Player Matchup

Cupid
Cupid
AmazingAzizin
Cupid
Level 27
God Stats
104W - 67L
1,500 SR
Queue Stats
180W - 178L
1,284 Elo+
Solo
Thanatos
Thanatos
eochdyeogh
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
hornetess1
Odin
Level 10
God Stats
1W - 1L
1,269 SR
Queue Stats
8W - 18L
1,237 Elo+
Solo
Merlin
Merlin
kuanfuweimo
Merlin
Level 21
God Stats
1W - 3L
1,186 SR
Queue Stats
32W - 49L
1,318 Elo+
Solo
Nemesis
Nemesis
srmarcos1
Nemesis
Level 23
God Stats
2W - 1L
1,259 SR
Queue Stats
42W - 35L
1,369 Elo+
Solo
Team Averages
Level 18
1,343 SR
1,342 Elo+

VS

Team Averages
Level 6
1,413 SR
1,275 Elo+
Kukulkan
Kukulkan
AdnreyLoveLena
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,284 Elo+
Solo
Neith
Neith
BubbleMors
Neith
Level 6
God Stats
1W - 6L
1,232 SR
Queue Stats
3W - 14L
1,181 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sickho
Tsukuyomi
Level 5
God Stats
7W - 4L
1,500 SR
Queue Stats
115W - 120L
1,500 Elo+
Solo
Artemis
Artemis
grimmprd
Artemis
Level 7
God Stats
25W - 21L
1,333 SR
Queue Stats
32W - 38L
1,290 Elo+
Solo
Scylla
Scylla
nanoprostipute
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 14
16,186
1,245
15,146
8,245
4,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
eochdyeogh
Thanatos
20
6 / 7 / 23
13,820
1,063
14,385
14,705
6,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 6 / 18
11,893
915
5,600
19,748
21,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
20
4 / 4 / 20
13,013
1,001
13,998
14,133
5,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
srmarcos1
Nemesis
20
12 / 5 / 20
15,482
1,191
19,255
19,135
8,214
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
0 / 2 / 4
10,069
775
2,218
2,614
748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
19
5 / 9 / 9
13,005
1,000
10,670
17,836
6,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Sickho
Tsukuyomi
20
1 / 6 / 15
12,582
968
11,946
14,683
6,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
grimmprd
Artemis
20
8 / 11 / 10
13,948
1,073
25,683
22,430
7,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 10 / 6
13,331
1,025
18,428
14,145
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
66
38
Kills
22
22
Deaths
38
95
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
2
4
1
W
15
0
14
22
L
Neith
5
9
9
1.06
L
Tsukuyomi
Sickho
Tsukuyomi
1
6
15
1.42
W
Thanatos
eochdyeogh
Thanatos
6
7
23
2.5
L
Artemis
grimmprd
Artemis
8
11
10
1.18
W
1
6
18
1.67
W
Merlin
4
4
20
3.5
L
8
10
6
1.1
W
Nemesis
srmarcos1
Nemesis
12
5
20
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,384
Damage
68,945
75,966
Taken
71,708
46,263
Mitigated
25,031
15,263
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,218
728
0
0
2,614
748
0
259
2,355
5,446
0
W
15,146
7,609
2,129
2,989
8,245
4,166
0
1,985
6,170
0
53,340
L
Neith
10,670
4,816
0
447
17,836
6,154
0
4,631
13,205
0
36,017
L
Tsukuyomi
Sickho
Tsukuyomi
11,946
2,801
0
1,587
14,683
6,106
0
4,259
10,424
0
33,995
W
Thanatos
eochdyeogh
Thanatos
14,385
5,057
0
8,035
14,705
6,583
0
4,087
10,408
0
32,990
L
Artemis
grimmprd
Artemis
25,683
12,052
0
1,584
22,430
7,748
0
4,602
17,828
0
60,930
W
5,600
1,297
0
136
19,748
21,629
0
4,907
14,559
2,005
12,279
W
Merlin
13,998
2,025
0
434
14,133
5,671
0
4,327
9,634
40,504
0
L
18,428
1,023
0
0
14,145
4,275
0
1,249
12,896
26,118
0
W
Nemesis
srmarcos1
Nemesis
19,255
10,080
0
1,540
19,135
8,214
0
4,364
14,185
0
37,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,394
Gold Earned
62,935
249
Minions Killed
214
11
Camps Cleared
3
1,173,304
Distance Traveled
1,002,872
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,069
775
9
1
0
63,929
2
W
Cupid
16,186
1,245
69
5
2
262,311
2
L
Neith
13,005
1,000
66
5
0
227,300
0
L
Tsukuyomi
12,582
968
57
4
2
281,175
0
W
Thanatos
13,820
1,063
63
5
1
229,524
3
L
Artemis
13,948
1,073
64
5
0
229,264
2
W
Odin
11,893
915
11
1
3
207,192
0
W
Merlin
13,013
1,001
67
5
1
213,557
0
L
Scylla
13,331
1,025
18
1
1
201,204
0
W
Nemesis
15,482
1,191
39
3
4
260,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role