Player Matchup

Mercury
Mercury
 
Mercury
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AVerySmugPlant
Cerberus
Level 44
God Stats
19W - 21L
1,482 SR
Queue Stats
229W - 321L
1,351 Elo+
Party 1
Ares
Ares
Jenretlen
Ares
Level 34
God Stats
35W - 47L
1,350 SR
Queue Stats
92W - 109L
1,294 Elo+
Party 3
Chernobog
Chernobog
LoonyOwl
Chernobog
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 144L
1,278 Elo+
Party 3
Nu Wa
Nu Wa
Schri
Nu Wa
Level 49
God Stats
7W - 3L
1,713 SR
Queue Stats
147W - 179L
1,268 Elo+
Party 3
Team Averages
Level 42
1,509 SR
1,338 Elo+

VS

Team Averages
Level 84
1,411 SR
1,394 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dorème
Hou Yi
Level 53
God Stats
7W - 4L
1,486 SR
Queue Stats
61W - 94L
1,329 Elo+
Party 2
Anubis
Anubis
Elekshar
Anubis
Level 82
God Stats
31W - 49L
1,331 SR
Queue Stats
215W - 327L
1,341 Elo+
Solo
Arachne
Arachne
Schlagvuky
Arachne
Level 47
God Stats
3W - 11L
1,240 SR
Queue Stats
56W - 92L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 7 / 0
4,522
452
2,248
8,105
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
8
0 / 4 / 0
4,708
471
2,064
8,535
3,080
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
6
0 / 4 / 0
4,270
427
1,535
8,755
2,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
LoonyOwl
Chernobog
8
0 / 4 / 0
4,455
446
4,672
5,858
1,373
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Schri
Nu Wa
10
1 / 1 / 0
5,374
537
3,902
5,328
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 1
6,444
644
2,796
4,099
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
 
Khepri
8
0 / 0 / 8
5,660
566
2,409
5,530
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Dorème
Hou Yi
10
6 / 0 / 1
5,900
590
7,383
4,514
1,325
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Elekshar
Anubis
11
9 / 0 / 0
6,608
661
9,365
5,950
3,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Schlagvuky
Arachne
9
4 / 0 / 2
5,693
569
3,011
4,319
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
20
20
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
7
0
0
W
Kukulkan
 
Kukulkan
1
1
1
1.5
W
Khepri
 
Khepri
0
0
8
4
L
Cerberus
0
4
0
0
W
Hou Yi
Dorème
Hou Yi
6
0
1
6.5
W
Anubis
Elekshar
Anubis
9
0
0
9
L
Ares
0
4
0
0
L
Chernobog
LoonyOwl
Chernobog
0
4
0
0
W
Arachne
Schlagvuky
Arachne
4
0
2
5
L
Nu Wa
Schri
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,421
Damage
24,964
36,581
Taken
24,412
10,193
Mitigated
10,548
7,067
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,248
1,042
0
423
8,105
1,822
0
2,862
5,243
0
19,342
W
Kukulkan
 
Kukulkan
2,796
584
0
426
4,099
973
0
2,507
1,360
44,432
0
W
Khepri
 
Khepri
2,409
414
345
2,058
5,530
3,450
120
446
4,996
15,066
0
L
Cerberus
2,064
170
0
2,198
8,535
3,080
218
6,633
1,902
15,346
0
W
Hou Yi
Dorème
Hou Yi
7,383
3,726
0
1,698
4,514
1,325
1,055
1,294
3,132
0
33,355
W
Anubis
Elekshar
Anubis
9,365
905
0
3,342
5,950
3,089
408
2,342
3,520
30,441
0
L
Ares
1,535
94
199
2,080
8,755
2,334
0
1,042
7,713
9,428
0
L
Chernobog
LoonyOwl
Chernobog
4,672
2,530
0
690
5,858
1,373
0
1,676
4,182
0
23,178
W
Arachne
Schlagvuky
Arachne
3,011
2,075
0
1,236
4,319
1,711
457
520
3,711
0
18,518
L
Nu Wa
Schri
Nu Wa
3,902
669
0
1,477
5,328
1,584
192
2,357
2,971
24,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,329
Gold Earned
30,305
181
Minions Killed
261
0
Camps Cleared
0
901,340
Distance Traveled
933,263
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,522
452
42
4
0
207,735
1
W
Kukulkan
6,444
644
96
10
0
184,390
1
W
Khepri
5,660
566
18
2
0
198,268
4
L
Cerberus
4,708
471
40
4
0
169,087
0
W
Hou Yi
5,900
590
52
5
0
159,227
0
W
Anubis
6,608
661
52
5
0
161,427
0
L
Ares
4,270
427
12
1
0
169,080
4
L
Chernobog
4,455
446
33
3
0
185,895
0
W
Arachne
5,693
569
43
4
0
229,951
0
L
Nu Wa
5,374
537
54
5
0
169,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role