Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MaNa_619
Artemis
Level 7
God Stats
7W - 12L
1,842 SR
Queue Stats
150W - 221L
1,313 Elo+
Solo
Bacchus
Bacchus
Xama Zukamee
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
lisner81
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,372 Elo+
Party 1
Odin
Odin
maltin_the_guy
Odin
Level 17
God Stats
0W - 2L
1,286 SR
Queue Stats
17W - 33L
1,251 Elo+
Party 1
Team Averages
Level 21
1,526 SR
1,387 Elo+

VS

Team Averages
Level 22
1,502 SR
1,363 Elo+
Poseidon
Poseidon
 
Poseidon
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PragmaticPK
Neith
Level 5
God Stats
4W - 5L
1,523 SR
Queue Stats
8W - 9L
1,344 Elo+
Party 2
Artemis
Artemis
Whiteboycow
Artemis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,448 Elo+
Party 2
Hades
Hades
cocoindahouse420
Hades
Level 17
God Stats
16W - 19L
1,489 SR
Queue Stats
28W - 32L
1,517 Elo+
Party 2
Nemesis
Nemesis
yeetafeetus
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,007 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
7 / 7 / 0
8,550
534
8,102
13,327
7,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
MaNa_619
Artemis
11
0 / 8 / 1
6,770
423
1,791
9,713
2,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Xama Zukamee
Bacchus
11
0 / 3 / 1
7,053
441
1,816
8,325
5,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
lisner81
Tsukuyomi
7
1 / 3 / 0
5,740
359
1,338
4,156
1,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 4 / 0
4,889
306
693
7,550
2,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
10 / 0 / 2
11,657
729
10,146
6,776
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 5 / 7
8,645
540
6,316
10,355
3,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Whiteboycow
Artemis
14
9 / 3 / 6
9,757
610
7,914
8,247
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 1
8,976
561
3,190
5,453
2,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
yeetafeetus
Nemesis
11
0 / 0 / 2
7,279
455
1,027
3,420
1,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
8
Kills
24
25
Deaths
8
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
7
0
1
W
Poseidon
 
Poseidon
10
0
2
11
L
Artemis
MaNa_619
Artemis
0
8
1
0.06
W
4
5
7
1.5
W
Artemis
Whiteboycow
Artemis
9
3
6
4
L
Bacchus
Xama Zukamee
Bacchus
0
3
1
0.17
W
1
0
1
1.5
L
Tsukuyomi
lisner81
Tsukuyomi
1
3
0
0.33
L
0
4
0
0
W
Nemesis
yeetafeetus
Nemesis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,740
Damage
28,593
43,071
Taken
34,251
18,673
Mitigated
12,993
5,761
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,102
2,197
0
1,883
13,327
7,379
0
2,324
10,895
0
38,523
W
Poseidon
 
Poseidon
10,146
1,257
0
848
6,776
2,358
0
243
6,533
107,764
0
L
Artemis
MaNa_619
Artemis
1,791
464
0
1,286
9,713
2,573
1,442
2,178
7,483
0
36,215
W
6,316
3,042
0
3,828
10,355
3,626
1,181
0
10,355
0
38,404
W
Artemis
Whiteboycow
Artemis
7,914
4,374
0
3,233
8,247
3,059
2,694
489
7,758
0
37,883
L
Bacchus
Xama Zukamee
Bacchus
1,816
450
0
970
8,325
5,138
32
3,639
4,618
22,745
0
W
3,190
273
22
4,030
5,453
2,478
1,043
1,154
4,299
47,652
0
L
Tsukuyomi
lisner81
Tsukuyomi
1,338
429
0
406
4,156
1,384
12
584
3,464
0
16,838
L
693
174
0
1,216
7,550
2,199
0
4,019
3,275
0
3,555
W
Nemesis
yeetafeetus
Nemesis
1,027
427
0
667
3,420
1,472
503
0
3,420
0
27,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,002
Gold Earned
46,314
194
Minions Killed
476
0
Camps Cleared
0
1,027,020
Distance Traveled
1,401,700
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,550
534
60
4
0
274,917
0
W
Poseidon
11,657
729
183
11
0
347,941
2
L
Artemis
6,770
423
59
4
0
215,599
0
W
Neith
8,645
540
65
4
0
285,154
0
W
Artemis
9,757
610
60
4
0
282,437
2
L
Bacchus
7,053
441
34
2
0
275,141
4
W
Hades
8,976
561
113
7
0
290,608
0
L
Tsukuyomi
5,740
359
34
2
0
153,639
1
L
Odin
4,889
306
7
0
0
107,724
0
W
Nemesis
7,279
455
55
3
0
195,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role