Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
ETTHFDiamond
Fafnir
Level 45
God Stats
0W - 2L
1,271 SR
Queue Stats
106W - 93L
1,597 Elo+
Solo
Mulan
Mulan
ElasticLeech
Mulan
Level 160
God Stats
9W - 7L
1,854 SR
Queue Stats
653W - 404L
1,685 Elo+
Party 2
Jing Wei
Jing Wei
SRNicolax
Jing Wei
Level 106
God Stats
1W - 1L
1,602 SR
Queue Stats
3W - 1L
1,740 Elo+
Party 1
Team Averages
Level 95
1,545 SR
1,604 Elo+

VS

Team Averages
Level 104
1,557 SR
1,678 Elo+
Chang'e
Chang'e
Bieberkiller
Chang'e
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 28L
1,606 Elo+
Solo
Rama
Rama
ElGamma
Rama
Level 157
God Stats
4W - 0L
1,600 SR
Queue Stats
127W - 70L
1,757 Elo+
Party 3
Janus
Janus
Kekrona
Janus
Level 160
God Stats
6W - 3L
1,463 SR
Queue Stats
175W - 134L
1,688 Elo+
Party 3
Sun Wukong
Sun Wukong
OfficialMWire
Sun Wukong
Level 48
God Stats
2W - 0L
1,720 SR
Queue Stats
30W - 25L
1,609 Elo+
Solo
Anhur
Anhur
OtugaToxico
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,731 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 4 / 0
5,288
529
4,298
9,096
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
 
Ra
9
0 / 2 / 0
5,080
508
2,807
6,237
2,262
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
6
1 / 2 / 0
4,710
471
2,276
7,146
4,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 3
4,973
497
4,764
8,738
3,817
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
SRNicolax
Jing Wei
11
3 / 5 / 1
6,336
634
5,026
7,655
1,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bieberkiller
Chang'e
11
2 / 0 / 3
6,573
657
5,433
6,575
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
ElGamma
Rama
12
5 / 1 / 1
6,917
692
4,535
4,789
1,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Kekrona
Janus
12
3 / 1 / 4
7,249
725
5,764
5,633
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
OfficialMWire
Sun Wukong
9
4 / 2 / 0
5,647
565
6,407
7,329
6,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 2
5,932
593
5,071
6,505
1,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
17
17
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
0
0.5
L
Ra
 
Ra
0
2
0
0
W
Chang'e
Bieberkiller
Chang'e
2
0
3
3.5
L
Fafnir
1
2
0
0.5
W
Rama
ElGamma
Rama
5
1
1
5.5
L
0
4
3
0.38
W
Janus
Kekrona
Janus
3
1
4
5
W
Sun Wukong
OfficialMWire
Sun Wukong
4
2
0
2
W
3
2
2
2
L
Jing Wei
SRNicolax
Jing Wei
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,171
Damage
27,210
38,872
Taken
30,831
15,744
Mitigated
13,697
12,717
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,298
3,063
0
1,882
9,096
3,206
0
2,882
6,083
0
22,618
L
Ra
 
Ra
2,807
483
195
3,260
6,237
2,262
387
2,111
3,913
35,231
0
W
Chang'e
Bieberkiller
Chang'e
5,433
363
599
3,944
6,575
1,963
68
1,002
5,573
38,808
0
L
Fafnir
2,276
426
427
2,173
7,146
4,527
0
2,270
4,726
9,951
0
W
Rama
ElGamma
Rama
4,535
3,786
0
1,612
4,789
1,549
0
548
4,241
0
45,879
L
4,764
1,484
0
3,481
8,738
3,817
0
1,615
6,577
0
17,076
W
Janus
Kekrona
Janus
5,764
612
0
684
5,633
1,712
180
1,764
3,869
45,550
0
W
Sun Wukong
OfficialMWire
Sun Wukong
6,407
1,185
0
3,059
7,329
6,609
0
767
6,562
0
22,497
W
5,071
2,929
0
2,156
6,505
1,864
969
1,002
5,503
0
29,498
L
Jing Wei
SRNicolax
Jing Wei
5,026
3,598
0
1,299
7,655
1,932
82
1,972
5,499
0
30,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,387
Gold Earned
32,318
209
Minions Killed
362
0
Camps Cleared
0
1,000,849
Distance Traveled
1,030,539
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,288
529
45
5
0
230,164
1
L
Ra
5,080
508
58
6
0
208,372
1
W
Chang'e
6,573
657
91
9
0
214,972
1
L
Fafnir
4,710
471
16
2
0
183,710
3
W
Rama
6,917
692
79
8
0
207,956
3
L
Mulan
4,973
497
31
3
0
180,425
2
W
Janus
7,249
725
96
10
0
216,482
3
W
Sun Wukong
5,647
565
50
5
0
209,619
1
W
Anhur
5,932
593
46
5
0
181,510
1
L
Jing Wei
6,336
634
59
6
0
198,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role