Player Matchup

Gilgamesh
Gilgamesh
BDB XxLQuinnxX
Gilgamesh
Level 101
God Stats
11W - 7L
1,688 SR
Queue Stats
254W - 263L
1,488 Elo+
Solo
Aphrodite
Aphrodite
Bawz_Didiz_971
Aphrodite
Level 68
God Stats
1W - 1L
1,779 SR
Queue Stats
15W - 31L
1,248 Elo+
Solo
Rama
Rama
MiSerFLA
Rama
Level 105
God Stats
0W - 2L
1,296 SR
Queue Stats
20W - 23L
1,430 Elo+
Solo
Team Averages
Level 91
1,588 SR
1,389 Elo+

VS

Team Averages
Level 72
1,402 SR
1,394 Elo+
Erlang Shen
Erlang Shen
KingGreen_
Erlang Shen
Level 118
God Stats
2W - 1L
1,203 SR
Queue Stats
287W - 264L
1,486 Elo+
Party 1
Medusa
Medusa
ROCEMMISQUAD
Medusa
Level 87
God Stats
6W - 5L
1,502 SR
Queue Stats
173W - 136L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
jvl-jorgevanlare
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 31L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BDB XxLQuinnxX
Gilgamesh
20
14 / 6 / 9
21,090
753
39,015
41,451
49,097
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Bawz_Didiz_971
Aphrodite
19
5 / 9 / 11
17,486
625
13,224
28,949
14,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
19
5 / 13 / 11
17,385
621
24,080
30,197
12,632
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingGreen_
Erlang Shen
20
7 / 10 / 16
18,288
653
24,086
49,496
36,393
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
20
13 / 9 / 13
19,989
714
40,770
26,017
10,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 6 / 8
17,313
618
23,644
20,451
7,686
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
65
24
Kills
28
28
Deaths
25
31
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BDB XxLQuinnxX
Gilgamesh
14
6
9
3.08
L
Aphrodite
Bawz_Didiz_971
Aphrodite
5
9
11
1.17
W
Erlang Shen
KingGreen_
Erlang Shen
7
10
16
1.5
L
Rama
5
13
11
0.81
W
Medusa
13
9
13
2.17
W
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,319
Damage
88,500
100,597
Taken
95,964
76,150
Mitigated
54,220
33,645
Healing
16,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BDB XxLQuinnxX
Gilgamesh
39,015
8,496
0
2,697
41,451
49,097
1,237
7,965
33,486
15,187
102,053
L
Aphrodite
Bawz_Didiz_971
Aphrodite
13,224
2,323
12,423
13,831
28,949
14,421
529
8,378
20,571
36,904
0
W
Erlang Shen
KingGreen_
Erlang Shen
24,086
11,900
0
11,887
49,496
36,393
566
11,188
38,308
1,857
63,888
L
Rama
24,080
12,513
0
4,694
30,197
12,632
746
9,835
20,362
599
81,677
W
Medusa
40,770
22,993
0
0
26,017
10,141
2,654
5,034
20,983
0
107,277
W
23,644
1,405
0
5,100
20,451
7,686
0
2,586
17,865
73,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,961
Gold Earned
55,590
297
Minions Killed
322
12
Camps Cleared
12
1,333,884
Distance Traveled
1,422,960
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
21,090
753
140
5
10
524,241
1
L
Aphrodite
17,486
625
72
3
1
412,201
1
W
Erlang Shen
18,288
653
67
2
9
481,062
1
L
Rama
17,385
621
85
3
1
397,442
1
W
Medusa
19,989
714
141
5
2
435,426
1
W
Kukulkan
17,313
618
114
4
1
506,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role