Player Matchup

Artemis
Artemis
BarMen111
Artemis
Level 8
God Stats
1W - 9L
1,129 SR
Queue Stats
3W - 17L
1,182 Elo+
Solo
Baron Samedi
Baron Samedi
CRUELCOMMEBRUEL
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Hachiman
Hachiman
jeroums
Hachiman
Level 4
God Stats
2W - 4L
1,306 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Team Averages
Level 5
1,312 SR
1,394 Elo+

VS

Team Averages
Level 44
1,543 SR
1,375 Elo+
Pele
Pele
Hany712
Pele
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
Monifik
Gilgamesh
Level 108
God Stats
2W - 0L
1,766 SR
Queue Stats
35W - 53L
1,323 Elo+
Solo
Ra
Ra
father169
Ra
Level 13
God Stats
1W - 1L
1,364 SR
Queue Stats
13W - 12L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BarMen111
Artemis
12
3 / 9 / 9
10,310
606
12,517
14,100
4,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
CRUELCOMMEBRUEL
Baron Samedi
15
4 / 4 / 12
11,170
657
14,029
11,749
10,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
jeroums
Hachiman
15
10 / 7 / 7
12,234
720
15,675
14,775
4,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hany712
Pele
16
9 / 6 / 10
12,892
758
13,306
15,434
9,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Monifik
Gilgamesh
15
6 / 7 / 13
12,498
735
11,543
23,165
16,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 4 / 11
12,005
706
11,411
13,824
5,378
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
54
17
Kills
20
20
Deaths
17
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
BarMen111
Artemis
3
9
9
0.83
L
Baron Samedi
CRUELCOMMEBRUEL
Baron Samedi
4
4
12
2.5
W
Pele
Hany712
Pele
9
6
10
2.33
W
Gilgamesh
Monifik
Gilgamesh
6
7
13
1.79
W
5
4
11
2.63
L
Hachiman
jeroums
Hachiman
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,221
Damage
36,260
40,624
Taken
52,423
18,536
Mitigated
31,511
9,963
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BarMen111
Artemis
12,517
5,409
0
2,292
14,100
4,232
580
2,792
11,308
0
26,104
L
Baron Samedi
CRUELCOMMEBRUEL
Baron Samedi
14,029
2,189
1,832
3,202
11,749
10,111
558
4,269
7,480
39,270
0
W
Pele
Hany712
Pele
13,306
2,581
0
5,790
15,434
9,136
232
3,653
11,781
0
31,715
W
Gilgamesh
Monifik
Gilgamesh
11,543
1,899
0
891
23,165
16,997
334
5,751
17,414
927
39,424
W
11,411
465
1,596
2,589
13,824
5,378
1,533
5,334
8,490
44,581
0
L
Hachiman
jeroums
Hachiman
15,675
12,663
0
2,637
14,775
4,193
844
5,108
9,667
0
33,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
37,395
147
Minions Killed
148
4
Camps Cleared
4
715,891
Distance Traveled
866,145
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,310
606
29
2
1
210,443
2
L
Baron Samedi
11,170
657
63
4
0
249,434
2
W
Pele
12,892
758
32
2
2
293,441
3
W
Gilgamesh
12,498
735
29
2
1
281,024
3
W
Ra
12,005
706
87
5
1
291,680
2
L
Hachiman
12,234
720
55
3
3
256,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role