Player Matchup

He Bo
He Bo
Frontyardhobo
He Bo
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 9L
1,176 Elo+
Party 2
Hou Yi
Hou Yi
Frontyardhobo
Hou Yi
Level 44
God Stats
20W - 16L
1,330 SR
Queue Stats
36W - 41L
1,448 Elo+
Party 2
Cerberus
Cerberus
IX B3ASTBLADE X
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,376 Elo+
Party 2
Team Averages
Level 46
1,372 SR
1,333 Elo+

VS

Team Averages
Level 60
1,425 SR
1,276 Elo+
Tsukuyomi
Tsukuyomi
G1rlP0wer_06
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 148L
1,317 Elo+
Solo
Cu Chulainn
Cu Chulainn
HiggNasty
Cu Chulainn
Level 62
God Stats
36W - 44L
1,384 SR
Queue Stats
559W - 900L
1,253 Elo+
Party 1
Chang'e
Chang'e
mikerivera94
Chang'e
Level 88
God Stats
9W - 7L
1,391 SR
Queue Stats
478W - 774L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 12
11,436
673
13,839
15,760
5,839
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 3 / 3
13,142
773
14,089
9,080
3,645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cerberus
15
2 / 2 / 14
11,042
650
10,525
17,820
17,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
G1rlP0wer_06
Tsukuyomi
13
3 / 9 / 4
10,274
604
9,213
15,339
4,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
HiggNasty
Cu Chulainn
14
2 / 5 / 8
9,986
587
9,436
17,263
17,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
mikerivera94
Chang'e
15
7 / 3 / 5
11,415
671
13,821
17,853
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
17
Kills
12
12
Deaths
17
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
7
12
1.29
W
12
3
3
4.5
L
Tsukuyomi
G1rlP0wer_06
Tsukuyomi
3
9
4
0.56
L
Cu Chulainn
HiggNasty
Cu Chulainn
2
5
8
1.2
W
Cerberus
2
2
14
4.5
L
Chang'e
mikerivera94
Chang'e
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,453
Damage
32,470
42,660
Taken
50,455
27,322
Mitigated
27,950
11,212
Healing
15,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,839
2,736
656
2,688
15,760
5,839
418
5,263
9,667
44,017
0
W
14,089
6,234
231
1,922
9,080
3,645
2,467
2,229
6,581
0
56,835
L
Tsukuyomi
G1rlP0wer_06
Tsukuyomi
9,213
1,980
0
2,138
15,339
4,902
63
6,466
8,873
0
31,063
L
Cu Chulainn
HiggNasty
Cu Chulainn
9,436
1,262
0
2,471
17,263
17,832
14
9,330
7,933
0
24,631
W
Cerberus
10,525
1,155
676
5,039
17,820
17,838
309
5,967
10,695
33,997
0
L
Chang'e
mikerivera94
Chang'e
13,821
1,284
2,714
8,133
17,853
5,216
492
9,555
8,298
45,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,620
Gold Earned
31,675
213
Minions Killed
154
6
Camps Cleared
8
836,795
Distance Traveled
886,091
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,436
673
60
4
2
262,417
0
W
Hou Yi
13,142
773
77
5
2
263,358
0
L
Tsukuyomi
10,274
604
32
2
4
274,597
3
L
Cu Chulainn
9,986
587
27
2
2
302,891
0
W
Cerberus
11,042
650
76
4
2
311,020
1
L
Chang'e
11,415
671
95
6
2
308,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role