Player Matchup

He Bo
He Bo
Masters
 
He Bo
Masters
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
 
Achilles
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond I
 
Zhong Kui
Diamond I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
ClxssicEU-
Sun Wukong
Masters
Level 150
God Stats
23W - 14L
1,791 SR
Queue Stats
610W - 578L
2,559 MMR
Solo
Ullr
Ullr
Diamond I
TheSynchron
Ullr
Diamond I
Level 159
God Stats
20W - 20L
1,586 SR
Queue Stats
122W - 97L
2,563 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 121
1,575 SR
1,924 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,537 SR
2,139 MMR
Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Masters
 
Ares
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Masters
Black_Dead115
Cthulhu
Masters
Level 160
God Stats
79W - 46L
1,731 SR
Queue Stats
588W - 581L
2,620 MMR
Solo
Kukulkan
Kukulkan
Diamond I
DivineJoker07
Kukulkan
Diamond I
Level 126
God Stats
2W - 5L
1,455 SR
Queue Stats
549W - 524L
2,507 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Kámá
Ne Zha
Diamond V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
2,569 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
0 / 0 / 1
3,831
766
665
2,463
423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
 
Achilles
6
2 / 1 / 1
3,781
756
1,883
2,796
601
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
 
Zhong Kui
6
1 / 0 / 1
3,653
731
433
1,300
769
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
ClxssicEU-
Sun Wukong
6
0 / 1 / 0
3,673
735
1,445
2,879
978
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
2 / 2 / 0
3,822
764
1,243
3,451
622
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatMorgan Le FayOdinGilgameshAthena

VS

Bans
PersephoneArtioArtemisKaliScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
0 / 2 / 3
3,557
711
1,869
3,320
671
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
 
Ares
1
0 / 0 / 0
2,481
496
0
0
0
Cthulhu
6
0 / 1 / 1
3,584
717
1,590
2,980
1,432
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
DivineJoker07
Kukulkan
7
0 / 1 / 0
3,919
784
192
1,817
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Kámá
Ne Zha
6
4 / 1 / 0
3,994
799
2,858
2,756
964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
0
1
0.5
W
Achilles
 
Achilles
2
1
1
2.5
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
L
Hou Yi
 
Hou Yi
0
2
3
0.75
L
Ares
 
Ares
0
0
0
0
L
Cthulhu
0
1
1
0.5
W
Sun Wukong
ClxssicEU-
Sun Wukong
0
1
0
0
L
Kukulkan
DivineJoker07
Kukulkan
0
1
0
0
L
Ne Zha
Kámá
Ne Zha
4
1
0
4
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,669
Damage
6,509
12,889
Taken
10,873
3,393
Mitigated
3,606
5,967
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
665
82
0
1,668
2,463
423
0
0
2,463
15,573
0
W
Achilles
 
Achilles
1,883
740
0
1,204
2,796
601
0
0
2,796
0
10,055
W
Zhong Kui
 
Zhong Kui
433
4
0
1,090
1,300
769
0
284
1,016
13,348
0
L
Hou Yi
 
Hou Yi
1,869
849
0
1,001
3,320
671
0
0
3,320
0
9,965
L
Ares
 
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
1,590
412
0
1,080
2,980
1,432
0
452
2,528
14,773
0
W
Sun Wukong
ClxssicEU-
Sun Wukong
1,445
411
0
1,498
2,879
978
0
1,457
1,381
0
15,988
L
Kukulkan
DivineJoker07
Kukulkan
192
0
0
473
1,817
539
0
97
1,720
21,326
0
L
Ne Zha
Kámá
Ne Zha
2,858
1,018
0
530
2,756
964
0
549
2,207
0
12,704
W
1,243
302
0
507
3,451
622
24
0
3,451
0
10,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,760
Gold Earned
17,535
145
Minions Killed
144
0
Camps Cleared
0
498,563
Distance Traveled
393,667
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
3,831
766
45
9
0
87,110
1
W
Achilles
3,781
756
20
4
0
104,602
1
W
Zhong Kui
3,653
731
26
5
0
105,408
1
L
Hou Yi
3,557
711
23
5
0
100,187
3
L
Ares
2,481
496
0
0
0
0
0
L
Cthulhu
3,584
717
39
8
0
91,898
0
W
Sun Wukong
3,673
735
32
6
0
105,934
0
L
Kukulkan
3,919
784
58
12
0
90,841
1
L
Ne Zha
3,994
799
24
5
0
110,741
2
W
Ullr
3,822
764
22
4
0
95,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role