Player Matchup

Tiamat
Tiamat
D4rkb1ade
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
Incepticus
Cthulhu
Level 51
God Stats
1W - 2L
1,570 SR
Queue Stats
4W - 4L
1,593 Elo+
Party 2
Nu Wa
Nu Wa
RAAMOOONE
Nu Wa
Level 68
God Stats
205W - 221L
1,507 SR
Queue Stats
644W - 646L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
jamaosca
Baron Samedi
Level 85
God Stats
10W - 2L
1,764 SR
Queue Stats
70W - 46L
1,503 Elo+
Party 1
Artemis
Artemis
llGodsll
Artemis
Level 29
God Stats
1W - 1L
1,754 SR
Queue Stats
31W - 25L
1,486 Elo+
Party 1
Team Averages
Level 54
1,619 SR
1,545 Elo+

VS

Team Averages
Level 80
1,606 SR
1,510 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BatSmile
Artio
Level 106
God Stats
2W - 1L
1,758 SR
Queue Stats
135W - 132L
1,489 Elo+
Solo
Izanami
Izanami
DGhoulA
Izanami
Level 35
God Stats
51W - 49L
1,585 SR
Queue Stats
115W - 111L
1,491 Elo+
Party 3
Scylla
Scylla
Yomî
Scylla
Level 42
God Stats
11W - 1L
1,770 SR
Queue Stats
34W - 33L
1,558 Elo+
Party 3
Discordia
Discordia
Zephirum
Discordia
Level 60
God Stats
20W - 29L
1,419 SR
Queue Stats
140W - 141L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
D4rkb1ade
Tiamat
18
0 / 9 / 7
11,041
849
12,183
19,945
9,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Incepticus
Cthulhu
18
3 / 7 / 7
12,360
951
15,456
29,234
28,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
RAAMOOONE
Nu Wa
18
3 / 2 / 6
13,149
1,011
18,457
11,573
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
jamaosca
Baron Samedi
18
1 / 3 / 8
11,860
912
19,140
12,835
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
llGodsll
Artemis
18
3 / 5 / 5
11,991
922
14,525
14,908
5,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

39

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
6 / 1 / 10
14,431
1,110
10,416
16,265
6,758
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
BatSmile
Artio
20
5 / 4 / 17
14,155
1,089
17,681
32,570
35,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
DGhoulA
Izanami
20
4 / 4 / 14
12,969
998
14,292
16,704
6,946
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Yomî
Scylla
19
5 / 0 / 8
11,902
916
9,809
9,229
3,657
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Zephirum
Discordia
20
6 / 1 / 17
14,202
1,092
34,019
11,137
4,228
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
10
Kills
26
26
Deaths
10
33
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
10
11
W
Artio
BatSmile
Artio
5
4
17
3.38
L
Tiamat
D4rkb1ade
Tiamat
0
9
7
0.39
W
Izanami
DGhoulA
Izanami
4
4
14
2.75
L
Cthulhu
Incepticus
Cthulhu
3
7
7
0.93
L
Nu Wa
RAAMOOONE
Nu Wa
3
2
6
3
W
Scylla
Yomî
Scylla
5
0
8
9
W
Discordia
Zephirum
Discordia
6
1
17
14.5
L
Baron Samedi
jamaosca
Baron Samedi
1
3
8
1.67
L
Artemis
llGodsll
Artemis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,761
Damage
86,217
88,495
Taken
85,905
52,269
Mitigated
56,732
17,082
Healing
22,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,416
7,798
0
3,324
16,265
6,758
0
10,675
5,288
0
31,071
W
Artio
BatSmile
Artio
17,681
2,349
5,950
10,896
32,570
35,143
0
25,397
6,643
38,890
0
L
Tiamat
D4rkb1ade
Tiamat
12,183
493
0
1,351
19,945
9,302
0
15,194
4,298
22,044
0
W
Izanami
DGhoulA
Izanami
14,292
10,499
0
892
16,704
6,946
0
12,481
4,023
0
70,644
L
Cthulhu
Incepticus
Cthulhu
15,456
660
658
3,616
29,234
28,408
0
17,163
10,816
39,472
0
L
Nu Wa
RAAMOOONE
Nu Wa
18,457
5,666
621
2,399
11,573
4,988
0
9,013
2,070
61,005
0
W
Scylla
Yomî
Scylla
9,809
563
148
663
9,229
3,657
0
6,829
2,346
41,096
0
W
Discordia
Zephirum
Discordia
34,019
818
0
1,056
11,137
4,228
0
8,676
2,369
68,037
0
L
Baron Samedi
jamaosca
Baron Samedi
19,140
962
3,737
3,230
12,835
4,567
0
10,650
2,185
42,747
0
L
Artemis
llGodsll
Artemis
14,525
6,064
0
1,470
14,908
5,004
0
9,489
4,999
0
29,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,401
Gold Earned
67,659
285
Minions Killed
365
4
Camps Cleared
20
1,253,998
Distance Traveled
1,359,814
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,431
1,110
59
5
16
333,793
2
W
Artio
14,155
1,089
19
1
0
294,581
10
L
Tiamat
11,041
849
25
2
1
234,013
0
W
Izanami
12,969
998
131
10
1
232,794
0
L
Cthulhu
12,360
951
65
5
0
270,610
0
L
Nu Wa
13,149
1,011
73
6
1
237,227
3
W
Scylla
11,902
916
90
7
0
219,038
1
W
Discordia
14,202
1,092
66
5
3
279,608
3
L
Baron Samedi
11,860
912
79
6
2
261,774
1
L
Artemis
11,991
922
43
3
0
250,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role