Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Albert8836
Geb
Level 26
God Stats
1W - 2L
1,223 SR
Queue Stats
265W - 250L
1,388 Elo+
Solo
Danzaburou
Danzaburou
AssassinSpy609
Danzaburou
Level 81
God Stats
1W - 8L
1,433 SR
Queue Stats
240W - 252L
1,405 Elo+
Solo
Cthulhu
Cthulhu
JIM_77_JAM
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,710 Elo+
Solo
Da Ji
Da Ji
JMSRnathan49
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,325 Elo+
Solo
Team Averages
Level 35
1,431 SR
1,466 Elo+

VS

Team Averages
Level 76
1,610 SR
1,469 Elo+
Ah Puch
Ah Puch
JabaAllDay
Ah Puch
Level 81
God Stats
12W - 4L
1,628 SR
Queue Stats
408W - 402L
1,436 Elo+
Solo
Jormungandr
Jormungandr
MIKEY BONITO
Jormungandr
Level 28
God Stats
4W - 3L
1,662 SR
Queue Stats
183W - 185L
1,464 Elo+
Solo
Vamana
Vamana
iKiLLeuRz
Vamana
Level 84
God Stats
4W - 3L
1,424 SR
Queue Stats
65W - 68L
1,433 Elo+
Solo
Anubis
Anubis
iamthebhmn
Anubis
Level 29
God Stats
1W - 0L
1,562 SR
Queue Stats
11W - 14L
1,450 Elo+
Solo
Set
Set
the_dekoe
Set
Level 160
God Stats
2W - 0L
1,775 SR
Queue Stats
103W - 104L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
9 / 6 / 3
11,929
852
18,229
14,331
12,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 7 / 12
9,395
671
5,707
27,561
23,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
AssassinSpy609
Danzaburou
15
2 / 8 / 4
9,613
687
8,052
13,946
5,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
JIM_77_JAM
Cthulhu
16
1 / 7 / 10
9,661
690
6,224
18,617
20,961
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
7 / 8 / 1
10,366
740
7,944
12,597
9,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JabaAllDay
Ah Puch
20
7 / 3 / 17
11,646
832
20,971
10,665
4,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MIKEY BONITO
Jormungandr
20
9 / 3 / 20
12,735
910
16,972
15,114
23,814
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
iKiLLeuRz
Vamana
18
5 / 2 / 20
11,730
838
12,267
13,126
17,534
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
iamthebhmn
Anubis
15
7 / 5 / 9
10,577
756
13,930
10,287
5,185
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 6 / 11
11,654
832
13,897
13,693
9,569
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
113
19
Kills
36
36
Deaths
19
30
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
9
6
3
1.75
L
0
7
12
0.86
L
Danzaburou
AssassinSpy609
Danzaburou
2
8
4
0.5
L
Cthulhu
JIM_77_JAM
Cthulhu
1
7
10
0.86
L
7
8
1
0.94
W
Ah Puch
JabaAllDay
Ah Puch
7
3
17
5.17
W
Jormungandr
MIKEY BONITO
Jormungandr
9
3
20
6.33
W
Vamana
iKiLLeuRz
Vamana
5
2
20
7.5
W
Anubis
iamthebhmn
Anubis
7
5
9
2.3
W
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,156
Damage
78,037
87,052
Taken
62,885
70,763
Mitigated
60,703
20,078
Healing
22,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
18,229
1,274
673
3,937
14,331
12,073
228
8,871
5,460
46,884
0
L
5,707
1,020
838
7,912
27,561
23,205
0
17,167
10,394
8,747
0
L
Danzaburou
AssassinSpy609
Danzaburou
8,052
2,453
1,434
2,728
13,946
5,076
168
10,044
3,902
0
16,365
L
Cthulhu
JIM_77_JAM
Cthulhu
6,224
1,018
0
2,556
18,617
20,961
0
10,588
8,029
15,486
0
L
7,944
1,412
0
0
12,597
9,448
611
5,652
6,945
0
15,439
W
Ah Puch
JabaAllDay
Ah Puch
20,971
876
730
4,035
10,665
4,601
817
5,409
5,256
39,217
0
W
Jormungandr
MIKEY BONITO
Jormungandr
16,972
4,169
1,336
2,488
15,114
23,814
344
6,694
8,420
37,301
0
W
Vamana
iKiLLeuRz
Vamana
12,267
4,543
1,558
6,044
13,126
17,534
627
5,669
7,457
1,369
23,208
W
Anubis
iamthebhmn
Anubis
13,930
993
1,865
2,322
10,287
5,185
726
4,712
5,575
16,967
0
W
13,897
6,400
610
2,009
13,693
9,569
1,980
7,676
6,017
0
31,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,964
Gold Earned
58,342
131
Minions Killed
144
0
Camps Cleared
0
1,132,823
Distance Traveled
1,201,714
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,929
852
66
5
0
233,025
2
L
Geb
9,395
671
6
0
0
222,202
1
L
Danzaburou
9,613
687
19
1
0
219,558
2
L
Cthulhu
9,661
690
17
1
0
244,604
0
L
Da Ji
10,366
740
23
2
0
213,434
0
W
Ah Puch
11,646
832
55
4
0
244,850
0
W
Jormungandr
12,735
910
38
3
0
231,145
1
W
Vamana
11,730
838
14
1
0
278,296
3
W
Anubis
10,577
756
8
1
0
203,780
1
W
Set
11,654
832
29
2
0
243,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role