Player Matchup

Sylvanus
Sylvanus
Ovniwe
Sylvanus
Level 29
God Stats
0W - 3L
1,331 SR
Queue Stats
55W - 63L
1,426 Elo+
Solo
Nemesis
Nemesis
TBW-NAJIB25i
Nemesis
Level 3
God Stats
0W - 2L
1,246 SR
Queue Stats
4W - 9L
1,043 Elo+
Party 2
Neith
Neith
axelbawy
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,360 Elo+
Solo
Medusa
Medusa
kwaysss
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,124 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mblanchb2
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,400 Elo+
Solo
Team Averages
Level 18
1,415 SR
1,271 Elo+

VS

Team Averages
Level 15
1,525 SR
1,338 Elo+
Thor
Thor
InsTincHz
Thor
Level 4
God Stats
2W - 0L
1,392 SR
Queue Stats
3W - 4L
1,234 Elo+
Party 1
Odin
Odin
K1NGHORIZ0N
Odin
Level 4
God Stats
1W - 1L
1,283 SR
Queue Stats
2W - 3L
1,234 Elo+
Party 1
Anubis
Anubis
KitsuneAngelz
Anubis
Level 27
God Stats
48W - 25L
1,716 SR
Queue Stats
80W - 59L
1,515 Elo+
Solo
Ymir
Ymir
Rezity
Ymir
Level 28
God Stats
2W - 1L
1,732 SR
Queue Stats
107W - 95L
1,471 Elo+
Solo
Jing Wei
Jing Wei
TCMG555
Jing Wei
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ovniwe
Sylvanus
16
9 / 5 / 4
11,269
593
13,248
19,178
22,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
TBW-NAJIB25i
Nemesis
13
0 / 8 / 4
8,125
428
2,511
12,889
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
axelbawy
Neith
16
1 / 5 / 5
10,006
527
8,074
12,020
4,748
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
kwaysss
Medusa
9
1 / 10 / 1
6,712
353
2,018
13,453
3,708
Morgan Le Fay
mblanchb2
Morgan Le Fay
16
10 / 5 / 3
10,401
547
20,729
15,749
5,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
4 / 5 / 3
8,947
471
3,815
11,688
3,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
14 / 2 / 7
10,637
560
15,312
13,832
10,640
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
12 / 4 / 2
11,358
598
20,574
14,777
10,083
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
Rezity
Ymir
14
1 / 4 / 5
8,588
452
2,754
14,197
8,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
TCMG555
Jing Wei
15
2 / 6 / 7
9,346
492
7,202
14,614
5,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
21
Kills
33
33
Deaths
21
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thor
4
5
3
1.1
W
14
2
7
8.75
W
12
4
2
3.25
L
Sylvanus
Ovniwe
Sylvanus
9
5
4
2.2
W
Ymir
Rezity
Ymir
1
4
5
0.88
L
Nemesis
TBW-NAJIB25i
Nemesis
0
8
4
0.25
W
Jing Wei
TCMG555
Jing Wei
2
6
7
0.92
L
Neith
axelbawy
Neith
1
5
5
0.7
L
Medusa
kwaysss
Medusa
1
10
1
0.15
L
Morgan Le Fay
mblanchb2
Morgan Le Fay
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,580
Damage
49,657
73,289
Taken
69,108
42,092
Mitigated
38,451
15,451
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
3,815
885
0
700
11,688
3,737
0
2,504
9,098
0
42,502
W
15,312
5,517
0
1,415
13,832
10,640
0
3,058
10,698
14,671
36,423
W
20,574
1,059
120
7,261
14,777
10,083
630
9,138
5,397
76,306
0
L
Sylvanus
Ovniwe
Sylvanus
13,248
4,485
1,094
3,396
19,178
22,776
480
7,942
11,236
36,228
9,476
W
Ymir
Rezity
Ymir
2,754
508
0
850
14,197
8,659
171
7,334
6,716
45,992
0
L
Nemesis
TBW-NAJIB25i
Nemesis
2,511
821
0
1,889
12,889
5,202
78
3,978
8,911
0
48,539
W
Jing Wei
TCMG555
Jing Wei
7,202
5,708
0
2,171
14,614
5,332
1,472
9,847
4,395
0
45,781
L
Neith
axelbawy
Neith
8,074
4,529
0
2,819
12,020
4,748
1,874
4,359
7,661
0
56,901
L
Medusa
kwaysss
Medusa
2,018
840
0
2,457
13,453
3,708
54
5,680
7,773
0
11,859
L
Morgan Le Fay
mblanchb2
Morgan Le Fay
20,729
3,869
95
3,701
15,749
5,658
312
5,614
10,135
65,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,513
Gold Earned
48,876
387
Minions Killed
452
0
Camps Cleared
0
1,543,611
Distance Traveled
1,632,129
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,947
471
75
4
0
325,930
2
W
Odin
10,637
560
88
5
0
356,529
1
W
Anubis
11,358
598
121
6
0
307,790
7
L
Sylvanus
11,269
593
73
4
0
320,590
10
W
Ymir
8,588
452
81
4
0
312,350
0
L
Nemesis
8,125
428
97
5
0
331,983
0
W
Jing Wei
9,346
492
87
5
0
329,530
0
L
Neith
10,006
527
109
6
0
300,411
2
L
Medusa
6,712
353
16
1
0
286,244
2
L
Morgan Le Fay
10,401
547
92
5
0
304,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role