Player Matchup

Thor
Thor
ANDYELPROTWICHT
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
983 Elo+
Party 1
Mercury
Mercury
Akitoru
Mercury
Level 27
God Stats
5W - 10L
1,276 SR
Queue Stats
75W - 82L
1,378 Elo+
Solo
Apollo
Apollo
ElReyDragon10
Apollo
Level 6
God Stats
2W - 1L
1,791 SR
Queue Stats
5W - 15L
1,268 Elo+
Party 1
Izanami
Izanami
JokerShrimp
Izanami
Level 28
God Stats
17W - 18L
1,463 SR
Queue Stats
74W - 80L
1,449 Elo+
Solo
Anubis
Anubis
NinjaskillerCZ
Anubis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,423 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,300 Elo+

VS

Team Averages
Level 10
1,429 SR
1,300 Elo+
Nemesis
Nemesis
Gueche33
Nemesis
Level 15
God Stats
13W - 11L
1,376 SR
Queue Stats
62W - 67L
1,276 Elo+
Solo
Ymir
Ymir
Kangam
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,388 Elo+
Solo
Charybdis
Charybdis
MrMarmyGee
Charybdis
Level 10
God Stats
9W - 9L
1,328 SR
Queue Stats
40W - 26L
1,328 Elo+
Solo
Freya
Freya
OnePlayerX
Freya
Level 5
God Stats
1W - 0L
1,760 SR
Queue Stats
1W - 1L
1,168 Elo+
Solo
Ah Puch
Ah Puch
Raskolnikof1988
Ah Puch
Level 16
God Stats
3W - 7L
1,180 SR
Queue Stats
102W - 112L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
3,639
331
351
1,130
210
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Akitoru
Mercury
9
0 / 3 / 0
5,310
483
1,706
6,560
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
3,627
330
0
0
0
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
JokerShrimp
Izanami
10
1 / 3 / 1
5,580
507
5,427
6,143
1,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,420
493
2,098
3,714
1,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gueche33
Nemesis
11
1 / 0 / 2
6,520
593
2,474
7,193
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Kangam
Ymir
10
1 / 1 / 5
6,236
567
1,533
6,037
2,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
MrMarmyGee
Charybdis
12
5 / 1 / 1
6,935
630
4,239
6,754
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
5
0 / 0 / 0
4,547
413
0
828
168
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 0 / 0
5,696
518
2,110
3,269
1,341
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Mercury
Akitoru
Mercury
0
3
0
0
L
0
0
0
0
W
Nemesis
Gueche33
Nemesis
1
0
2
2
L
Izanami
JokerShrimp
Izanami
1
3
1
0.5
W
Ymir
Kangam
Ymir
1
1
5
3.5
W
Charybdis
MrMarmyGee
Charybdis
5
1
1
5.5
L
0
1
0
0
W
Freya
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,582
Damage
10,356
17,547
Taken
24,081
5,321
Mitigated
7,846
4,018
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
351
253
0
0
1,130
210
0
435
695
0
351
L
Mercury
Akitoru
Mercury
1,706
784
0
0
6,560
1,771
0
694
5,866
0
28,315
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Gueche33
Nemesis
2,474
1,497
0
1,230
7,193
2,169
432
1,052
6,141
0
45,339
L
Izanami
JokerShrimp
Izanami
5,427
2,690
0
1,996
6,143
1,417
0
1,304
4,839
0
28,277
W
Ymir
Kangam
Ymir
1,533
531
0
250
6,037
2,288
351
0
6,037
16,105
0
W
Charybdis
MrMarmyGee
Charybdis
4,239
2,545
0
3,946
6,754
1,880
2,343
0
6,754
0
39,214
L
2,098
33
0
2,022
3,714
1,923
240
1,210
2,504
24,892
0
W
Freya
0
0
0
201
828
168
0
319
509
5,272
0
W
2,110
183
0
610
3,269
1,341
632
727
2,542
15,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,576
Gold Earned
29,934
191
Minions Killed
244
0
Camps Cleared
0
657,101
Distance Traveled
988,371
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,639
331
0
0
0
62,234
0
L
Mercury
5,310
483
60
5
0
209,971
0
L
Apollo
3,627
330
0
0
0
2,089
0
W
Nemesis
6,520
593
82
7
0
215,899
3
L
Izanami
5,580
507
56
5
0
202,848
2
W
Ymir
6,236
567
26
2
0
238,727
3
W
Charybdis
6,935
630
83
8
0
203,975
2
L
Anubis
5,420
493
75
7
0
179,959
4
W
Freya
4,547
413
17
2
0
108,852
1
W
Ah Puch
5,696
518
36
3
0
220,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role