Player Matchup

Izanami
Izanami
SolidJakey
Izanami
Level 18
God Stats
24W - 16L
1,550 SR
Queue Stats
68W - 55L
1,458 Elo+
Party 2
Poseidon
Poseidon
Steelpelt
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,635 Elo+
Solo
Odin
Odin
rabbitpunch24
Odin
Level 49
God Stats
5W - 6L
1,554 SR
Queue Stats
222W - 216L
1,483 Elo+
Party 2
Team Averages
Level 28
1,535 SR
1,525 Elo+

VS

Team Averages
Level 11
1,410 SR
1,392 Elo+
Neith
Neith
BloodSteed
Neith
Level 9
God Stats
3W - 2L
1,231 SR
Queue Stats
7W - 5L
1,322 Elo+
Party 1
Discordia
Discordia
ShuffleDayz
Discordia
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,540 Elo+
Solo
Kukulkan
Kukulkan
SingleReady2Muzz
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SolidJakey
Izanami
10
1 / 6 / 0
6,673
667
2,101
8,472
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Steelpelt
Poseidon
9
1 / 6 / 0
6,523
652
3,377
5,750
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
5,859
586
2,280
8,825
4,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
7 / 1 / 6
7,953
795
8,900
4,725
1,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
ShuffleDayz
Discordia
12
6 / 1 / 6
7,601
760
7,565
4,735
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 8
7,164
716
3,288
3,298
1,087
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
16
16
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
7
1
6
10
W
Discordia
ShuffleDayz
Discordia
6
1
6
9
W
3
0
8
7
L
Izanami
SolidJakey
Izanami
1
6
0
0.17
L
Poseidon
Steelpelt
Poseidon
1
6
0
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,758
Damage
19,753
23,047
Taken
12,758
8,175
Mitigated
4,038
2,561
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,900
4,561
0
914
4,725
1,560
240
982
3,497
0
25,598
W
Discordia
ShuffleDayz
Discordia
7,565
113
50
1,223
4,735
1,391
0
973
3,632
28,181
0
W
3,288
552
0
697
3,298
1,087
0
1,291
1,817
15,657
0
L
Izanami
SolidJakey
Izanami
2,101
841
0
1,200
8,472
2,607
0
4,312
4,160
0
22,503
L
Poseidon
Steelpelt
Poseidon
3,377
436
0
540
5,750
1,446
0
3,704
2,046
11,020
0
L
2,280
510
0
821
8,825
4,122
0
3,005
5,820
0
5,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,055
Gold Earned
22,718
83
Minions Killed
127
2
Camps Cleared
7
438,237
Distance Traveled
524,559
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,953
795
43
4
1
159,160
1
W
Discordia
7,601
760
44
4
5
186,025
1
W
Kukulkan
7,164
716
40
4
1
179,374
3
L
Izanami
6,673
667
45
5
1
142,529
2
L
Poseidon
6,523
652
29
3
1
134,434
2
L
Odin
5,859
586
9
1
0
161,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role