Player Matchup

Cthulhu
Cthulhu
aleehsica
Cthulhu
Level 129
God Stats
15W - 13L
1,521 SR
Queue Stats
348W - 404L
1,512 Elo+
Party 1
Hera
Hera
chucrute_furtivo
Hera
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,209 Elo+
Party 1
Cupid
Cupid
demulidor123
Cupid
Level 139
God Stats
3W - 1L
1,709 SR
Queue Stats
24W - 21L
1,384 Elo+
Party 1
Team Averages
Level 93
1,577 SR
1,368 Elo+

VS

Team Averages
Level 50
1,400 SR
1,544 Elo+
Neith
Neith
EXU-GUIGAMIRANDA
Neith
Level 4
God Stats
6W - 14L
1,317 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 2
Scylla
Scylla
Samuss369
Scylla
Level 139
God Stats
24W - 18L
1,384 SR
Queue Stats
313W - 280L
1,620 Elo+
Solo
Tsukuyomi
Tsukuyomi
igorteixeira_
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
aleehsica
Cthulhu
11
6 / 1 / 9
8,638
864
8,482
9,441
10,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 2 / 8
7,931
793
4,969
4,586
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 1 / 9
8,206
821
7,224
5,835
2,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,023
702
2,421
7,425
2,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Samuss369
Scylla
11
3 / 3 / 1
7,256
726
7,866
6,136
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
igorteixeira_
Tsukuyomi
8
0 / 6 / 2
5,999
600
2,113
9,555
4,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
4
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Scylla
Samuss369
Scylla
3
3
1
1.17
W
Cthulhu
aleehsica
Cthulhu
6
1
9
10.5
W
4
2
8
4
W
5
1
9
9.5
L
Tsukuyomi
igorteixeira_
Tsukuyomi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,675
Damage
12,400
19,862
Taken
23,116
15,361
Mitigated
9,230
4,875
Healing
1,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,421
1,206
0
173
7,425
2,480
0
4,960
2,465
0
11,945
L
Scylla
Samuss369
Scylla
7,866
1,211
0
814
6,136
2,104
0
4,373
1,763
31,656
0
W
Cthulhu
aleehsica
Cthulhu
8,482
350
321
1,243
9,441
10,569
0
2,738
6,703
17,750
0
W
4,969
1,157
0
881
4,586
2,494
302
2,603
1,983
24,700
0
W
7,224
3,307
509
1,921
5,835
2,298
1,023
2,736
3,099
0
24,530
L
Tsukuyomi
igorteixeira_
Tsukuyomi
2,113
532
129
167
9,555
4,646
0
4,685
4,870
0
7,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,775
Gold Earned
20,278
123
Minions Killed
92
4
Camps Cleared
4
559,613
Distance Traveled
484,511
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,023
702
29
3
0
143,517
0
L
Scylla
7,256
726
60
6
3
171,702
1
W
Cthulhu
8,638
864
26
3
2
202,400
3
W
Hera
7,931
793
47
5
1
173,884
2
W
Cupid
8,206
821
50
5
1
183,329
1
L
Tsukuyomi
5,999
600
3
0
1
169,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role