Player Matchup

Chaac
Chaac
Platinum I
CashMoneyEazyE
Chaac
Platinum I
Level 158
God Stats
68W - 56L
1,644 SR
Queue Stats
488W - 470L
1,955 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
HoneyBadger5253
Kukulkan
Platinum IV
Level 125
God Stats
15W - 14L
1,653 SR
Queue Stats
292W - 215L
1,835 MMR
Party 1
Thor
Thor
Diamond V
Keno16
Thor
Diamond V
Level 129
God Stats
7W - 6L
1,091 SR
Queue Stats
285W - 292L
1,878 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,462 SR
1,889 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,501 SR
1,868 MMR
Scylla
Scylla
Diamond IV
MV Rango
Scylla
Diamond IV
Level 140
God Stats
13W - 21L
1,481 SR
Queue Stats
651W - 567L
2,128 MMR
Solo
Sobek
Sobek
Gold II
VE Norse
Sobek
Gold II
Level 46
God Stats
2W - 2L
1,791 SR
Queue Stats
12W - 8L
1,776 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
WhiteMajorpain
Erlang Shen
Gold IV
Level 123
God Stats
1W - 0L
1,231 SR
Queue Stats
12W - 7L
1,701 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 7
15,953
591
23,262
44,105
46,267
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
20
6 / 10 / 7
17,110
634
37,704
20,467
7,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Keno16
Thor
17
4 / 5 / 6
15,585
577
25,582
23,641
13,640
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
GilgameshPersephoneAthenaMorgan Le FayVulcan

VS

Bans
FenrirHou YiSolNeithThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MV Rango
Scylla
20
6 / 5 / 15
17,562
650
22,067
18,349
7,160
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
VE Norse
Sobek
20
14 / 3 / 11
18,306
678
38,564
47,968
89,700
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
WhiteMajorpain
Erlang Shen
19
5 / 8 / 13
16,735
620
21,259
39,585
35,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
16
Kills
25
25
Deaths
16
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
6
10
7
0.95
L
Kukulkan
6
10
7
0.95
L
Thor
Keno16
Thor
4
5
6
1.4
W
Scylla
MV Rango
Scylla
6
5
15
2.7
W
Sobek
VE Norse
Sobek
14
3
11
6.5
W
Erlang Shen
WhiteMajorpain
Erlang Shen
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,548
Damage
81,890
88,213
Taken
105,902
67,119
Mitigated
131,875
13,748
Healing
37,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,262
4,177
0
9,364
44,105
46,267
0
24,127
15,589
7,486
49,572
L
Kukulkan
37,704
3,847
458
3,856
20,467
7,212
0
16,227
2,524
110,502
0
L
Thor
Keno16
Thor
25,582
5,687
0
70
23,641
13,640
0
13,941
7,171
0
46,216
W
Scylla
MV Rango
Scylla
22,067
237
137
2,441
18,349
7,160
545
7,392
10,763
83,980
0
W
Sobek
VE Norse
Sobek
38,564
2,407
0
22,035
47,968
89,700
1,078
18,913
28,228
88,512
0
W
Erlang Shen
WhiteMajorpain
Erlang Shen
21,259
12,218
0
13,252
39,585
35,015
1,613
15,389
23,631
0
65,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,648
Gold Earned
52,603
300
Minions Killed
289
8
Camps Cleared
14
1,345,029
Distance Traveled
1,473,333
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,953
591
69
3
1
425,409
0
L
Kukulkan
17,110
634
182
7
4
447,566
2
L
Thor
15,585
577
49
2
3
472,054
1
W
Scylla
17,562
650
142
5
8
492,650
2
W
Sobek
18,306
678
88
3
3
522,410
11
W
Erlang Shen
16,735
620
59
2
3
458,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role