Player Matchup

Morgan Le Fay
Morgan Le Fay
Dr-dragoss
Morgan Le Fay
Level 18
God Stats
22W - 19L
1,623 SR
Queue Stats
49W - 47L
1,364 Elo+
Party 1
Thoth
Thoth
FlipperYapper04
Thoth
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 47L
1,425 Elo+
Solo
Neith
Neith
Jdog5j5
Neith
Level 18
God Stats
27W - 37L
1,477 SR
Queue Stats
153W - 150L
1,438 Elo+
Solo
Izanami
Izanami
KC_MANYL
Izanami
Level 20
God Stats
28W - 19L
1,608 SR
Queue Stats
56W - 49L
1,373 Elo+
Party 1
Susano
Susano
Lurkery
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,552 Elo+
Solo
Team Averages
Level 19
1,541 SR
1,431 Elo+

VS

Team Averages
Level 13
1,518 SR
1,372 Elo+
Heimdallr
Heimdallr
CRiTTeRS NL
Heimdallr
Level 26
God Stats
4W - 7L
1,692 SR
Queue Stats
150W - 149L
1,528 Elo+
Solo
Ymir
Ymir
Marciano-nego
Ymir
Level 17
God Stats
2W - 0L
1,728 SR
Queue Stats
21W - 24L
1,431 Elo+
Solo
Ganesha
Ganesha
Samnpy
Ganesha
Level 9
God Stats
4W - 4L
1,396 SR
Queue Stats
11W - 8L
1,406 Elo+
Solo
Merlin
Merlin
farinkibi
Merlin
Level 8
God Stats
7W - 5L
1,275 SR
Queue Stats
14W - 12L
1,423 Elo+
Solo
Guan Yu
Guan Yu
nikos5436W
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dr-dragoss
Morgan Le Fay
15
6 / 10 / 4
11,421
476
16,385
16,530
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 9 / 6
11,562
482
12,568
16,707
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Jdog5j5
Neith
20
5 / 1 / 5
14,616
609
12,940
15,174
5,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
KC_MANYL
Izanami
13
1 / 7 / 3
9,515
396
6,507
13,459
3,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
Lurkery
Susano
17
8 / 8 / 2
11,671
486
12,325
19,490
7,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CRiTTeRS NL
Heimdallr
20
12 / 4 / 6
13,642
568
25,603
20,288
11,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 3 / 16
12,017
501
4,955
21,713
27,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Samnpy
Ganesha
15
1 / 1 / 16
10,990
458
5,900
12,018
12,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
farinkibi
Merlin
19
18 / 5 / 6
14,062
586
22,510
17,016
7,180
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
nikos5436W
Guan Yu
13
2 / 17 / 4
9,582
399
2,937
24,268
12,218
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
83
24
Kills
35
35
Deaths
30
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CRiTTeRS NL
Heimdallr
12
4
6
3.75
L
Morgan Le Fay
Dr-dragoss
Morgan Le Fay
6
10
4
0.8
L
4
9
6
0.78
L
Neith
Jdog5j5
Neith
5
1
5
7.5
L
Izanami
KC_MANYL
Izanami
1
7
3
0.36
L
Susano
Lurkery
Susano
8
8
2
1.13
W
2
3
16
3.33
W
Ganesha
Samnpy
Ganesha
1
1
16
9
W
Merlin
farinkibi
Merlin
18
5
6
4.2
W
Guan Yu
nikos5436W
Guan Yu
2
17
4
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,725
Damage
61,905
81,360
Taken
95,303
27,504
Mitigated
71,253
8,938
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CRiTTeRS NL
Heimdallr
25,603
14,008
0
5,922
20,288
11,244
11,165
3,218
17,070
0
109,584
L
Morgan Le Fay
Dr-dragoss
Morgan Le Fay
16,385
2,630
0
582
16,530
6,082
1,564
7,199
9,327
67,267
0
L
12,568
485
87
627
16,707
5,054
1,212
9,766
6,938
53,848
0
L
Neith
Jdog5j5
Neith
12,940
7,138
0
4,041
15,174
5,632
4,430
4,357
10,817
0
94,779
L
Izanami
KC_MANYL
Izanami
6,507
3,650
36
695
13,459
3,513
1,148
6,350
7,106
0
38,912
L
Susano
Lurkery
Susano
12,325
2,563
0
2,870
19,490
7,223
400
6,045
13,445
0
59,971
W
4,955
196
0
1,391
21,713
27,951
569
9,865
11,848
44,592
0
W
Ganesha
Samnpy
Ganesha
5,900
90
0
2,930
12,018
12,660
1,010
4,690
7,328
25,763
0
W
Merlin
farinkibi
Merlin
22,510
2,072
0
2,125
17,016
7,180
2,108
6,838
10,178
68,702
0
W
Guan Yu
nikos5436W
Guan Yu
2,937
817
1,525
2,170
24,268
12,218
299
4,342
19,926
0
16,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,785
Gold Earned
60,293
525
Minions Killed
404
0
Camps Cleared
0
2,212,346
Distance Traveled
2,076,147
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,642
568
172
7
0
347,317
1
L
Morgan Le Fay
11,421
476
97
4
0
440,585
1
L
Thoth
11,562
482
102
4
0
418,071
0
L
Neith
14,616
609
173
7
0
495,824
7
L
Izanami
9,515
396
68
3
0
359,406
1
L
Susano
11,671
486
85
4
0
498,460
0
W
Ymir
12,017
501
97
4
0
442,452
2
W
Ganesha
10,990
458
8
0
0
474,677
1
W
Merlin
14,062
586
107
4
0
430,149
0
W
Guan Yu
9,582
399
20
1
0
381,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role