11,508
5,589
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
iCinder
Nu Wa
18
1 / 1 / 30
11,260
1,126
13,074
6,946
3,569
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
joao2004031
Thanatos
17
9 / 3 / 13
10,923
1,092
13,118
11,202
5,119
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
136
6
Kills
39
39
Deaths
6
12
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
0
21
14.5
L
3
7
1
0.5
L
0
5
2
0.2
L
3
8
2
0.5
W
Ah Puch
Gabyfyre
Ah Puch
16
1
16
24
L
Cthulhu
0
8
4
0.25
W
Mercury
f3rmaldp
Mercury
9
1
17
17.5
W
Nu Wa
iCinder
Nu Wa
1
1
30
16
W
Thanatos
joao2004031
Thanatos
9
3
13
5.17
L
Jormungandr
jubivk
Jormungandr
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,533
Damage
74,001
83,099
Taken
44,028
50,143
Mitigated
22,474
4,142
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,972
827
8,781
2,703
3,911
3,007
0
2,174
1,737
17,951
0
L
13,699
7,843
0
312
17,419
5,581
0
10,694
6,725
0
38,942
L
3,365
786
0
2,472
11,936
3,987
0
6,582
5,354
15,294
0
L
7,598
922
0
1,358
15,454
4,962
0
10,216
5,238
0
22,640
W
Ah Puch
Gabyfyre
Ah Puch
26,502
1,371
0
1,639
10,461
5,190
0
2,978
7,483
48,817
0
L
Cthulhu
10,392
727
0
0
20,417
18,034
0
10,229
10,188
26,156
0
W
Mercury
f3rmaldp
Mercury
14,335
9,171
0
0
11,508
5,589
0
4,389
7,119
0
19,096
W
Nu Wa
iCinder
Nu Wa
13,074
4,776
0
244
6,946
3,569
0
2,834
4,112
37,462
0
W
Thanatos
joao2004031
Thanatos
13,118
4,501
0
5,037
11,202
5,119
0
5,861
5,341
0
24,447
L
Jormungandr
jubivk
Jormungandr
4,479
1,146
0
0
17,873
17,579
0
8,827
9,046
11,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,544
Gold Earned
57,119
134
Minions Killed
191
6
Camps Cleared
5
810,493
Distance Traveled
1,040,111
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,458
1,046
30
3
0
224,546
0
L
Neith
9,812
981
49
5
1
164,811
0
L
Freya
8,854
885
24
2
2
148,636
3
L
Loki
10,519
1,052
20
2
0
174,640
0
W
Ah Puch
13,463
1,346
56
6
2
205,579
0
L
Cthulhu
9,260
926
21
2
3
177,911
1
W
Mercury
11,015
1,102
15
2
1
247,734
0
W
Nu Wa
11,260
1,126
66
7
0
160,915
1
W
Thanatos
10,923
1,092
24
2
2
201,337
1
L
Jormungandr
9,099
910
20
2
0
144,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role