Player Matchup

Hun Batz
Hun Batz
FinalParty
Hun Batz
Level 109
God Stats
3W - 1L
1,487 SR
Queue Stats
141W - 110L
1,584 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Shaggy Butler
Kumbhakarna
Level 127
God Stats
13W - 11L
1,498 SR
Queue Stats
170W - 115L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
Shinju XD
Cabrakan
Level 120
God Stats
20W - 12L
1,748 SR
Queue Stats
542W - 429L
1,546 Elo+
Party 1
Team Averages
Level 119
1,578 SR
1,555 Elo+

VS

Team Averages
Level 61
1,403 SR
1,362 Elo+
Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AsteroidBadge45
Ra
Level 5
God Stats
0W - 4L
1,208 SR
Queue Stats
1W - 6L
1,190 Elo+
Solo
Sobek
Sobek
DaXBlackXNinja
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FinalParty
Hun Batz
5
0 / 0 / 1
8,295
518
608
1,064
304
Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Shaggy Butler
Kumbhakarna
16
4 / 2 / 8
12,453
778
5,951
15,080
15,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Shinju XD
Cabrakan
18
10 / 2 / 4
12,761
798
22,107
19,088
12,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 7 / 2
9,813
613
11,450
15,180
5,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 1
8,187
512
510
7,015
2,256
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 1
9,721
608
7,269
16,637
15,559
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
4
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
2
0.43
L
0
3
1
0.17
L
2
4
1
0.63
W
Hun Batz
FinalParty
Hun Batz
0
0
1
0.5
W
Kumbhakarna
Shaggy Butler
Kumbhakarna
4
2
8
4
W
Cabrakan
Shinju XD
Cabrakan
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,666
Damage
19,229
35,232
Taken
38,832
28,689
Mitigated
23,604
11,471
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,450
5,912
0
2,208
15,180
5,789
150
11,456
3,724
0
47,548
L
510
219
188
598
7,015
2,256
21
5,990
1,025
3,470
0
L
7,269
702
0
1,778
16,637
15,559
110
11,669
4,968
23,574
0
W
Hun Batz
FinalParty
Hun Batz
608
0
0
250
1,064
304
0
185
879
0
4,733
W
Kumbhakarna
Shaggy Butler
Kumbhakarna
5,951
714
0
3,758
15,080
15,623
807
2,965
12,115
23,346
0
W
Cabrakan
Shinju XD
Cabrakan
22,107
3,245
0
7,463
19,088
12,762
1,451
5,189
11,867
68,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,509
Gold Earned
27,721
146
Minions Killed
115
8
Camps Cleared
5
624,928
Distance Traveled
473,525
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,813
613
70
4
4
190,176
3
L
Ra
8,187
512
12
1
1
66,579
1
L
Sobek
9,721
608
33
2
0
216,770
0
W
Hun Batz
8,295
518
14
1
1
43,710
0
W
Kumbhakarna
12,453
778
31
2
4
293,609
2
W
Cabrakan
12,761
798
101
6
3
287,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role