Player Matchup

Vamana
Vamana
BigBoyBoats
Vamana
Level 19
God Stats
9W - 11L
1,123 SR
Queue Stats
63W - 53L
1,461 Elo+
Solo
Scylla
Scylla
CoCo zZz3092
Scylla
Level 15
God Stats
22W - 31L
1,589 SR
Queue Stats
103W - 106L
1,653 Elo+
Solo
Apollo
Apollo
Ragzmuena
Apollo
Level 29
God Stats
18W - 17L
1,308 SR
Queue Stats
279W - 249L
1,545 Elo+
Solo
Loki
Loki
WallaKush
Loki
Level 26
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
feoreloris
Cabrakan
Level 28
God Stats
27W - 9L
1,814 SR
Queue Stats
215W - 68L
1,789 Elo+
Solo
Team Averages
Level 23
1,461 SR
1,590 Elo+

VS

Team Averages
Level 23
1,655 SR
1,522 Elo+
Chernobog
Chernobog
AKP_Gaming
Chernobog
Level 28
God Stats
4W - 2L
1,677 SR
Queue Stats
84W - 100L
1,401 Elo+
Solo
Loki
Loki
BURATIKELS
Loki
Level 14
God Stats
5W - 2L
1,697 SR
Queue Stats
33W - 32L
1,497 Elo+
Party 2
Ymir
Ymir
CancitPanton
Ymir
Level 17
God Stats
6W - 2L
1,504 SR
Queue Stats
57W - 41L
1,487 Elo+
Party 2
Erlang Shen
Erlang Shen
Laaaaaaazy
Erlang Shen
Level 29
God Stats
5W - 1L
1,615 SR
Queue Stats
81W - 71L
1,528 Elo+
Party 1
Janus
Janus
MissFortuneQwQ
Janus
Level 25
God Stats
24W - 12L
1,782 SR
Queue Stats
195W - 126L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 4 / 3
7,274
560
5,802
9,062
6,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
10
2 / 7 / 3
6,550
504
5,287
8,250
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
Ragzmuena
Apollo
11
5 / 6 / 2
6,924
533
7,726
10,114
3,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
3
0 / 2 / 1
4,340
334
445
1,458
324
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
feoreloris
Cabrakan
14
10 / 3 / 3
9,024
694
7,581
7,806
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AKP_Gaming
Chernobog
11
1 / 4 / 3
6,555
504
1,579
7,210
1,835
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 3 / 1
7,162
551
4,220
7,514
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 4 / 5
7,045
542
5,359
8,285
3,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Laaaaaaazy
Erlang Shen
13
5 / 2 / 2
7,751
596
7,384
8,424
5,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 7 / 5
8,245
634
8,718
9,686
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
19
Kills
22
22
Deaths
20
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AKP_Gaming
Chernobog
1
4
3
0.63
W
5
3
1
1.83
L
Vamana
2
4
3
0.88
W
4
4
5
1.63
L
Scylla
2
7
3
0.5
W
Erlang Shen
Laaaaaaazy
Erlang Shen
5
2
2
3
W
7
7
5
1.36
L
Apollo
Ragzmuena
Apollo
5
6
2
1
L
Loki
0
2
1
0.25
L
Cabrakan
feoreloris
Cabrakan
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,841
Damage
27,260
36,690
Taken
41,119
17,933
Mitigated
15,716
7,965
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AKP_Gaming
Chernobog
1,579
1,325
0
2,015
7,210
1,835
26
2,958
4,091
0
37,487
W
4,220
1,471
0
1,815
7,514
2,361
0
1,808
5,701
0
29,939
L
Vamana
5,802
1,965
0
1,630
9,062
6,487
789
2,361
6,701
5,687
32,203
W
5,359
1,201
0
1,930
8,285
3,056
0
2,124
6,134
25,526
0
L
Scylla
5,287
575
0
1,851
8,250
2,550
475
4,470
3,780
28,382
0
W
Erlang Shen
Laaaaaaazy
Erlang Shen
7,384
2,478
0
3,370
8,424
5,654
123
2,962
5,426
8,524
33,199
W
8,718
967
0
1,763
9,686
2,810
536
4,263
5,257
49,105
0
L
Apollo
Ragzmuena
Apollo
7,726
4,056
0
1,583
10,114
3,486
0
6,089
4,025
0
29,106
L
Loki
445
203
0
149
1,458
324
0
160
1,298
0
2,836
L
Cabrakan
feoreloris
Cabrakan
7,581
1,739
0
2,752
7,806
5,086
0
2,746
5,060
36,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,112
Gold Earned
36,758
269
Minions Killed
350
0
Camps Cleared
0
1,000,449
Distance Traveled
1,195,229
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,555
504
64
5
0
218,887
0
W
Loki
7,162
551
69
5
0
263,101
0
L
Vamana
7,274
560
63
5
0
238,956
0
W
Ymir
7,045
542
47
4
0
246,743
1
L
Scylla
6,550
504
49
4
0
221,869
6
W
Erlang Shen
7,751
596
82
6
0
249,786
4
W
Janus
8,245
634
88
7
0
216,712
1
L
Apollo
6,924
533
60
5
0
235,360
3
L
Loki
4,340
334
9
1
0
84,275
0
L
Cabrakan
9,024
694
88
7
0
219,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role