Player Matchup

Tsukuyomi
Tsukuyomi
For Ya Moms
Tsukuyomi
Level 126
God Stats
3W - 0L
1,093 SR
Queue Stats
53W - 24L
1,658 Elo+
Party 2
Medusa
Medusa
GingerDragoon43
Medusa
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 9L
1,662 Elo+
Party 2
Sylvanus
Sylvanus
ShadyMeeks
Sylvanus
Level 160
God Stats
1W - 0L
1,535 SR
Queue Stats
22W - 5L
1,930 Elo+
Party 2
Team Averages
Level 103
1,376 SR
1,750 Elo+

VS

Team Averages
Level 99
1,637 SR
1,678 Elo+
Zeus
Zeus
DangOLbeam
Zeus
Level 14
God Stats
33W - 4L
1,758 SR
Queue Stats
211W - 35L
1,806 Elo+
Party 1
Khepri
Khepri
GlacierZero557
Khepri
Level 124
God Stats
11W - 3L
1,676 SR
Queue Stats
187W - 151L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
WTFanGirL
Danzaburou
Level 158
God Stats
6W - 6L
1,478 SR
Queue Stats
376W - 262L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
For Ya Moms
Tsukuyomi
16
5 / 7 / 10
12,743
671
17,058
21,458
16,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 8 / 11
13,073
688
18,025
19,718
10,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
ShadyMeeks
Sylvanus
18
10 / 5 / 11
14,397
758
14,149
24,549
33,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 8 / 11
12,556
661
29,030
14,750
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 7 / 17
11,971
630
8,364
24,153
32,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
WTFanGirL
Danzaburou
16
10 / 6 / 7
13,609
716
21,134
16,214
7,326
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
55
21
Kills
20
20
Deaths
21
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
9
8
11
1.81
W
Tsukuyomi
For Ya Moms
Tsukuyomi
5
7
10
1.43
W
6
8
11
1.44
L
1
7
17
1.36
W
Sylvanus
ShadyMeeks
Sylvanus
10
5
11
3.1
L
Danzaburou
WTFanGirL
Danzaburou
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,232
Damage
58,528
65,725
Taken
55,117
59,991
Mitigated
45,800
20,151
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,030
1,635
0
1,474
14,750
5,837
315
5,682
9,068
58,353
0
W
Tsukuyomi
For Ya Moms
Tsukuyomi
17,058
5,912
0
4,121
21,458
16,352
1,549
10,074
10,962
0
42,223
W
18,025
10,136
0
2,619
19,718
10,498
539
13,576
5,604
0
72,942
L
8,364
561
941
4,232
24,153
32,637
190
5,300
18,853
18,724
0
W
Sylvanus
ShadyMeeks
Sylvanus
14,149
3,087
6,244
7,167
24,549
33,141
635
12,747
11,112
31,853
0
L
Danzaburou
WTFanGirL
Danzaburou
21,134
8,487
0
3,211
16,214
7,326
1,627
3,303
12,911
0
46,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,213
Gold Earned
38,136
190
Minions Killed
164
11
Camps Cleared
4
963,878
Distance Traveled
828,871
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,556
661
69
4
3
262,754
3
W
Tsukuyomi
12,743
671
44
2
3
335,993
2
W
Medusa
13,073
688
90
5
6
316,690
2
L
Khepri
11,971
630
26
1
1
297,533
1
W
Sylvanus
14,397
758
56
3
2
311,195
3
L
Danzaburou
13,609
716
69
4
0
268,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role