Player Matchup

Janus
Janus
ConBravura_
Janus
Level 121
God Stats
0W - 4L
1,299 SR
Queue Stats
56W - 49L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
DDM004
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,274 Elo+
Party 2
Poseidon
Poseidon
MenzDu13
Poseidon
Level 126
God Stats
0W - 1L
1,325 SR
Queue Stats
21W - 29L
1,440 Elo+
Party 3
Ganesha
Ganesha
Taz_braabus
Ganesha
Level 51
God Stats
1W - 1L
1,753 SR
Queue Stats
8W - 14L
1,390 Elo+
Party 3
Thoth
Thoth
b_e_m_z96
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 66
1,475 SR
1,426 Elo+

VS

Team Averages
Level 82
1,538 SR
1,450 Elo+
Tsukuyomi
Tsukuyomi
Johnbob5252
Tsukuyomi
Level 52
God Stats
1W - 0L
1,318 SR
Queue Stats
9W - 4L
1,490 Elo+
Party 1
Hercules
Hercules
Nickyguil
Hercules
Level 122
God Stats
4W - 0L
1,720 SR
Queue Stats
156W - 178L
1,402 Elo+
Solo
Ne Zha
Ne Zha
SoMeTh1NgCo0L
Ne Zha
Level 125
God Stats
1W - 0L
1,652 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
rosefox15
Vulcan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,357 Elo+
Party 1
Ullr
Ullr
toba2008oxana050
Ullr
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 14
13,902
772
25,404
19,664
7,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
DDM004
Erlang Shen
20
9 / 5 / 13
12,515
695
17,187
34,494
26,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
MenzDu13
Poseidon
17
3 / 7 / 8
11,000
611
13,206
15,775
4,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Taz_braabus
Ganesha
19
0 / 3 / 21
10,978
610
15,337
31,866
33,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
b_e_m_z96
Thoth
16
4 / 10 / 11
11,113
617
9,889
14,496
4,180
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Johnbob5252
Tsukuyomi
20
12 / 6 / 15
14,165
787
32,262
18,645
17,987
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Nickyguil
Hercules
20
5 / 2 / 18
13,818
768
15,089
28,886
47,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 5 / 11
13,058
725
27,292
17,430
10,378
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
rosefox15
Vulcan
19
4 / 6 / 11
12,130
674
18,443
12,979
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 5 / 8
11,477
638
13,473
17,920
12,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
94
24
Kills
31
31
Deaths
24
67
Assists
63
Player
Kills
Deaths
Assists
KDA
L
8
6
14
2.5
L
Erlang Shen
DDM004
Erlang Shen
9
5
13
3.1
W
Tsukuyomi
Johnbob5252
Tsukuyomi
12
6
15
3.25
L
Poseidon
MenzDu13
Poseidon
3
7
8
1
W
Hercules
Nickyguil
Hercules
5
2
18
7
W
8
5
11
2.7
L
Ganesha
Taz_braabus
Ganesha
0
3
21
3.5
L
Thoth
b_e_m_z96
Thoth
4
10
11
0.95
W
Vulcan
rosefox15
Vulcan
4
6
11
1.58
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,023
Damage
106,559
116,295
Taken
95,860
75,969
Mitigated
94,181
49,078
Healing
43,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,404
1,272
2,610
7,920
19,664
7,657
258
2,196
17,326
68,373
0
L
Erlang Shen
DDM004
Erlang Shen
17,187
8,055
1,567
15,174
34,494
26,325
0
3,487
30,862
36
28,330
W
Tsukuyomi
Johnbob5252
Tsukuyomi
32,262
7,119
2,470
3,336
18,645
17,987
1,866
13,922
4,723
0
51,448
L
Poseidon
MenzDu13
Poseidon
13,206
818
636
4,444
15,775
4,508
132
2,076
13,595
30,012
0
W
Hercules
Nickyguil
Hercules
15,089
3,548
5,161
14,785
28,886
47,365
545
15,948
12,938
0
24,987
W
27,292
6,219
667
4,493
17,430
10,378
1,279
11,506
5,924
0
50,457
L
Ganesha
Taz_braabus
Ganesha
15,337
1,327
1,491
14,986
31,866
33,299
623
7,013
24,425
25,552
0
L
Thoth
b_e_m_z96
Thoth
9,889
951
0
250
14,496
4,180
414
2,764
11,644
15,724
0
W
Vulcan
rosefox15
Vulcan
18,443
7,192
2,873
1,362
12,979
5,458
703
9,787
3,192
29,480
0
W
13,473
7,186
4,098
4,617
17,920
12,993
937
12,709
5,211
0
30,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,508
Gold Earned
64,648
179
Minions Killed
161
0
Camps Cleared
0
1,564,798
Distance Traveled
1,706,385
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,902
772
90
5
0
313,323
0
L
Erlang Shen
12,515
695
25
1
0
376,545
0
W
Tsukuyomi
14,165
787
33
2
0
369,611
1
L
Poseidon
11,000
611
44
2
0
301,454
1
W
Hercules
13,818
768
25
1
0
361,224
2
W
Ne Zha
13,058
725
43
2
0
339,063
0
L
Ganesha
10,978
610
0
0
0
311,595
0
L
Thoth
11,113
617
20
1
0
261,881
0
W
Vulcan
12,130
674
26
1
0
300,868
0
W
Ullr
11,477
638
34
2
0
335,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role