Player Matchup

Mercury
Mercury
 
Mercury
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Elum1nous
Scylla
Level 156
God Stats
55W - 40L
1,738 SR
Queue Stats
707W - 687L
1,597 Elo+
Party 2
Neith
Neith
IovIey
Neith
Level 117
God Stats
4W - 2L
1,596 SR
Queue Stats
4W - 4L
1,372 Elo+
Party 2
Chaac
Chaac
MrHerbsman
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,607 Elo+
Solo
Chang'e
Chang'e
刚来的菜鸟
Chang'e
Level 159
God Stats
0W - 2L
1,712 SR
Queue Stats
341W - 332L
1,514 Elo+
Solo
Team Averages
Level 135
1,609 SR
1,518 Elo+

VS

Team Averages
Level 115
1,662 SR
1,587 Elo+
Rama
Rama
BlackJackZen111
Rama
Level 98
God Stats
1W - 0L
1,310 SR
Queue Stats
17W - 14L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
Evocta
Ao Kuang
Level 121
God Stats
1W - 0L
2,129 SR
Queue Stats
56W - 45L
1,638 Elo+
Party 1
Ares
Ares
Grazzul
Ares
Level 117
God Stats
4W - 3L
1,616 SR
Queue Stats
111W - 90L
1,590 Elo+
Party 1
Erlang Shen
Erlang Shen
Tohu97
Erlang Shen
Level 96
God Stats
19W - 19L
1,637 SR
Queue Stats
188W - 204L
1,521 Elo+
Solo
Janus
Janus
YoungP1mp
Janus
Level 141
God Stats
2W - 0L
1,619 SR
Queue Stats
129W - 103L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
8 / 3 / 4
8,471
565
5,284
9,410
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Elum1nous
Scylla
13
1 / 1 / 6
7,675
512
8,780
5,916
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
IovIey
Neith
11
2 / 2 / 6
6,775
452
6,574
6,070
1,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
13
2 / 3 / 1
7,987
532
9,542
14,136
10,534
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 6
6,132
409
3,389
9,114
4,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,238
549
3,313
6,435
2,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Evocta
Ao Kuang
16
9 / 0 / 4
9,566
638
9,016
12,771
5,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Grazzul
Ares
10
1 / 6 / 8
7,234
482
7,561
14,235
13,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
Tohu97
Erlang Shen
13
0 / 2 / 3
7,894
526
7,743
11,901
9,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
YoungP1mp
Janus
14
3 / 3 / 5
8,485
566
5,926
8,373
2,944
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
13
Kills
15
15
Deaths
13
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
8
3
4
3.33
W
2
2
3
1.75
L
Scylla
Elum1nous
Scylla
1
1
6
4
W
Ao Kuang
Evocta
Ao Kuang
9
0
4
11
W
Ares
Grazzul
Ares
1
6
8
0.83
L
Neith
IovIey
Neith
2
2
6
2.5
L
Chaac
2
3
1
0.83
W
Erlang Shen
Tohu97
Erlang Shen
0
2
3
0.75
W
Janus
YoungP1mp
Janus
3
3
5
1.83
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,569
Damage
33,559
44,646
Taken
53,715
22,247
Mitigated
34,077
10,688
Healing
19,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,284
2,084
0
433
9,410
3,621
0
4,450
4,960
0
53,106
W
3,313
2,287
0
2,290
6,435
2,083
0
889
5,546
0
67,702
L
Scylla
Elum1nous
Scylla
8,780
874
0
1,330
5,916
2,107
0
3,839
2,077
49,039
0
W
Ao Kuang
Evocta
Ao Kuang
9,016
1,579
0
8,663
12,771
5,984
782
1,824
10,869
52,062
9,854
W
Ares
Grazzul
Ares
7,561
156
0
1,562
14,235
13,566
234
3,303
10,896
25,016
0
L
Neith
IovIey
Neith
6,574
2,678
0
1,114
6,070
1,853
0
3,310
2,760
0
31,337
L
Chaac
9,542
2,357
0
5,549
14,136
10,534
0
6,409
7,727
2,554
51,485
W
Erlang Shen
Tohu97
Erlang Shen
7,743
2,925
0
5,422
11,901
9,500
0
1,896
9,937
7,684
40,343
W
Janus
YoungP1mp
Janus
5,926
328
0
1,758
8,373
2,944
0
5,000
3,091
52,952
0
L
3,389
103
702
1,560
9,114
4,132
0
5,631
3,483
21,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
41,417
406
Minions Killed
472
0
Camps Cleared
0
1,465,403
Distance Traveled
1,438,863
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,471
565
103
7
0
338,286
1
W
Rama
8,238
549
128
9
0
259,142
3
L
Scylla
7,675
512
97
6
0
301,088
9
W
Ao Kuang
9,566
638
100
7
0
334,724
8
W
Ares
7,234
482
20
1
0
251,865
7
L
Neith
6,775
452
56
4
0
271,374
1
L
Chaac
7,987
532
118
8
0
275,764
2
W
Erlang Shen
7,894
526
115
8
0
280,827
6
W
Janus
8,485
566
109
7
0
312,305
0
L
Chang'e
6,132
409
32
2
0
278,891
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role