Player Matchup

Cerberus
Cerberus
Daltos123
Cerberus
Level 29
God Stats
3W - 2L
1,156 SR
Queue Stats
108W - 107L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
GMC_OnlyCake
Baron Samedi
Level 28
God Stats
7W - 9L
1,698 SR
Queue Stats
221W - 244L
1,399 Elo+
Party 1
Izanami
Izanami
Laaaaaaazy
Izanami
Level 29
God Stats
2W - 0L
1,506 SR
Queue Stats
81W - 71L
1,509 Elo+
Solo
King Arthur
King Arthur
deadpoolthepi
King Arthur
Level 22
God Stats
9W - 8L
1,363 SR
Queue Stats
39W - 49L
1,248 Elo+
Party 1
Thanatos
Thanatos
toro_valeroso501
Thanatos
Level 29
God Stats
19W - 16L
1,368 SR
Queue Stats
156W - 178L
1,321 Elo+
Solo
Team Averages
Level 27
1,418 SR
1,365 Elo+

VS

Team Averages
Level 22
1,582 SR
1,422 Elo+
Janus
Janus
bunskies
Janus
Level 29
God Stats
2W - 1L
1,686 SR
Queue Stats
77W - 67L
1,575 Elo+
Solo
Ymir
Ymir
militar2019feliz
Ymir
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 95L
1,292 Elo+
Solo
Thanatos
Thanatos
monkeymaster47
Thanatos
Level 26
God Stats
1W - 2L
1,706 SR
Queue Stats
87W - 75L
1,459 Elo+
Solo
Bellona
Bellona
ortegaz
Bellona
Level 27
God Stats
4W - 3L
1,519 SR
Queue Stats
58W - 75L
1,342 Elo+
Solo
Hun Batz
Hun Batz
thedog6271
Hun Batz
Level 9
God Stats
1W - 4L
1,501 SR
Queue Stats
3W - 6L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Daltos123
Cerberus
13
3 / 0 / 9
8,896
556
4,080
10,530
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
GMC_OnlyCake
Baron Samedi
13
7 / 4 / 4
8,881
555
6,969
10,902
5,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Laaaaaaazy
Izanami
18
8 / 1 / 2
10,898
681
11,065
7,526
3,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
deadpoolthepi
King Arthur
13
3 / 4 / 6
8,204
513
6,686
10,325
6,665
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 6 / 4
8,113
507
4,036
11,772
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
bunskies
Janus
15
5 / 4 / 5
9,099
569
12,515
9,506
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 4
6,524
408
3,947
14,627
10,092
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
12
7 / 6 / 2
8,236
515
6,143
12,147
4,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ortegaz
Bellona
11
1 / 2 / 3
6,903
431
2,203
6,924
8,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
thedog6271
Hun Batz
11
0 / 7 / 1
6,371
398
2,216
7,302
1,976
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
24
Kills
14
15
Deaths
24
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Daltos123
Cerberus
3
0
9
7.5
W
Baron Samedi
GMC_OnlyCake
Baron Samedi
7
4
4
2.25
W
Izanami
Laaaaaaazy
Izanami
8
1
2
9
L
Janus
bunskies
Janus
5
4
5
1.88
W
King Arthur
deadpoolthepi
King Arthur
3
4
6
1.5
L
1
5
4
0.6
L
Thanatos
7
6
2
1.33
L
Bellona
ortegaz
Bellona
1
2
3
1.25
L
Hun Batz
thedog6271
Hun Batz
0
7
1
0.07
W
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,836
Damage
27,024
51,055
Taken
50,506
28,081
Mitigated
27,600
18,272
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Daltos123
Cerberus
4,080
495
0
3,119
10,530
9,071
358
3,685
6,845
32,251
0
W
Baron Samedi
GMC_OnlyCake
Baron Samedi
6,969
1,201
727
4,410
10,902
5,419
1,518
4,572
6,289
34,874
0
W
Izanami
Laaaaaaazy
Izanami
11,065
7,160
0
2,587
7,526
3,204
5,629
1,923
5,603
0
88,911
L
Janus
bunskies
Janus
12,515
1,156
82
3,490
9,506
3,020
0
3,280
6,226
62,555
0
W
King Arthur
deadpoolthepi
King Arthur
6,686
1,541
0
598
10,325
6,665
414
3,078
6,858
0
32,789
L
3,947
939
0
10
14,627
10,092
360
2,316
12,311
19,643
0
L
Thanatos
6,143
2,052
0
6,613
12,147
4,239
22
3,892
8,255
0
25,968
L
Bellona
ortegaz
Bellona
2,203
588
0
1,439
6,924
8,273
0
467
6,457
0
34,445
L
Hun Batz
thedog6271
Hun Batz
2,216
836
0
74
7,302
1,976
229
1,094
6,208
0
20,102
W
4,036
881
286
6,545
11,772
3,722
99
3,204
8,568
0
31,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,992
Gold Earned
37,133
435
Minions Killed
312
0
Camps Cleared
0
1,384,887
Distance Traveled
1,358,852
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,896
556
88
6
0
294,879
4
W
Baron Samedi
8,881
555
58
4
0
254,879
0
W
Izanami
10,898
681
170
11
0
260,367
2
L
Janus
9,099
569
120
8
0
273,668
3
W
King Arthur
8,204
513
58
4
0
302,849
0
L
Ymir
6,524
408
33
2
0
248,435
0
L
Thanatos
8,236
515
44
3
0
289,127
0
L
Bellona
6,903
431
75
5
0
257,179
0
L
Hun Batz
6,371
398
40
3
0
290,443
2
W
Thanatos
8,113
507
61
4
0
271,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role