Player Matchup

Serqet
Serqet
 
Serqet
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CrusherTheKing
Tsukuyomi
Level 9
God Stats
0W - 1L
1,347 SR
Queue Stats
5W - 7L
1,370 Elo+
Party 2
Nemesis
Nemesis
DorisxDrage
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,343 Elo+
Solo
Loki
Loki
Jurasio
Loki
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 15L
1,413 Elo+
Solo
Scylla
Scylla
Madmattyyo
Scylla
Level 23
God Stats
5W - 13L
1,325 SR
Queue Stats
89W - 88L
1,407 Elo+
Solo
Team Averages
Level 18
1,434 SR
1,407 Elo+

VS

Team Averages
Level 28
1,558 SR
1,527 Elo+
Nemesis
Nemesis
GinnySacksFatA55
Nemesis
Level 11
God Stats
14W - 7L
1,889 SR
Queue Stats
17W - 13L
1,660 Elo+
Party 1
Ymir
Ymir
Nearium
Ymir
Level 25
God Stats
1W - 1L
1,262 SR
Queue Stats
48W - 43L
1,394 Elo+
Solo
Ra
Ra
PiuPauPuf
Ra
Level 25
God Stats
3W - 1L
1,737 SR
Queue Stats
8W - 10L
1,444 Elo+
Solo
Guan Yu
Guan Yu
ignaciomoya9
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 16L
1,520 Elo+
Solo
Hachiman
Hachiman
tkaanibat
Hachiman
Level 60
God Stats
2W - 4L
1,400 SR
Queue Stats
222W - 200L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 0 / 1
3,904
651
544
2,879
682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tsukuyomi
CrusherTheKing
Tsukuyomi
3
0 / 3 / 0
3,022
504
1,153
2,705
664
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
DorisxDrage
Nemesis
4
0 / 3 / 0
2,995
499
521
2,803
663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Jurasio
Loki
4
0 / 6 / 1
3,247
541
591
3,622
272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Madmattyyo
Scylla
7
3 / 3 / 0
4,510
752
2,143
3,551
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 2
4,824
804
1,382
3,745
1,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
Nearium
Ymir
6
2 / 0 / 2
4,390
732
1,334
3,139
1,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 2 / 3
4,041
674
1,510
1,928
526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ignaciomoya9
Guan Yu
8
7 / 1 / 0
5,142
857
3,194
4,124
2,133
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
tkaanibat
Hachiman
7
2 / 0 / 2
4,016
669
1,148
1,279
292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
15
15
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
1
0.5
L
Tsukuyomi
CrusherTheKing
Tsukuyomi
0
3
0
0
L
Nemesis
DorisxDrage
Nemesis
0
3
0
0
W
3
0
2
4
L
Loki
Jurasio
Loki
0
6
1
0.08
L
Scylla
Madmattyyo
Scylla
3
3
0
1
W
Ymir
Nearium
Ymir
2
0
2
3
W
1
2
3
1.25
W
Guan Yu
ignaciomoya9
Guan Yu
7
1
0
7
W
Hachiman
tkaanibat
Hachiman
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,952
Damage
8,568
15,560
Taken
14,215
3,175
Mitigated
5,483
1,618
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
544
85
0
892
2,879
682
0
103
2,776
0
14,082
L
Tsukuyomi
CrusherTheKing
Tsukuyomi
1,153
274
0
37
2,705
664
0
486
2,219
0
7,327
L
Nemesis
DorisxDrage
Nemesis
521
231
0
335
2,803
663
0
1,308
1,495
0
4,591
W
1,382
586
0
1,396
3,745
1,150
0
661
2,916
0
20,823
L
Loki
Jurasio
Loki
591
91
0
70
3,622
272
0
0
3,622
0
3,704
L
Scylla
Madmattyyo
Scylla
2,143
491
0
284
3,551
894
0
947
2,604
11,844
0
W
Ymir
Nearium
Ymir
1,334
644
0
1,521
3,139
1,382
330
0
3,139
8,438
0
W
1,510
174
97
248
1,928
526
0
1,144
784
15,404
0
W
Guan Yu
ignaciomoya9
Guan Yu
3,194
224
70
1,833
4,124
2,133
0
338
3,786
0
19,222
W
Hachiman
tkaanibat
Hachiman
1,148
705
0
674
1,279
292
803
0
1,279
0
18,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,678
Gold Earned
22,413
86
Minions Killed
169
0
Camps Cleared
0
561,866
Distance Traveled
631,140
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,904
651
38
6
0
130,281
0
L
Tsukuyomi
3,022
504
7
1
0
84,044
1
L
Nemesis
2,995
499
8
1
0
92,773
0
W
Nemesis
4,824
804
55
9
0
153,391
0
L
Loki
3,247
541
10
2
0
135,276
1
L
Scylla
4,510
752
23
4
0
119,492
1
W
Ymir
4,390
732
10
2
0
115,416
4
W
Ra
4,041
674
18
3
0
128,534
3
W
Guan Yu
5,142
857
45
8
0
122,858
0
W
Hachiman
4,016
669
41
7
0
110,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role