Player Matchup

Sylvanus
Sylvanus
Hyddx
Sylvanus
Level 144
God Stats
16W - 14L
1,505 SR
Queue Stats
217W - 210L
1,546 Elo+
Party 3
Zhong Kui
Zhong Kui
OriginalRule
Zhong Kui
Level 43
God Stats
9W - 14L
1,418 SR
Queue Stats
98W - 105L
1,466 Elo+
Solo
Ullr
Ullr
Sensitive6od
Ullr
Level 125
God Stats
4W - 3L
1,812 SR
Queue Stats
243W - 225L
1,541 Elo+
Party 3
Ah Puch
Ah Puch
Tinypoo117Qc
Ah Puch
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,354 Elo+
Party 1
Susano
Susano
VampireQueen192
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,328 Elo+
Party 1
Team Averages
Level 90
1,547 SR
1,447 Elo+

VS

Team Averages
Level 79
1,506 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MakDaddy3588
Thor
Level 17
God Stats
1W - 1L
1,489 SR
Queue Stats
30W - 27L
1,534 Elo+
Party 2
Fafnir
Fafnir
Oakhunter2002
Fafnir
Level 65
God Stats
2W - 2L
1,592 SR
Queue Stats
25W - 28L
1,434 Elo+
Solo
Scylla
Scylla
Shameez078
Scylla
Level 100
God Stats
2W - 6L
1,408 SR
Queue Stats
5W - 11L
1,376 Elo+
Party 2
Anubis
Anubis
Texassss99
Anubis
Level 103
God Stats
12W - 14L
1,542 SR
Queue Stats
429W - 413L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hyddx
Sylvanus
12
1 / 0 / 9
7,197
480
8,577
8,787
8,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
OriginalRule
Zhong Kui
16
10 / 0 / 1
9,885
659
9,204
9,828
6,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 2 / 5
7,404
494
7,516
8,884
3,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Tinypoo117Qc
Ah Puch
12
6 / 2 / 7
8,250
550
9,107
7,909
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 3 / 4
8,461
564
7,447
10,756
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 5 / 2
6,076
405
10,244
11,437
2,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 5 / 2
7,546
503
4,838
10,690
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 2 / 2
5,894
393
2,629
12,121
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Shameez078
Scylla
10
1 / 7 / 1
6,598
440
2,545
8,962
1,904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Texassss99
Anubis
11
2 / 8 / 1
6,883
459
7,531
11,642
6,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
27
Kills
7
7
Deaths
27
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
2
0.4
W
Sylvanus
Hyddx
Sylvanus
1
0
9
5.5
L
3
5
2
0.8
L
0
2
2
0.5
W
Zhong Kui
OriginalRule
Zhong Kui
10
0
1
10.5
W
3
2
5
2.75
L
Scylla
Shameez078
Scylla
1
7
1
0.21
L
Anubis
Texassss99
Anubis
2
8
1
0.31
W
Ah Puch
Tinypoo117Qc
Ah Puch
6
2
7
4.75
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,851
Damage
27,787
46,164
Taken
54,852
23,231
Mitigated
22,586
16,174
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,244
4,413
0
1,397
11,437
2,857
0
5,808
5,425
0
35,567
W
Sylvanus
Hyddx
Sylvanus
8,577
3,273
2,664
4,329
8,787
8,131
655
1,668
7,073
25,695
8,738
L
4,838
1,415
0
0
10,690
3,023
0
3,583
6,903
0
36,471
L
2,629
440
485
3,887
12,121
8,632
0
4,860
7,089
12,014
0
W
Zhong Kui
OriginalRule
Zhong Kui
9,204
967
0
6,127
9,828
6,361
207
3,122
6,706
60,043
0
W
7,516
3,515
0
268
8,884
3,027
448
2,956
5,868
0
42,139
L
Scylla
Shameez078
Scylla
2,545
647
0
250
8,962
1,904
0
3,113
5,619
21,643
0
L
Anubis
Texassss99
Anubis
7,531
429
0
3,500
11,642
6,170
0
6,845
4,377
37,243
0
W
Ah Puch
Tinypoo117Qc
Ah Puch
9,107
125
0
2,286
7,909
2,614
675
2,997
4,880
35,007
0
W
7,447
1,275
0
500
10,756
3,098
0
1,740
8,932
0
45,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
32,997
409
Minions Killed
270
0
Camps Cleared
0
1,421,327
Distance Traveled
1,325,594
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,076
405
64
4
0
274,100
2
W
Sylvanus
7,197
480
54
4
0
252,047
2
L
Thor
7,546
503
69
5
0
276,281
5
L
Fafnir
5,894
393
15
1
0
303,895
3
W
Zhong Kui
9,885
659
136
9
0
275,728
2
W
Ullr
7,404
494
78
5
0
293,393
2
L
Scylla
6,598
440
44
3
0
246,682
1
L
Anubis
6,883
459
78
5
0
224,636
1
W
Ah Puch
8,250
550
71
5
0
289,149
3
W
Susano
8,461
564
70
5
0
311,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role