Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BoomerReflexes
Loki
Level 11
God Stats
5W - 3L
1,799 SR
Queue Stats
19W - 12L
1,614 Elo+
Party 2
Chiron
Chiron
DungeonDabber420
Chiron
Level 6
God Stats
7W - 12L
1,288 SR
Queue Stats
117W - 136L
1,528 Elo+
Party 3
Gilgamesh
Gilgamesh
crimdus
Gilgamesh
Level 21
God Stats
18W - 15L
1,698 SR
Queue Stats
193W - 185L
1,723 Elo+
Party 3
Agni
Agni
xSIXPOINTx
Agni
Level 14
God Stats
13W - 16L
1,495 SR
Queue Stats
14W - 19L
1,470 Elo+
Solo
Team Averages
Level 15
1,556 SR
1,567 Elo+

VS

Team Averages
Level 18
1,669 SR
1,678 Elo+
Fenrir
Fenrir
EraLIAo
Fenrir
Level 21
God Stats
7W - 5L
1,725 SR
Queue Stats
102W - 111L
1,894 Elo+
Party 1
Kukulkan
Kukulkan
SoirIvaD
Kukulkan
Level 20
God Stats
2W - 0L
1,975 SR
Queue Stats
40W - 31L
1,584 Elo+
Party 1
Bellona
Bellona
TheLengend629
Bellona
Level 17
God Stats
2W - 2L
1,352 SR
Queue Stats
107W - 96L
1,457 Elo+
Solo
Skadi
Skadi
bryangomez36
Skadi
Level 29
God Stats
10W - 2L
1,794 SR
Queue Stats
94W - 80L
1,668 Elo+
Solo
Fafnir
Fafnir
ioseftdrg
Fafnir
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 3 / 1
4,573
416
1,400
7,012
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 3
5,884
535
2,909
6,034
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 2 / 0
4,776
434
1,375
2,741
487
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
crimdus
Gilgamesh
11
2 / 0 / 1
6,192
563
7,527
7,135
5,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 3 / 0
6,702
609
5,457
5,530
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EraLIAo
Fenrir
10
2 / 1 / 1
6,152
559
1,501
6,714
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
SoirIvaD
Kukulkan
12
3 / 2 / 1
7,150
650
4,235
5,252
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
9
0 / 3 / 1
5,420
493
2,956
7,495
5,163
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 2 / 0
6,572
597
4,369
6,071
1,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
ioseftdrg
Fafnir
9
1 / 0 / 5
6,368
579
2,794
6,051
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
8
Kills
10
10
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
1
0.17
L
1
2
3
1.25
L
1
2
0
0.5
W
Fenrir
EraLIAo
Fenrir
2
1
1
2.5
W
Kukulkan
SoirIvaD
Kukulkan
3
2
1
1.75
W
Bellona
0
3
1
0.17
W
4
2
0
2
L
Gilgamesh
crimdus
Gilgamesh
2
0
1
2.5
W
Fafnir
ioseftdrg
Fafnir
1
0
5
3.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,668
Damage
15,855
28,452
Taken
31,583
12,510
Mitigated
17,010
8,423
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,400
176
0
1,513
7,012
2,691
0
1,355
5,561
11,813
0
L
2,909
692
0
1,398
6,034
2,264
0
848
5,186
0
33,681
L
1,375
505
195
990
2,741
487
0
457
2,269
0
13,710
W
Fenrir
EraLIAo
Fenrir
1,501
294
0
1,525
6,714
2,297
0
1,548
5,108
0
30,593
W
Kukulkan
SoirIvaD
Kukulkan
4,235
646
0
392
5,252
1,757
1,226
2,834
2,124
41,522
0
W
Bellona
2,956
921
0
2,306
7,495
5,163
0
0
6,880
888
16,307
W
4,369
2,164
0
2,500
6,071
1,755
438
1,334
4,719
0
44,712
L
Gilgamesh
crimdus
Gilgamesh
7,527
1,627
0
2,938
7,135
5,298
0
1,660
4,738
0
26,468
W
Fafnir
ioseftdrg
Fafnir
2,794
656
0
1,995
6,051
6,038
162
1,013
4,815
11,257
0
L
5,457
345
0
1,389
5,530
1,770
0
2,548
2,982
32,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
31,662
244
Minions Killed
280
0
Camps Cleared
0
941,254
Distance Traveled
1,038,118
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,573
416
25
2
0
150,201
4
L
Loki
5,884
535
65
6
0
224,928
0
L
Chiron
4,776
434
30
3
0
131,839
0
W
Fenrir
6,152
559
61
6
0
219,874
6
W
Kukulkan
7,150
650
84
8
0
207,004
5
W
Bellona
5,420
493
42
4
0
186,257
1
W
Skadi
6,572
597
83
8
0
201,432
2
L
Gilgamesh
6,192
563
48
4
0
225,554
3
W
Fafnir
6,368
579
10
1
0
223,551
4
L
Agni
6,702
609
76
7
0
208,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role