Player Matchup

Bellona
Bellona
Hello20217925
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,620 Elo+
Party 2
Osiris
Osiris
PistolaSucia
Osiris
Level 23
God Stats
5W - 3L
1,690 SR
Queue Stats
172W - 139L
1,715 Elo+
Solo
Cabrakan
Cabrakan
X12InchSoft
Cabrakan
Level 29
God Stats
1W - 3L
1,893 SR
Queue Stats
34W - 19L
1,596 Elo+
Party 2
Merlin
Merlin
iloverottweilers
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 153L
1,653 Elo+
Solo
Achilles
Achilles
xD_gratedCheese
Achilles
Level 21
God Stats
11W - 9L
1,530 SR
Queue Stats
143W - 168L
1,435 Elo+
Solo
Team Averages
Level 21
1,623 SR
1,604 Elo+

VS

Team Averages
Level 37
1,585 SR
1,583 Elo+
Skadi
Skadi
LittleMeatGamer
Skadi
Level 26
God Stats
19W - 14L
1,601 SR
Queue Stats
262W - 173L
1,724 Elo+
Solo
Guan Yu
Guan Yu
Nanaa Qc
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 138L
1,461 Elo+
Party 1
Sol
Sol
cacobona
Sol
Level 27
God Stats
2W - 2L
1,366 SR
Queue Stats
17W - 18L
1,568 Elo+
Solo
Izanami
Izanami
cooldog145
Izanami
Level 18
God Stats
7W - 2L
1,957 SR
Queue Stats
47W - 29L
1,736 Elo+
Solo
Athena
Athena
iZoR ViZioN
Athena
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 144L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 5 / 0
7,817
434
6,256
15,486
9,231
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
17
3 / 2 / 0
10,237
569
8,208
11,117
8,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
X12InchSoft
Cabrakan
16
2 / 1 / 0
9,747
542
5,476
8,393
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 2 / 0
9,799
544
4,353
8,354
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
11
1 / 7 / 1
7,648
425
5,533
13,730
7,039
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 2
10,720
596
10,654
8,047
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Nanaa Qc
Guan Yu
15
1 / 3 / 0
8,525
474
1,958
8,420
6,086
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 2 / 3
8,845
491
4,785
10,520
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
cooldog145
Izanami
17
8 / 3 / 0
10,478
582
10,397
12,462
4,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
2 / 0 / 8
8,508
473
7,099
10,844
10,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
8
Kills
17
17
Deaths
8
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
5
0
0.2
W
5
0
2
6
W
Guan Yu
Nanaa Qc
Guan Yu
1
3
0
0.33
L
Osiris
3
2
0
1.5
L
Cabrakan
X12InchSoft
Cabrakan
2
1
0
2
W
1
2
3
1.25
W
Izanami
cooldog145
Izanami
8
3
0
2.67
W
Athena
2
0
8
6
L
1
2
0
0.5
L
Achilles
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,826
Damage
34,893
57,080
Taken
50,293
33,694
Mitigated
27,437
14,184
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,256
1,943
0
1,990
15,486
9,231
0
2,572
12,377
0
50,680
W
10,654
5,413
0
3,538
8,047
3,739
0
2,035
5,852
0
93,841
W
Guan Yu
Nanaa Qc
Guan Yu
1,958
645
22
614
8,420
6,086
428
408
8,012
0
33,340
L
Osiris
8,208
2,724
0
2,866
11,117
8,781
0
2,881
7,963
504
75,865
L
Cabrakan
X12InchSoft
Cabrakan
5,476
801
0
4,527
8,393
5,120
0
1,635
6,568
67,481
0
W
4,785
1,229
0
4,373
10,520
3,350
1,190
5,734
4,594
54,871
0
W
Izanami
cooldog145
Izanami
10,397
6,400
0
2,461
12,462
4,148
0
918
11,456
0
104,235
W
Athena
7,099
2,002
0
2,121
10,844
10,114
818
983
9,614
23,629
0
L
4,353
263
0
1,991
8,354
3,523
0
715
7,565
80,032
0
L
Achilles
5,533
947
0
2,810
13,730
7,039
0
2,589
10,723
0
37,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,248
Gold Earned
47,076
579
Minions Killed
539
0
Camps Cleared
0
1,708,079
Distance Traveled
1,728,122
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,817
434
93
5
0
357,021
4
W
Skadi
10,720
596
167
9
0
383,091
2
W
Guan Yu
8,525
474
65
4
0
349,701
1
L
Osiris
10,237
569
140
8
0
302,933
1
L
Cabrakan
9,747
542
128
7
0
381,115
2
W
Sol
8,845
491
99
6
0
320,006
3
W
Izanami
10,478
582
174
10
0
318,893
2
W
Athena
8,508
473
34
2
0
356,431
3
L
Merlin
9,799
544
150
8
0
332,447
0
L
Achilles
7,648
425
68
4
0
334,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role