Player Matchup

Ao Kuang
Ao Kuang
Silver II
Alonsko
Ao Kuang
Silver II
Level 84
God Stats
7W - 8L
1,491 SR
Queue Stats
93W - 106L
977 MMR
Solo
Yemoja
Yemoja
Silver II
Benshapiro2020x
Yemoja
Silver II
Level 105
God Stats
3W - 4L
1,483 SR
Queue Stats
26W - 35L
1,143 MMR
Solo
Chaac
Chaac
Bronze II
LNS kixks
Chaac
Bronze II
Level 49
God Stats
7W - 7L
1,511 SR
Queue Stats
88W - 112L
200 MMR
Solo
Medusa
Medusa
Silver I
dutchshadow01
Medusa
Silver I
Level 112
God Stats
3W - 3L
1,447 SR
Queue Stats
51W - 55L
1,043 MMR
Solo
Hades
Hades
Gold IV
pitterpatter244
Hades
Gold IV
Level 124
God Stats
10W - 7L
1,629 SR
Queue Stats
171W - 163L
1,116 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,512 SR
896 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,477 SR
896 MMR
Sobek
Sobek
Gold V
Almightylog25
Sobek
Gold V
Level 49
God Stats
1W - 9L
1,390 SR
Queue Stats
119W - 128L
1,315 MMR
Solo
Apollo
Apollo
Bronze II
Mr_Chimney420
Apollo
Bronze II
Level 122
God Stats
9W - 17L
1,475 SR
Queue Stats
213W - 236L
188 MMR
Solo
Tyr
Tyr
Silver II
Oyeahkills
Tyr
Silver II
Level 157
God Stats
23W - 22L
1,523 SR
Queue Stats
125W - 126L
1,119 MMR
Solo
Nu Wa
Nu Wa
Silver V
TetraBOY12414
Nu Wa
Silver V
Level 102
God Stats
47W - 41L
1,485 SR
Queue Stats
122W - 144L
567 MMR
Solo
Thanatos
Thanatos
Silver I
xRePn210
Thanatos
Silver I
Level 128
God Stats
3W - 4L
1,513 SR
Queue Stats
25W - 40L
1,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alonsko
Ao Kuang
13
2 / 1 / 5
7,402
529
4,898
12,512
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 7
7,433
531
4,589
10,269
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
LNS kixks
Chaac
14
1 / 3 / 3
7,568
541
4,276
9,384
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 0 / 1
8,236
588
3,941
6,115
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
10 / 2 / 2
8,696
621
14,278
11,867
6,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneTiamatAthenaGilgameshArachne

VS

Bans
SetDanzaburouJanusArtemisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,504
393
3,505
10,003
5,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 1
6,582
470
2,511
6,989
2,012
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 3 / 1
8,327
595
7,936
11,755
9,878
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 1
6,567
469
7,998
7,649
2,631
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
xRePn210
Thanatos
12
4 / 5 / 1
7,897
564
5,218
10,843
6,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
7
7
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Ao Kuang
Alonsko
Ao Kuang
2
1
5
4.5
W
3
1
7
6.5
W
Chaac
LNS kixks
Chaac
1
3
3
0.83
L
0
1
1
0.5
L
3
3
1
1.17
L
0
5
1
0.1
W
2
0
1
2.5
W
10
2
2
5.5
L
Thanatos
xRePn210
Thanatos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,982
Damage
27,168
50,147
Taken
47,239
28,838
Mitigated
26,314
17,335
Healing
19,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,505
209
60
2,625
10,003
5,512
0
6,898
3,105
11,558
0
W
Ao Kuang
Alonsko
Ao Kuang
4,898
1,161
0
1,038
12,512
3,973
443
2,287
10,083
52,240
0
W
4,589
488
1,140
3,183
10,269
9,193
798
3,434
6,835
11,812
0
W
Chaac
LNS kixks
Chaac
4,276
1,004
0
3,074
9,384
6,426
1,004
1,644
6,931
0
37,878
L
2,511
1,831
0
2,300
6,989
2,012
224
3,480
3,509
0
31,375
L
7,936
1,628
0
4,968
11,755
9,878
0
3,092
7,989
7,713
36,476
L
7,998
1,910
0
1,000
7,649
2,631
37
6,021
1,628
47,582
0
W
3,941
1,398
0
849
6,115
2,470
2,348
1,279
4,836
0
58,306
W
14,278
618
973
7,078
11,867
6,776
1,356
4,534
7,333
72,689
0
L
Thanatos
xRePn210
Thanatos
5,218
1,590
0
8,153
10,843
6,281
0
4,477
6,323
0
35,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,335
Gold Earned
34,877
449
Minions Killed
325
0
Camps Cleared
0
1,298,654
Distance Traveled
1,315,501
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,504
393
10
1
0
285,537
5
W
Ao Kuang
7,402
529
81
6
0
310,062
3
W
Yemoja
7,433
531
10
1
0
264,855
4
W
Chaac
7,568
541
100
7
0
209,680
1
L
Apollo
6,582
470
78
6
0
273,190
7
L
Tyr
8,327
595
93
7
0
246,919
0
L
Nu Wa
6,567
469
72
5
0
237,948
3
W
Medusa
8,236
588
120
9
0
256,930
5
W
Hades
8,696
621
138
10
0
257,127
3
L
Thanatos
7,897
564
72
5
0
271,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role