Player Matchup

Bastet
Bastet
 
Bastet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DoForget
Cernunnos
Level 65
God Stats
2W - 1L
1,556 SR
Queue Stats
67W - 58L
1,602 Elo+
Solo
Hachiman
Hachiman
FireFlamesFlamie
Hachiman
Level 159
God Stats
5W - 4L
1,559 SR
Queue Stats
515W - 459L
1,637 Elo+
Solo
Raijin
Raijin
GentlePotato
Raijin
Level 141
God Stats
25W - 16L
1,614 SR
Queue Stats
938W - 927L
1,600 Elo+
Solo
Fafnir
Fafnir
KingMarkxNIRx
Fafnir
Level 147
God Stats
5W - 7L
1,257 SR
Queue Stats
261W - 272L
1,534 Elo+
Solo
Team Averages
Level 129
1,497 SR
1,575 Elo+

VS

Team Averages
Level 153
1,615 SR
1,582 Elo+
King Arthur
King Arthur
Azul15
King Arthur
Level 158
God Stats
2W - 4L
1,423 SR
Queue Stats
269W - 240L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
DavidYonoseque
Cthulhu
Level 145
God Stats
1W - 1L
1,751 SR
Queue Stats
205W - 172L
1,651 Elo+
Party 1
Chernobog
Chernobog
NoPants2
Chernobog
Level 145
God Stats
0W - 1L
1,606 SR
Queue Stats
118W - 107L
1,573 Elo+
Solo
Neith
Neith
Valikia
Neith
Level 160
God Stats
17W - 13L
1,719 SR
Queue Stats
1,564W - 1,538L
1,570 Elo+
Solo
Arachne
Arachne
zobrovska
Arachne
Level 156
God Stats
10W - 11L
1,573 SR
Queue Stats
875W - 913L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
4 / 9 / 8
11,297
706
16,316
18,457
9,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
DoForget
Cernunnos
19
4 / 3 / 10
11,459
716
17,712
14,726
7,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 3 / 12
11,835
740
29,144
15,547
9,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
20
7 / 5 / 12
12,593
787
19,133
15,201
8,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 2 / 17
11,533
721
8,650
19,552
29,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azul15
King Arthur
16
1 / 6 / 10
10,860
679
11,561
24,752
31,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 3 / 15
12,074
755
19,755
24,028
29,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
NoPants2
Chernobog
18
5 / 6 / 11
11,525
720
16,984
18,355
9,169
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Valikia
Neith
18
5 / 3 / 9
11,463
716
16,942
15,781
7,705
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
zobrovska
Arachne
17
8 / 7 / 8
11,526
720
10,142
21,474
17,132
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
75
25
Kills
22
22
Deaths
25
59
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
9
8
0.89
L
King Arthur
Azul15
King Arthur
1
6
10
1
L
3
3
15
3.5
W
Cernunnos
DoForget
Cernunnos
4
3
10
3
W
8
3
12
4.67
W
Raijin
7
5
12
2.6
W
2
2
17
5.25
L
Chernobog
NoPants2
Chernobog
5
6
11
1.75
L
Neith
Valikia
Neith
5
3
9
3.17
L
Arachne
zobrovska
Arachne
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,955
Damage
75,384
83,483
Taken
104,390
64,818
Mitigated
94,793
21,609
Healing
31,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,316
1,510
1,332
2,144
18,457
9,905
0
3,453
15,004
0
27,520
L
King Arthur
Azul15
King Arthur
11,561
519
2,908
3,627
24,752
31,628
262
6,639
17,643
5,220
16,423
L
19,755
613
2,929
4,485
24,028
29,159
315
6,994
16,547
34,668
0
W
Cernunnos
DoForget
Cernunnos
17,712
6,299
2,180
2,987
14,726
7,285
2,357
4,302
10,424
0
42,992
W
29,144
12,034
879
2,581
15,547
9,812
2,495
4,972
10,575
0
46,425
W
Raijin
19,133
1,814
2,336
2,992
15,201
8,113
475
4,143
11,058
54,141
0
W
8,650
1,790
545
3,633
19,552
29,703
549
5,246
14,306
17,378
0
L
Chernobog
NoPants2
Chernobog
16,984
7,428
2,289
4,269
18,355
9,169
1,561
5,018
12,997
0
39,297
L
Neith
Valikia
Neith
16,942
8,147
969
4,634
15,781
7,705
2,830
4,496
10,736
0
37,515
L
Arachne
zobrovska
Arachne
10,142
6,192
1,102
4,731
21,474
17,132
344
4,636
16,362
234
18,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,717
Gold Earned
57,448
217
Minions Killed
179
0
Camps Cleared
0
1,377,294
Distance Traveled
1,378,571
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,297
706
23
1
0
274,456
4
L
King Arthur
10,860
679
18
1
0
287,638
1
L
Cthulhu
12,074
755
37
2
0
287,376
5
W
Cernunnos
11,459
716
62
4
0
278,939
0
W
Hachiman
11,835
740
49
3
0
259,373
4
W
Raijin
12,593
787
67
4
0
251,328
1
W
Fafnir
11,533
721
16
1
0
313,198
5
L
Chernobog
11,525
720
59
4
0
263,884
1
L
Neith
11,463
716
51
3
0
273,262
2
L
Arachne
11,526
720
14
1
0
266,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role