Player Matchup

King Arthur
King Arthur
Bier-Baron69
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,443 Elo+
Party 1
Horus
Horus
Dr_Pest_
Horus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,348 Elo+
Party 1
Anubis
Anubis
Rodemuck
Anubis
Level 127
God Stats
9W - 6L
1,846 SR
Queue Stats
717W - 740L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SiiLeXWesT
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,291 SR
Queue Stats
29W - 35L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
ezerlast
Cu Chulainn
Level 65
God Stats
1W - 6L
1,338 SR
Queue Stats
148W - 168L
1,433 Elo+
Solo
Team Averages
Level 91
1,495 SR
1,415 Elo+

VS

Team Averages
Level 84
1,575 SR
1,446 Elo+
Arachne
Arachne
CurvingSaurs
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,453 Elo+
Solo
Hera
Hera
SnubaTron
Hera
Level 86
God Stats
5W - 4L
1,514 SR
Queue Stats
338W - 359L
1,414 Elo+
Solo
Nu Wa
Nu Wa
Tdqq
Nu Wa
Level 64
God Stats
6W - 4L
1,644 SR
Queue Stats
294W - 302L
1,463 Elo+
Solo
Chang'e
Chang'e
TugruL
Chang'e
Level 89
God Stats
2W - 1L
1,496 SR
Queue Stats
112W - 124L
1,467 Elo+
Solo
Xing Tian
Xing Tian
x-X-AlphaOnE-X-x
Xing Tian
Level 154
God Stats
10W - 1L
1,719 SR
Queue Stats
592W - 616L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bier-Baron69
King Arthur
19
1 / 15 / 11
12,515
569
6,965
32,794
25,798
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
Dr_Pest_
Horus
20
1 / 8 / 21
13,218
601
10,104
48,675
48,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Rodemuck
Anubis
20
13 / 6 / 8
15,509
705
34,228
29,967
22,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
SiiLeXWesT
Ah Muzen Cab
20
9 / 8 / 10
15,243
693
33,626
26,342
13,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ezerlast
Cu Chulainn
20
3 / 7 / 13
12,311
560
15,373
26,513
42,866
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CurvingSaurs
Arachne
19
5 / 10 / 19
13,480
613
12,343
23,180
13,048
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
20
14 / 5 / 18
16,720
760
43,621
19,897
10,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Tdqq
Nu Wa
20
10 / 3 / 23
16,576
753
41,202
11,125
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
TugruL
Chang'e
20
10 / 4 / 23
16,183
736
24,418
37,099
44,683
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
20
5 / 5 / 30
15,332
697
24,857
31,234
50,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
157
27
Kills
44
44
Deaths
27
63
Assists
113
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bier-Baron69
King Arthur
1
15
11
0.43
W
Arachne
CurvingSaurs
Arachne
5
10
19
1.45
L
Horus
Dr_Pest_
Horus
1
8
21
1.44
L
Anubis
Rodemuck
Anubis
13
6
8
2.83
L
Ah Muzen Cab
SiiLeXWesT
Ah Muzen Cab
9
8
10
1.75
W
Hera
14
5
18
4.6
W
Nu Wa
Tdqq
Nu Wa
10
3
23
7.17
W
Chang'e
TugruL
Chang'e
10
4
23
5.38
L
Cu Chulainn
ezerlast
Cu Chulainn
3
7
13
1.36
W
Xing Tian
5
5
30
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,296
Damage
146,441
164,291
Taken
122,535
153,344
Mitigated
123,347
69,508
Healing
43,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bier-Baron69
King Arthur
6,965
452
1,472
1,438
32,794
25,798
252
26,275
6,519
0
33,123
W
Arachne
CurvingSaurs
Arachne
12,343
7,657
0
1,911
23,180
13,048
1,000
4,968
18,212
0
24,284
L
Horus
Dr_Pest_
Horus
10,104
5,229
13,614
22,816
48,675
48,788
99
41,439
7,236
0
29,787
L
Anubis
Rodemuck
Anubis
34,228
1,033
1,471
12,563
29,967
22,204
219
26,118
3,849
79,952
0
L
Ah Muzen Cab
SiiLeXWesT
Ah Muzen Cab
33,626
11,748
8
6,786
26,342
13,688
1,324
21,907
4,435
0
104,267
W
Hera
43,621
10,223
2,001
3,478
19,897
10,134
2,533
5,996
13,901
85,646
0
W
Nu Wa
Tdqq
Nu Wa
41,202
7,225
1,838
1,812
11,125
4,729
2,216
5,603
5,522
75,620
0
W
Chang'e
TugruL
Chang'e
24,418
3,028
11,405
19,159
37,099
44,683
825
10,732
25,531
43,149
0
L
Cu Chulainn
ezerlast
Cu Chulainn
15,373
3,526
3,397
5,943
26,513
42,866
64
18,359
8,154
0
41,168
W
Xing Tian
24,857
1,116
197
1,972
31,234
50,753
325
6,929
24,305
43,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,796
Gold Earned
78,291
292
Minions Killed
257
0
Camps Cleared
0
1,682,800
Distance Traveled
1,852,835
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,515
569
38
2
0
286,701
1
W
Arachne
13,480
613
28
1
0
351,758
1
L
Horus
13,218
601
21
1
0
376,861
0
L
Anubis
15,509
705
75
3
0
307,730
1
L
Ah Muzen Cab
15,243
693
117
5
0
347,813
0
W
Hera
16,720
760
85
4
0
348,561
1
W
Nu Wa
16,576
753
80
4
0
343,662
4
W
Chang'e
16,183
736
35
2
0
412,021
0
L
Cu Chulainn
12,311
560
41
2
0
363,695
0
W
Xing Tian
15,332
697
29
1
0
396,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role