Player Matchup

Bacchus
Bacchus
HamzaMuhanna
Bacchus
Level 42
God Stats
19W - 24L
1,449 SR
Queue Stats
92W - 151L
1,360 Elo+
Party 2
Osiris
Osiris
Infix11
Osiris
Level 37
God Stats
3W - 4L
1,500 SR
Queue Stats
227W - 213L
1,489 Elo+
Solo
Thoth
Thoth
KumailIQ
Thoth
Level 28
God Stats
34W - 43L
1,449 SR
Queue Stats
84W - 118L
1,343 Elo+
Party 2
Bakasura
Bakasura
LoVelyWolf
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,479 Elo+
Solo
Danzaburou
Danzaburou
PentAkillN
Danzaburou
Level 63
God Stats
2W - 4L
1,417 SR
Queue Stats
57W - 100L
1,315 Elo+
Party 2
Team Averages
Level 42
1,463 SR
1,397 Elo+

VS

Team Averages
Level 44
1,509 SR
1,445 Elo+
Izanami
Izanami
MarcusY213
Izanami
Level 28
God Stats
44W - 36L
1,627 SR
Queue Stats
91W - 95L
1,441 Elo+
Party 1
Ares
Ares
MasterC12
Ares
Level 98
God Stats
6W - 6L
1,485 SR
Queue Stats
420W - 466L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
Nova003ToXiC
Ao Kuang
Level 49
God Stats
7W - 4L
1,570 SR
Queue Stats
139W - 115L
1,459 Elo+
Party 1
Persephone
Persephone
SteelTxtan
Persephone
Level 29
God Stats
20W - 16L
1,467 SR
Queue Stats
147W - 148L
1,457 Elo+
Party 1
Bellona
Bellona
feixsh
Bellona
Level 18
God Stats
5W - 7L
1,395 SR
Queue Stats
25W - 24L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HamzaMuhanna
Bacchus
12
1 / 4 / 6
7,053
441
5,184
14,592
8,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
Infix11
Osiris
13
1 / 4 / 1
7,637
477
4,395
10,098
6,614
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
KumailIQ
Thoth
14
3 / 5 / 1
8,312
520
8,173
8,580
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
LoVelyWolf
Bakasura
12
5 / 7 / 2
8,525
533
5,435
12,724
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
PentAkillN
Danzaburou
12
1 / 5 / 6
7,834
490
10,524
12,364
3,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MarcusY213
Izanami
16
8 / 3 / 2
9,718
607
12,708
10,034
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
13
2 / 3 / 10
8,373
523
6,966
14,702
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Nova003ToXiC
Ao Kuang
16
12 / 1 / 1
10,359
647
12,374
12,257
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
SteelTxtan
Persephone
15
2 / 3 / 7
9,437
590
7,017
7,529
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
feixsh
Bellona
14
0 / 1 / 3
8,058
504
3,720
6,506
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
11
Kills
24
25
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
HamzaMuhanna
Bacchus
1
4
6
1
L
Osiris
Infix11
Osiris
1
4
1
0.38
L
Thoth
KumailIQ
Thoth
3
5
1
0.7
L
Bakasura
LoVelyWolf
Bakasura
5
7
2
0.86
W
Izanami
MarcusY213
Izanami
8
3
2
3
W
Ares
2
3
10
2.33
W
Ao Kuang
Nova003ToXiC
Ao Kuang
12
1
1
12.5
L
Danzaburou
PentAkillN
Danzaburou
1
5
6
0.8
W
Persephone
SteelTxtan
Persephone
2
3
7
1.83
W
Bellona
feixsh
Bellona
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,711
Damage
42,785
58,358
Taken
51,028
26,989
Mitigated
26,642
14,582
Healing
16,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
HamzaMuhanna
Bacchus
5,184
652
446
4,921
14,592
8,310
81
5,835
8,757
22,679
0
L
Osiris
Infix11
Osiris
4,395
1,256
0
1,244
10,098
6,614
0
4,051
6,047
6,356
32,387
L
Thoth
KumailIQ
Thoth
8,173
480
0
1,576
8,580
2,952
0
6,251
2,329
51,527
0
L
Bakasura
LoVelyWolf
Bakasura
5,435
3,926
0
2,078
12,724
5,380
0
5,015
7,709
0
31,624
W
Izanami
MarcusY213
Izanami
12,708
8,619
0
2,656
10,034
3,198
359
2,144
7,890
0
80,182
W
Ares
6,966
235
0
2,497
14,702
10,769
0
3,957
10,661
15,320
0
W
Ao Kuang
Nova003ToXiC
Ao Kuang
12,374
3,779
0
6,457
12,257
5,919
0
2,047
9,794
59,677
13,149
L
Danzaburou
PentAkillN
Danzaburou
10,524
6,116
0
4,317
12,364
3,733
0
4,245
8,119
0
52,229
W
Persephone
SteelTxtan
Persephone
7,017
1,184
0
2,697
7,529
2,154
572
5,131
1,873
59,419
0
W
Bellona
feixsh
Bellona
3,720
1,095
0
1,780
6,506
4,602
410
862
5,393
0
34,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,361
Gold Earned
45,945
389
Minions Killed
447
0
Camps Cleared
0
1,459,864
Distance Traveled
1,578,172
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,053
441
35
2
0
319,797
5
L
Osiris
7,637
477
103
6
0
256,941
0
L
Thoth
8,312
520
99
6
0
303,932
10
L
Bakasura
8,525
533
68
4
0
304,611
3
W
Izanami
9,718
607
158
10
0
301,188
5
W
Ares
8,373
523
16
1
0
298,294
4
W
Ao Kuang
10,359
647
99
6
0
366,907
0
L
Danzaburou
7,834
490
84
5
0
274,583
0
W
Persephone
9,437
590
107
7
0
310,120
6
W
Bellona
8,058
504
67
4
0
301,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role