Player Matchup

Sun Wukong
Sun Wukong
ChefBoyardeeTM
Sun Wukong
Level 40
God Stats
14W - 6L
1,705 SR
Queue Stats
165W - 137L
1,524 Elo+
Solo
Bellona
Bellona
GekkoSurvive
Bellona
Level 125
God Stats
12W - 7L
1,703 SR
Queue Stats
429W - 382L
1,526 Elo+
Solo
Ares
Ares
GuessWhosPack
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
Sindora
Cernunnos
Level 125
God Stats
12W - 14L
1,565 SR
Queue Stats
452W - 280L
1,697 Elo+
Party 1
Sol
Sol
psycho_108
Sol
Level 147
God Stats
12W - 7L
1,732 SR
Queue Stats
287W - 181L
1,639 Elo+
Party 1
Team Averages
Level 88
1,641 SR
1,576 Elo+

VS

Team Averages
Level 88
1,469 SR
1,590 Elo+
King Arthur
King Arthur
ChaosKuzenbo
King Arthur
Level 127
God Stats
0W - 2L
1,258 SR
Queue Stats
398W - 337L
1,640 Elo+
Party 3
Ra
Ra
HNC-YngFatherFig
Ra
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
202W - 164L
1,634 Elo+
Party 2
Neith
Neith
HNC-Zechbell22
Neith
Level 153
God Stats
28W - 23L
1,599 SR
Queue Stats
600W - 583L
1,562 Elo+
Party 2
Ganesha
Ganesha
QandAngus
Ganesha
Level 107
God Stats
2W - 2L
1,490 SR
Queue Stats
78W - 101L
1,476 Elo+
Solo
Fenrir
Fenrir
luckyjoey7777
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChefBoyardeeTM
Sun Wukong
9
2 / 1 / 5
5,541
554
1,904
5,445
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
GekkoSurvive
Bellona
9
0 / 1 / 1
5,175
518
2,785
5,597
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 2 / 5
5,445
545
1,988
6,273
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Sindora
Cernunnos
11
3 / 1 / 0
6,234
623
5,448
6,844
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
5 / 1 / 1
6,683
668
6,685
5,567
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChaosKuzenbo
King Arthur
9
1 / 2 / 0
5,416
542
3,754
7,669
4,393
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 2
5,066
507
2,995
5,587
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 1
5,753
575
5,603
3,107
728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
QandAngus
Ganesha
6
0 / 3 / 1
4,665
467
1,325
7,580
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 3 / 0
5,626
563
3,024
6,035
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
6
6
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChaosKuzenbo
King Arthur
1
2
0
0.5
W
Sun Wukong
ChefBoyardeeTM
Sun Wukong
2
1
5
4.5
W
Bellona
GekkoSurvive
Bellona
0
1
1
0.5
W
1
2
5
1.75
L
0
3
2
0.33
L
2
0
1
2.5
L
Ganesha
QandAngus
Ganesha
0
3
1
0.17
W
Cernunnos
Sindora
Cernunnos
3
1
0
3
L
3
3
0
1
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,810
Damage
16,701
29,726
Taken
29,978
13,784
Mitigated
12,886
13,623
Healing
7,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChaosKuzenbo
King Arthur
3,754
335
0
2,180
7,669
4,393
0
264
7,405
0
29,349
W
Sun Wukong
ChefBoyardeeTM
Sun Wukong
1,904
435
0
1,897
5,445
2,544
0
540
4,905
0
23,490
W
Bellona
GekkoSurvive
Bellona
2,785
689
0
3,193
5,597
3,266
0
742
4,855
0
26,141
W
1,988
116
0
1,273
6,273
4,187
0
1,498
4,775
11,901
0
L
2,995
346
170
1,768
5,587
1,759
0
3,069
2,518
25,666
0
L
5,603
1,547
0
1,368
3,107
728
0
251
2,856
0
30,100
L
Ganesha
QandAngus
Ganesha
1,325
196
0
1,798
7,580
3,822
0
2,903
4,677
7,718
0
W
Cernunnos
Sindora
Cernunnos
5,448
3,011
0
3,547
6,844
2,018
0
291
6,553
0
34,238
L
3,024
467
0
393
6,035
2,184
0
2,186
3,849
0
22,502
W
6,685
2,520
0
3,713
5,567
1,769
780
1,249
4,318
51,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,078
Gold Earned
26,526
290
Minions Killed
234
0
Camps Cleared
0
951,794
Distance Traveled
927,927
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,416
542
51
5
0
198,630
2
W
Sun Wukong
5,541
554
42
4
0
221,880
2
W
Bellona
5,175
518
54
5
0
179,772
3
W
Ares
5,445
545
16
2
0
194,746
3
L
Ra
5,066
507
62
6
0
177,460
3
L
Neith
5,753
575
73
7
0
152,202
1
L
Ganesha
4,665
467
2
0
0
192,564
0
W
Cernunnos
6,234
623
82
8
0
180,200
4
L
Fenrir
5,626
563
46
5
0
207,071
3
W
Sol
6,683
668
96
10
0
175,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role