Player Matchup

Vamana
Vamana
ArcanjoGabrie212
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,546 Elo+
Solo
Nu Wa
Nu Wa
AshleighCiara
Nu Wa
Level 29
God Stats
1W - 1L
1,507 SR
Queue Stats
2W - 15L
1,058 Elo+
Party 1
Eset
Eset
Askijajahme1
Eset
Level 25
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 1L
1,289 Elo+
Solo
Da Ji
Da Ji
Ignny
Da Ji
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,604 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LifevFate
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,293 Elo+
Solo
Team Averages
Level 34
1,541 SR
1,358 Elo+

VS

Team Averages
Level 31
1,473 SR
1,374 Elo+
Zhong Kui
Zhong Kui
AdvanceBalogna
Zhong Kui
Level 68
God Stats
0W - 2L
1,625 SR
Queue Stats
138W - 159L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
Frostyx13x
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HllwKing29
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 102L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
SpasticSlinky
Kuzenbo
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
137W - 198L
1,183 Elo+
Party 2
Arachne
Arachne
TarryToaster482
Arachne
Level 26
God Stats
2W - 5L
1,240 SR
Queue Stats
72W - 129L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 17
12,934
862
13,255
21,916
31,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
2 / 5 / 26
12,030
802
18,452
13,696
6,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 10 / 14
10,567
704
10,200
13,252
5,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Ignny
Da Ji
15
8 / 9 / 14
11,080
739
13,694
14,869
6,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
LifevFate
Ah Muzen Cab
20
14 / 4 / 14
14,893
993
30,595
16,190
7,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AdvanceBalogna
Zhong Kui
20
17 / 7 / 10
13,836
922
30,462
24,296
20,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Frostyx13x
Hun Batz
16
4 / 9 / 18
10,248
683
14,032
16,442
13,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
HllwKing29
Ah Muzen Cab
20
4 / 4 / 15
12,183
812
10,680
13,695
7,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
18
2 / 6 / 20
10,715
714
8,548
24,590
43,461
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 6 / 20
11,262
751
8,971
16,713
8,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
116
32
Kills
33
33
Deaths
32
85
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AdvanceBalogna
Zhong Kui
17
7
10
3.14
W
5
5
17
2.7
W
2
5
26
3
W
3
10
14
1
L
Hun Batz
Frostyx13x
Hun Batz
4
9
18
1.44
L
Ah Muzen Cab
HllwKing29
Ah Muzen Cab
4
4
15
2.88
W
Da Ji
Ignny
Da Ji
8
9
14
1.67
W
Ah Muzen Cab
LifevFate
Ah Muzen Cab
14
4
14
5.25
L
Kuzenbo
2
6
20
2
L
6
6
20
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,196
Damage
72,693
79,923
Taken
95,736
56,993
Mitigated
93,951
23,617
Healing
26,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AdvanceBalogna
Zhong Kui
30,462
2,517
665
8,902
24,296
20,799
947
7,882
16,414
61,212
0
W
13,255
4,317
367
8,703
21,916
31,554
664
8,315
13,601
946
33,250
W
18,452
3,765
1,470
3,668
13,696
6,210
1,420
8,743
4,824
38,478
0
W
10,200
110
974
292
13,252
5,100
59
8,043
5,209
23,631
0
L
Hun Batz
Frostyx13x
Hun Batz
14,032
3,743
1,205
970
16,442
13,595
712
5,401
11,041
0
22,727
L
Ah Muzen Cab
HllwKing29
Ah Muzen Cab
10,680
3,258
2,025
3,148
13,695
7,328
1,139
3,296
10,399
0
38,231
W
Da Ji
Ignny
Da Ji
13,694
2,919
1,289
1,058
14,869
6,330
0
6,055
8,814
0
16,634
W
Ah Muzen Cab
LifevFate
Ah Muzen Cab
30,595
14,560
0
5,796
16,190
7,799
3,235
7,725
8,465
0
68,734
L
Kuzenbo
8,548
2,166
1,387
2,640
24,590
43,461
659
7,802
16,788
16,537
0
L
8,971
5,945
2,047
3,830
16,713
8,768
980
5,066
11,647
0
14,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,504
Gold Earned
58,244
220
Minions Killed
193
0
Camps Cleared
0
1,254,121
Distance Traveled
1,268,581
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,836
922
82
5
0
237,231
0
W
Vamana
12,934
862
40
3
0
265,992
1
W
Nu Wa
12,030
802
34
2
0
259,113
1
W
Eset
10,567
704
33
2
0
243,677
1
L
Hun Batz
10,248
683
17
1
0
219,555
0
L
Ah Muzen Cab
12,183
812
74
5
0
275,120
0
W
Da Ji
11,080
739
13
1
0
226,869
0
W
Ah Muzen Cab
14,893
993
100
7
0
258,470
0
L
Kuzenbo
10,715
714
7
0
0
245,265
0
L
Arachne
11,262
751
13
1
0
291,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role